Commit Graph

669 Commits (7d169057dba57dad4eef0bac6e72003e48c7dd0d)

Author SHA1 Message Date
Stenzek a2c015b907
GameDB: Disable WS/PGXP on 2D Final Fantasy games 1 year ago
Stenzek fc129a9733
GameDB: Alien Resurrection
Needs PGXP-CPU for gaps in geometry.
1 year ago
Stenzek c519d3ca76
GameDB: Add analog joystick to supported games
Data from manual testing and https://docs.google.com/spreadsheets/d/11xMh5utlKDukC3sWWQUUWPj4NSrJH5ouvOsHFRC_egs/edit?usp=sharing
1 year ago
Davide Pesavento a5c61383a8 GameDB: Disable disc speedup on MDEC for `Star Ocean - The Second Story` 1 year ago
Davide Pesavento 4e662f1fff GameDB: Add compatibility rating to a couple of games 1 year ago
Davide Pesavento 474d5dc9db GameDB: Delete obsolete comment
Works fine for me with fast boot and even with maximum disc speedup.
1 year ago
Davide Pesavento 2f8460b90c GameDB: Disable disc speedup on MDEC for `Chrono Cross` 1 year ago
Davide Pesavento 1984d8c85b GameDB: Disable widescreen for `Arc the Lad II` 1 year ago
Stenzek aa2a0cddb5
Data: Update SDL game controller database 1 year ago
Davide Pesavento 5c48f853da
GameDB: Fix cropping in Tomb Raider 4 & 5 (#3500) 1 year ago
Davide Pesavento bc908aa4cc GameDB: Adjust crop area for Silent Hill 1 year ago
Davide Pesavento fbca692629
GameDB: Set max speedup cycles to 70000 for Resident Evil 2 (#3496)
Freezes after (some) door transitions otherwise.
1 year ago
Davide Pesavento e821b13ba2
GameDB: Tweak compat settings for Parasite Eve 2 (#3492)
We no longer need to disable read speedup all the time thanks to the
new DisableCDROMSpeedupOnMDEC trait. Unfortunately we still have to
increase the max speedup cycles to avoid other issues ranging from
the game simply freezing to audio glitches during area transitions.
1 year ago
Stenzek 0de3ffab0c
Data: Update SDL game controller database 1 year ago
Davide Pesavento d63ae9715f GameDB: Add missing controllers and metadata for The Legend of Dragoon 1 year ago
Davide Pesavento 6e63ceb5a2 GameDB: Add missing metadata for Koudelka
And fix the EU and NA release dates
1 year ago
Stenzek 830b812fc7
GameDB: Set max speedup cycles to 40000 for FF8 1 year ago
Stenzek fe51439c4b
GameDB: Set DisableCDROMSpeedupOnMDEC for a couple of games 1 year ago
Stenzek c922893b6f
GameDB: Bump MGS max speedup cycles to 100k
Causes screen flickering at 80k, game crash at 70k, still some
flickering at 90k.
1 year ago
Stenzek 5d42bbc49f
GameDB: Force software for X2 - No Relief
Lots of readbacks.
1 year ago
Davide Pesavento 041145d336
GameDB: Increase max read speedup cycles for Dino Crisis 1 & 2 (#3473)
Both games freeze almost immediately otherwise.

Also add AnalogController to the first game, but disable auto analog
mode because vibration is supported but the sticks don't do anything.
1 year ago
Davide Pesavento 9b3a29fb5c
GameDB: Increase max read speedup cycles for Castlevania - SotN (#3471)
Allows the game to progress past the first loading screen.
1 year ago
Davide Pesavento ffe05c853f
Increase max read speedup cycles for `Breath of Fire IV` (#3470)
* GameDB: Increase max read speedup cycles for Breath of Fire IV

Otherwise the game hangs before reaching the start menu.

* GameDB: Drop seek speedup setting already at its default value
1 year ago
Davide Pesavento b08ca9430e
GameDB: Disable read speedup in Spyro 2 & 3 (#3464) 1 year ago
Davide Pesavento 3e61a12b0e GameDB: Consistently use title case in genre 1 year ago
Stenzek 2a6aa89efb
FullscreenUI: Avoid more conflicts between emoji and PromptFont
By moving them to the unused range.
1 year ago
Stenzek 71a60f95df
Data: Update SDL game controller database 1 year ago
Stenzek 6fcb1194d5
FullscreenUI: Further icon improvements 1 year ago
Stenzek aafd72efba
FullscreenUI: Add cheats/patches icons 1 year ago
Stenzek f9fb591dc8
Data: Add missing file 1 year ago
Stenzek 1026902389
Data: Update SDL game controller database 1 year ago
KamFretoZ fa0a926133
Deps: Bump FontAwesome to 6.7.2 (#3456) 1 year ago
Davide Pesavento 0c3ad8a78b
GameDB: Fix number of players for Syphon Filter 2 & 3 (#3451) 1 year ago
bl@ck_m@ge 61f3f86bbc
GameDB: exclude analog support for Final Fantasy Origins (#3449) 1 year ago
Stenzek 65ed9b51ab
Data: Fix glyph conflict with vibration icon 1 year ago
Stenzek 0026615eb9
Data: Remove unused base fonts 1 year ago
Stenzek 5945153e67
Data: Add variable weight fonts 1 year ago
Stenzek 39a5bd6e54
FullscreenUI: Remove padding from CD icon
It wasn't even.
1 year ago
Stenzek cb751b0990
Data: Update SDL controller database 1 year ago
BlueInterlude 2f2dcb43cc
GameDB: Fix incorrect controller information + Add PlayStation Mouse for Jingle Cats (#3436) 1 year ago
BlueInterlude 52cf394bb2
GameDB: Add PlayStation Mouse Support for Jingle Cats (#3435) 1 year ago
Davide Pesavento e55dabfaa4
GameDB: Two fixes for Alone in the Dark - The New Nightmare (#3434) 1 year ago
CRASHARKI 9d59763bad
GameDB: Disable upscaling and filtering in Constructor (#3432) 1 year ago
Stenzek f2caec801d
GameDB: Force full boot for Lomax games
Crashes after FMVs if fast boot is disabled.
1 year ago
CRASHARKI 6d8e111d72
GameDB: Add ForcePGXPCPUMode to all remaining versions of Aladdin (#3431) 1 year ago
CRASHARKI af803eefc1
GameDB: Various fixes to GTA games (#3429) 1 year ago
CRASHARKI fff7654bc6
GameDB: Asterix does not support analog mode (#3428) 1 year ago
Davide Pesavento 06c950c06a
GameDB: Disable disc read speedup for Parasite Eve 2 (#3419) 1 year ago
JukePlz 8382a1ac7b
GameDB: Pop'n Tanks! does not support analog mode (#3416)
Only supports vibration.
1 year ago
JukePlz 0483117c70
GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) (#3415)
Language selector only works in digital mode.
1 year ago
Stenzek 303ad7cdce
Data: Update SDL Game Controller Database 1 year ago
Stenzek e67ce7b54d
GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders 1 year ago
JukePlz 994dd18739
GameDB: Fixes for Cool Boarders and Welcome House (#3412)
* GameDB: Welcome House hash

* GameDB: Force disable PGXP in Cool Boarders

With PGXP on, it crashes, hangs or otherwise renders incorrectly in stage select menu.
1 year ago
Stenzek 674816b6eb
GameDB: Recompiler ICache for Crypt Killer
Justifier handlers are timing sensitive.
1 year ago
Stenzek 1405004fc0
GameDB: Set tolerance for Spider-Man games
Glitch polygons due to sign flipping because coordinates are up around
the 1024 range (CPU::PGXP::TruncateVertexPosition()).
1 year ago
Stenzek ddf906f377
FullscreenUI: Polish achievements login dialog 1 year ago
Stenzek b1ce3bf0b1
Data: Fix link in thirdparty.html 1 year ago
bl@ck_m@ge 1a5e852ffa
GameDB: disable analog support for some demos and beta versions (#3406) 1 year ago
Stenzek 79cb5779b4
Data: Swap svg classes for inline style
plutosvg can't handle classes.
1 year ago
bl@ck_m@ge 903a1570f1
GameDB: exclude analog support for some Rockman titles (#3404) 1 year ago
Stenzek 3b5d2e96f5
GameDB: PGXP-CPU for Spider-Man games 1 year ago
bl@ck_m@ge 12a50fe7c5
GameDB: exclude analog support for some 2D games (#3402) 1 year ago
Stenzek a3a162f724
Data: Update SDL game controller database 1 year ago
bl@ck_m@ge 6e39453b29
GameDB: add Digital Contoller support for The Adventure of Little Ralph (Demo) (#3401) 1 year ago
Stenzek 8c1f75ab8c
GameDatabase: Add overrides for maximum CD speedup cycles 2 years ago
Stenzek 4ce001aef3
GameDatabase: Add DisableFullTrueColor trait 2 years ago
Stenzek 98d1c71981
GameDB: Force full true color for Bust a Move 2
Not strictly accurate, but looks better.
2 years ago
Stenzek 2311c8d287
Settings: Convert dithering/true color options to a dropdown
Half of them are mutually exclusive, so this simplifies things.
Fewer options = better, right?
2 years ago
Stenzek 74064af730
GameDB: Set disable scaled interlacing on various games
Fixes intro fade/transitions in Final Fantasy VIII.
Fixes menu corruption in Destruction Derby Raw.
2 years ago
JukePlz 10fea83b4a
GameDB: Intelligent Qube doesn't support analog controller (#3392)
Same for the demos.
2 years ago
Stenzek 9734066514
FullscreenUI: Add StaticGray background 2 years ago
Stenzek 2a86faa51e
FullscreenUI: Replace landing icons with colourable icons 2 years ago
bl@ck_m@ge b8d86a18da
GameDB: Kagero II & III 2 years ago
JukePlz c775872a6c
GameDB: ASCII and VIP demos don't support analog controllers. (#3384) 2 years ago
JukePlz f2715b39ec
GameDB: Falcata - Astran Pardma no Monshou hash (#3376) 2 years ago
bl@ck_m@ge d5c83a80a3
GameDB: Sorcerer's Maze (#3375) 2 years ago
Stenzek 373c83c357
GameDB: PGXP-CPU for Twisted Metal 2 2 years ago
Stenzek 31a5d8c481
GameDB: Tama - Adventurous Ball in Giddy Labyrinth hash 2 years ago
Stenzek 4ce1b1afed
GameDB: Set PGXPPreserveProjFP for Vagrant Story
Improves jitter on character models.

Haven't seen any other game with this much of an impact.
2 years ago
Stenzek 5bd1a492be
GameDatabase: Turn PGXPPreserveProjFP into a boolean setting 2 years ago
Stenzek 2fcf115d0b
GameDB: Drop LUT fastmem overrides
No longer needed with the previous commit.
2 years ago
Stenzek 7bc18c8538
DDGoController: Rewrite to support axis input
And add virtual buttons for each of the possible states.
2 years ago
JukePlz 2dfa164629
GameDB: Dezaemon Plus Select 100 does not support analog mode (#3364) 2 years ago
Stenzek 8aa97a8118
Data: Update game controller database 2 years ago
JukePlz afd619a7d8
GameDB: Pro-Pinball needs same traits as others in the series (#3359)
otherwise hangs on loading and has inferior performance. Probably missed due to title hyphenation.
2 years ago
Stenzek 0e3668a7bb
GameList: Show achievement information in game list 2 years ago
Stenzek 21aa6ead5f
Scripts: Add script to download/generate achievement database 2 years ago
JukePlz 9096402a30
GameDB: Rakugaki Showtime does not support analog mode (#3358)
Only supports vibration.
2 years ago
Stenzek cc0ccf2648
Data: Update resources 2 years ago
Stenzek 9fdeeb3fb6
GPU: Add alpha blending support to overlay 2 years ago
Stenzek 313f653fe0
Data: Add one example overlay 2 years ago
Stenzek fbb63a81a8
FullscreenUI: Change default background and add Strobe 2 years ago
Stenzek 2fd89403f8
FullscreenUI: Name landing icon files after action 2 years ago
Stenzek 3130e16438
FullscreenUI: Add user-selectable backgrounds 2 years ago
Stenzek dc58d85b51
Data: PromptFont additions by KamFretoZ 2 years ago
Stenzek e43d7046ba
Achievements: Attempt relogin on system boot
And display an error notification if login fails, instead of
invalidating the token.
2 years ago
Stenzek 9971b9e059
Data: Update PromptFont with KamFretoZ's changes 2 years ago
Stenzek ea4e756512
Data: Update SDL Game Controller DB 2 years ago
Stenzek 8605722cdf
GameDB: GTA does not support analog mode 2 years ago
Stenzek a3645f3173
GameDB: Gokujou Parodius Da! Deluxe Pack 2 years ago
Stenzek 55c5e17fdc
GameDB: Driver 2 settings 2 years ago
Stenzek e7ff547f1b
GameDB: Street Fighter games
Disable upscaling because they use a stupidly large UV range and
relies on junk texels not being sampled, which happens at 1x.

That and they're 2D anyway.
2 years ago
Stenzek a919fa71aa
GameDB: PGXP-CPU for Wipeout games
Improves sprite jitter.
2 years ago
Stenzek 01dfc9ae51
GameDB: PGXP-CPU for Muppet Monster Adventure 2 years ago
Stenzek 2f5bdc9651
GameDB: Crash Team Racing supports JogCon 2 years ago
Stenzek 585b13fbd9
GameDB: Remove AnalogController from Point Blank 2
Apparently it does not support it. Not that you'd be using anything
other than a lightgun ;)
2 years ago
Stenzek 23c221be01
GameDB: Fix serial for Dino Crisis (Japan) 2 years ago
Stenzek edfeffd820
GameDB: Hash for Aquanaut's Holiday 2 years ago
Stenzek 666fee2df7
GameDB: Enable ICache for Crash 3
Sound effects during the intro can be lost if the CPU runs too fast.
2 years ago
Stenzek 2603ce5976
GameDB: Merge all 8 discs of Tokimeki Memorial 2 2 years ago
Stenzek d00627b44b
GameDB: Alnam no Kiba - Juuzoku Juuni Shinto Densetsu 2 years ago
Stenzek 0dbab167a8
GameDB: Disable widescreen in Fear Effect
FMV backgrounds.
2 years ago
Stenzek ceef778891
GameDB: Disable multitap for Fear Effect games 2 years ago
Stenzek 8bb013540d
GameDB: Remove redundant codes sections 2 years ago
Stenzek 09ba2ed181
GameDB: Remove duplicate code entries 2 years ago
Stenzek a4af88bc52
GameDB: More PSX.EXE hashes 2 years ago
Stenzek 9b0a906297
GameDB: Add more missing hash entries 2 years ago
Stenzek 71e1032605
GameDB: Army Men: Sarge's Heroes 2 years ago
Stenzek aff623b772
GameDB: JogCon games 2 years ago
Stenzek d7d028ac5c
GameDB: Recompiler ICache for Resident Evil 3
CD code gets super screwed up and sends multiple commands without
waiting for them to finish.
2 years ago
Stenzek 70a4b5c9f2
GameDatabase: Add missing flags 2 years ago
Stenzek 8567293103
Util: Add TextureDecompress 2 years ago
Stenzek 88836c431e
GameDB: King's Field I/II (Japan) 2 years ago
Stenzek cf0c2ea1e6
GameDB: PGXP-CPU for Tenchu 2 2 years ago
Nicolette Verlinden 869b159601
DiscDB: Fix Cardcaptor Sakura names 2 years ago
Nicolette Verlinden 988a7c8c6d
GameDB: Fix Cardcaptor Sakura names 2 years ago
Stenzek 5cfb76e3f5
GameDB: PGXP-CPU for Sheep Raider 2 years ago
Stenzek b8f397c353
GameDB: Aces of the Air 2 years ago
Stenzek 801ddf7b36
GameDB: Remove DMA override for RE2
No longer needed.
2 years ago
Stenzek 4763b6754c
GameDB: PGXP-CPU for Vandal Hearts II 2 years ago
Stenzek dae5973121
Data: Remove non-functioning shader
Depends on includes which are no longer present.
2 years ago
Stenzek b646f1453d
GameDB: DMA override for RE2
Stops disk read lockups during transitions with icache on.
Requires CPU to be faster than DMA.
2 years ago
PugsyMAME dfc4e0833e
GameDB: Finished off the database DEMO genre entries 2 years ago
Stenzek 5bca12a840
GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
2 years ago
Stenzek d8cd32d964
GameDB: SLED-01340 requires subchannel 2 years ago
Stenzek 761c8bdf7f
Deps: Build libzip 2 years ago
PugsyMAME dbb2274d2d
GameDB: Fixing some codes for Lightspan games +more (#3318)
* Fixing some codes for Lightspan games +more

Added codes for some more lightspan games
Added Magic Castle to end of file
Fixed a few wrongly identified demos

* Add files via upload
2 years ago
PugsyMAME aacd62b29b
GameDB: Some more genre fixes (#3316)
* Some more genre fixes

The last few genre changes, so there is a no longer a simple genre of "Sports".
Also picked up a few DEMOs that I missed.

* Add files via upload
2 years ago
Stenzek 9050098e3e
GameDatabase: Rework deinterlace mode selection
The mode can either be preferred (if the user has not chosen
progressive), or force (ignore user's choice).

Also remove it from a bunch of games which apparently no longer
need it? Very strange...
2 years ago
Stenzek e4a358cacb
Controller: Add Pop'n and Densha De Go Controllers
Variants of digital controller with different buttons grounded.
2 years ago
PugsyMAME d3234a29c8
GameDB: Updating genres (#3315)
* Updating genres

Changed "Sports / " to "Sports -"  , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.
Also done other clean ups on genres like cases and trailing dots.

* Tab Error in last update

Quick Fix for Tabs

* Fixing GameDB Lint errors

Oops

* Again Oops

oops

* Changed "Sports / " to "Sports -" , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.

Also done other clean ups on genres like cases and trailing dots.
2 years ago
PowerDuckSamurai 7ad48c9309
GameDB: Various fixes (#3311) 2 years ago
Stenzek b3ae9cbe4a
Qt: Swap compatibility star image to SVG
Images originally provided by KamFretoZ, adjusted to better fit the
column width.
2 years ago
Stenzek 469485974c
CI: Download chtdb at build time 2 years ago
PugsyMAME 1e119c8e2d
Added the rest of the flag svgs (#3309)
* Added the rest of the flag svgs

As listed in:-     duckstation/src/core/game_database.h
Used the UK Flag for English as it's the standard on the packaging

* Update and rename Portugese.svg to Portuguese.svg

Damn typo

* Portuguese.svg not Portugese.svg

typo
2 years ago
PugsyMAME 07cb8d9c86 Referenced svgs not in project
Grabbed referenced flag svgs missing
2 years ago
PugsyMAME 412c8f0187 Replaced any : in #Cheat Descriptions
Replaced any ':' characters in #Cheat Descriptions that are not the start of a comment.
2 years ago
Stenzek 5ab65ff484
Qt: Remove now-duplicate flag icons 2 years ago
Stenzek 6e26ba3e9e
Qt: Display language flags instead of region 2 years ago
Stenzek dedc177300
GameDB: Normalize language fields 2 years ago
Stenzek 449cd7cbc8
Data: Update SDL Game Controller DB 2 years ago
Stenzek bfbea97776
OCT 2024 Update to cheat file (#3307)
Cheat Submissions:
Pugsy: Drive Through Other Cars & Drive Anywhere cheats for Newman Haas Racing (USA) {SLUS-00602}
Pugsy: Drive Through Other Cars cheat for Rage Racer (USA) {SLUS-00403}
Pugsy: Infinite Time, No Damage,Schlesser Never Wins, Drive through other Vehicles & Drive Safely pass Tanks cheats for Taxi 2 {SLES-03597}
Pugsy: Drive Anywhere cheat for TOCA {SLES-00376 & SLUS-00611} TOCA 2 {SLUS-00996 & SLES-01542}
Pugsy: Roll Over cheats for Roll Away {SLUS-00724}
Pugsy: Walk Anywhere cheat for Hokuto no Ken {SLPS-02993}
Pugsy: Can't tackle/save ball and combined cheats for english language versions of FIFA 2000 {SLUS-00994, SLES-03345 & SLES-02315}
Pugsy: WTW, Invincibility & Infinite Bombs cheats for Bomberman - Party Edition {SLUS-01189} & Bomberman {SLES-01893}
Pugsy: Quickly converted the Hercules Action Game SLUS-00529 cheats for the re-release SLUS-01029
Pugsy: Walk through Walls, Walk through Water & No Biting Fish cheats for Herc's Adventures (USA) {SLUS-00298}
Pugsy: Collect from Anywhere/Easy Hit Boxes cheats for the three region versions of Crash 2
Pugsy: Walk Faster cheat for Parasite Eve (USA) {SLUS-00662/SLUS-00668}
Unicorngoulash: Some new cheats for Hellnight {SLES-01562}
Unicorngoulash: Fixed widescreen cheats for MediEvil {SCUS-94227}
Unicorngoulash: Character model Ammo & moon chump cheats for Ganbare Goemon - Ooedo Daikaiten {SLPM-86774}
Unicorngoulash: In-Battle widescreen cheats for Final Fantasy VIII (USA)
Unicorngoulash: Widescreen cheats for Deuce (Prototype)
Teh69thSpartan: 1 Hit/Invincibility & frozen enemies cheats for Hokuto no Ken {SLPS-02993}
Teh69thSpartan: Various new cheats and updated some cheat addresses and fixed other cheats for various Toy Story 2 games
Teh69thSpartan: Invincibility & Moon Jump cheats for MediEvil II {SCUS-94564}
Teh69thSpartan: Various cheats & fixes for the various Crash Bandicoot 1-3 games

Other Stuff
Updated lots of 16-9 Widescreen cheats to have 20-9 & Eye-Infinity selections (mileage WILL vary)
Fixed game id typo for the Kaette Kita Cyborg Kuro-chan (Japan) cheats - so the cheats will now appear (you may need to hit the RESET button on the cheats menu)
Fixed Andretti Racing {SLUS-00264} 60 FPS cheat
2 years ago
Stenzek f4b88edc49
GameDB: Disable WS for Breath of Fire IV
While it fares better than III, at wider ARs the sprite scaling
completely breaks.

Also fix the name for the Japanese release.
2 years ago
Stenzek ff194844de
GameDB: Disable WS for Breath of Fire III 2 years ago
Stenzek f1dd161504
GameDB: Chaos Control supports mouse 2 years ago
Stenzek 75babc74cb
Data: Update SDL game controller db 2 years ago
Stenzek 9de5794afe
Data: Add replacement scanlines shader 2 years ago
Stenzek 060146a37a
CDROM: Add SubQ Skew option
Fixes corrupted boss sprites in Captain Commando.

One day I'll refactor things to fix this properly.
2 years ago
Stenzek ca6b99401b
Common: Build fix when compiling with AVX2 march 2 years ago
Stenzek 2e4eaeafdc
GameDB: PGXP-CPU for Hogs of War
Fixes wobble in minimap.
2 years ago
Stenzek e3a84af1aa
GameDB: PGXP-CPU for Firebugs
Fixes gaps in geometry.
2 years ago
Stenzek d1eed89292
GameDB: PGXP-CPU for Roswell Conspiracies 2 years ago
Stenzek 5ed96fcfe4
GameDB: ICache for Nightmare Creatures
Janky ass disc code...
2 years ago
Stenzek 50cfbf1629
GameDB: PGXP-CPU for Valkyrie Profile
Fixes wobble during screen transitions and battle stages.

Hopefully nothing else breaks, if it does, please let me know.
2 years ago
Bobby Smith a259178d1b
GameDB: South Park - Chef's Luv Shack controller update (#3298) 2 years ago
Stenzek 86bff869bc
dep/reshadefx: Update to 7bdfb03 2 years ago
Bobby Smith 2d3c6ace31
GameDB: Fix MGS Premium Package (#3289) 2 years ago
Stenzek 1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
2 years ago
Stenzek 503004f17c
Data: Note third-party codecs in AppImage FFmpeg 2 years ago
Stenzek 0ba068e843
GameDB: Disable PGXP culling in Spyro 1
Otherwise it corrupts memory when looking through portals.
2 years ago
Stenzek 88ee70ef8a
Misc: Remove unused files 2 years ago
Stenzek 7f4e5d55db
Misc: Update copyright headers 2 years ago
Stenzek 3fbdcdb4ff
AudioStream: Rewrite and integrate expander 2 years ago
Stenzek 7df5764835
Data: Remove license-incompatible shaders 2 years ago
Stenzek 486f410f43
GameDB: Disable WS in Athena - Awakening from the Ordinary Life 2 years ago
Stenzek a49be5db7c
Data: Update SDL Game Controller DB 2 years ago
Stenzek 0f29cd8d63
Data: Update third-party notices 2 years ago
Stenzek e8b787fb57
Misc: Change various icons 2 years ago
Stenzek 9a0d5db74f
GameDB: Use disable sprite texture filtering for FF7/LoD 2 years ago
Stenzek 5c14ac2fd1
GameDB: Allow clipping correction for Spyro 1
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
2 years ago
Stenzek aa1596fdab
GameDB: Set DisableAutoAnalogMode on various games 2 years ago
Bobby Smith 0f03aa3e30
GameDB: Fix Starblade Alpha JPN hash (#3276) 2 years ago
Stenzek 34e0752b65
GameDB: Add hash for Starblade Alpha (Japan) 2 years ago
Stenzek 9e09f53566
Core: Add constexpr MIPS Encoder
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
2 years ago
Stenzek da1fb4c09e
Data: Update SDL game controller database 2 years ago
Stenzek da4b5df656
MediaCapture: Add FFmpeg backend 2 years ago
Stenzek 5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2 years ago
Stenzek 78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2 years ago
Stenzek c538df317a
GameDatabase: Add crop mode override 2 years ago
Stenzek a2f98541b3
Misc: Slim down some header includes 2 years ago
Stenzek 0518bfb60f
Data: Update SDL game controller DB 2 years ago
bl@ck_m@ge aa400f12ae
GameDB: Analog support for Nightmare Creatures (#3270) 2 years ago
John Novak 24abd108f6
Add CRT-Guest-NTSC (#3268)
* Add ReShade port of CRT-Guest-NTSC

* Reformat CRT-Guest-NTSC

* Organise CRT-Guest-NTSC shader params into categories

* Adapt CRT-Guest-NTSC to Duckstation

- The shader is now native resolution based
- Native height triggered fake interlace/hi-res mode works
- The scaling of all effects (vignette, border, blur, etc.) now work
  mostly correctly with all window/viewport sizes and scaling modes

* Further clean up of CRT-Guest-NTSC

* Fix uneven scanline sampling bug in CRT-Guest-NTSC

The bug only manifested at specific window sizes

* Use drop-down controls in CRT-Guest-NTSC

---------

Co-authored-by: HelelSingh <96559140+HelelSingh@users.noreply.github.com>
Co-authored-by: John Novak <john@johnovak.net>
2 years ago
Stenzek 8c9a885032
GameDB: Add missing hash 2 years ago
Stenzek 998f77c590
GameDB: More WS disables 2 years ago
Stenzek 6da84bf5d0
GameDB: Disable WS for Rally de Europe 2 years ago
Stenzek f051aa54d9
GameDB: Include London Mission Pack in GTA disc set 2 years ago
Hyllian d3dc3ec6d3
Organize crt-royale params in categories. (#3261)
- Organize parameters in categories.
2 years ago
Hyllian bf1b023f12
Add a new port of crt-royale.fx (#3260)
- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.

OBS: It's up to you decide if the two versions should be maintained.
2 years ago
Stenzek 7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
2 years ago