Commit Graph

7964 Commits (88ee70ef8a89e031242080c9fc2016bd3d8604ae)
 

Author SHA1 Message Date
Stenzek 88ee70ef8a
Misc: Remove unused files 2 years ago
Stenzek 7f4e5d55db
Misc: Update copyright headers 2 years ago
Stenzek aa955b8ae2
GPU/SW: Split out rasterizer, add dynamic selection 3 years ago
Stenzek 3fbdcdb4ff
AudioStream: Rewrite and integrate expander 2 years ago
Stenzek 14ab642ff3
Common: Add aligned_unique_ptr 2 years ago
Stenzek 81c9bdeeef
GSVector: Add a bunch of fp64 operations 2 years ago
Stenzek b84d3f14fc
SPU: Vectorize reverb resampling 2 years ago
Stenzek cdba1fe25a
Common: Rename iNN -> sNN 2 years ago
Stenzek ac139d96f1
CDImage/ECM: Use EDC/ECC functions from libchdr 2 years ago
Stenzek fe8dada392
dep/libchdr: Add EDC computation functions 2 years ago
Stenzek 7df5764835
Data: Remove license-incompatible shaders 2 years ago
Stenzek 486f410f43
GameDB: Disable WS in Athena - Awakening from the Ordinary Life 2 years ago
Stenzek 63c7f4a893
GPU/HW: Fix assert with accurate blending + true colour on 2 years ago
Stenzek d651c9f477
GameList: Support excluding disc sets 2 years ago
Stenzek 542ef3a6c0
GPUDevice: Warning fix 2 years ago
Stenzek 667d1bf7c8
GPUDevice: Use CompressHelpers
And compress the pipeline cache. Saves a fair bit of disk space.
2 years ago
Stenzek f243dc075d
Host: Use CompressHelpers for ReadCompressedResourceFile() 2 years ago
Stenzek c7a6e7e483
SHA1Digest: Span-ify 2 years ago
Stenzek ae2e79f401
Util: Add CompressHelpers 2 years ago
Stenzek 2c27b20090
ImGuiManager: Remove unused function 2 years ago
Stenzek 63bf64b05d
ImGuiOverlays: Use actual recording icon 2 years ago
Stenzek 05c7e6009c
InputManager: Don't set key down for binds when ImGui has focus
Fixes unpausing etc when alt-tabbing.
2 years ago
Stenzek 940200f7f3
FullscreenUI: More animation fixes 2 years ago
Stenzek 46a6681159
CDROM: Fix incorrect clamp with seek speedup
And bump the minimum time up around 0.29ms or so, hopefully improve
stability in FF7.
2 years ago
Stenzek 344a4a6215
FullscreenUI: Navigation improvements
Improve default item focus, eliminate some animation glitches.
2 years ago
Stenzek e54c4c8101
ImGuiManager: Tweak OSD message size 2 years ago
Stenzek 7a05d5aca5
Achievements: Reset focus when opening windows 2 years ago
Stenzek b04f721d55
Achievements: Use plural form for points 2 years ago
Stenzek c9f5cfc1bc
Host: Add TranslatePluralToSmallString() 2 years ago
Stenzek 88e4bf6aad
SmallString: Tidy-up and add wide string helpers 2 years ago
Stenzek a49be5db7c
Data: Update SDL Game Controller DB 2 years ago
Stenzek 48c2760daa
dep/rcheevos: rc_validate does not need to be built 2 years ago
Stenzek 0f29cd8d63
Data: Update third-party notices 2 years ago
Stenzek 44471a66f6
dep/imgui: Don't copy the font data on building
For the CJK and SVG fonts, this is a **considerable** memory allocation
and copy, up to 20MB+. We really don't want to be doing this
unnecessarily, since we keep the buffer around anyway.
2 years ago
Stenzek 6deb2eb390
Achievements: Fix badge download bug
Where it would download the incorrect icon if the locked badge was the
first image seen.
2 years ago
Stenzek 5c2fc68755
dep/imgui: Use stb_sprintf 2 years ago
Stenzek b8026a038c
CMake: Remove unused file 2 years ago
Stenzek a7f3d7b02d
ImGuiManager: Add CompactFontRange() 2 years ago
Stenzek e8b787fb57
Misc: Change various icons 2 years ago
Stenzek f30844cc40
ImGuiManager: Move glyph ranges to separate file 2 years ago
Stenzek f37a97bf18
Host: Add ReadCompressedResourceFile() 2 years ago
Stenzek 707453b596
FileSystem: Swap vector for DynamicHeapArray
No point zeroing it out.
2 years ago
Stenzek a2aa040987
deps/rc_client: Add rc_client_get_rich_presence_strings() 2 years ago
Stenzek b378ffb975
ImGui: Enable lunasvg 2 years ago
Stenzek 25d8f1be67
Deps: Build lunasvg 2 years ago
Stenzek f2c0303875
Misc: Use lightgun controller icon 2 years ago
Stenzek 599800dfa1
Deps: Version bumps 2 years ago
Stenzek c8e61307b2
StringUtil: Use unicode replacement character in DecodeUTF8() 2 years ago
Stenzek 096a0811bf
dep/imgui: Bump to v1.91.0 2 years ago
Stenzek a8cac70ee6
Qt: Ensure window is raised after recreation
Should hopefully help with raw input issues.
2 years ago