Commit Graph

7758 Commits (6d70d24bc4b1f3628e4e2f6d40b67e6e0a7c13f9)
 

Author SHA1 Message Date
Stenzek 0f9a255093
System: Fallback to FIFO on AMD (no mailbox support) 1 year ago
Stenzek 98520978a8
System: OSD message corrections 1 year ago
Stenzek 49e3663dfe
Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
1 year ago
Stenzek 42a5fe0a6e
GPU: Further improve vsync handling 1 year ago
Stenzek 4e922a34a7
Log: Simplify macros 1 year ago
Stenzek 792717e03e
Misc: Get rid of format string for result logging 1 year ago
Stenzek 9f90f14c48
CPU/CodeCache: Only print code size stats on request 1 year ago
Stenzek b6d019db66
Misc: Replace log printf calls with fmt 1 year ago
Stenzek 49b2e76dea
GPU/HW: Warning fix 1 year ago
Stenzek d2f28b6926
GPU: Explicit RemovePathLimits() is no longer needed 1 year ago
Stenzek 10df7ba319
GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 1 year ago
Stenzek 6cad97b404
GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
1 year ago
Stenzek dd98b630ea
GameList: Treat disc sets and discs equally when sorting 1 year ago
Stenzek 8709624751
GameList: Fix disc set last played time 2 years ago
Stenzek 14ba3b7312
System: Fix sync to host refresh audio stretching 2 years ago
Stenzek e01efaa681
Log: Channel is [[maybe_unused]] 2 years ago
Stenzek d9cc80c7f9
WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2 years ago
Stenzek f9b58c4077
Qt: Add Set Cover Image/Edit Memory Cards for merged disc sets 2 years ago
Stenzek 08125262bb
System: Fix Edit Memory Cards action for disc sets 2 years ago
Stenzek 2dd991156a
Qt: Update glyph ranges 2 years ago
zkdpower 2b39d509a1
Update the Simple-Chinese translation to latest. (#3211) 2 years ago
Anderson Cardoso 0bdedbf2ae
Atualização Português do Brasil (#3210)
Atualizado para a última versão
2 years ago
Stenzek 1a4679def8
System: Use different conditions for frame dupe-skip 2 years ago
Stenzek be0b86cef2
CDImageDevice: Implement disc reading for MacOS 2 years ago
Stenzek ab4c6f2dde
CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2 years ago
Stenzek 09b43f962a
CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2 years ago
Stenzek 5b4f74122c
System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2 years ago
Stenzek 7b8f9506c9
GameDB: Disc set corrections 2 years ago
Stenzek bd0cf6582c
Revert "CI/AppImage: Don't bundle libssl/libcrypto"
This reverts commit a2abcc9bb3.
2 years ago
Stenzek 14c30dfa80
FullscreenUI: Update string list 2 years ago
Stenzek 1205b75c51
GameList: Reduce logging verbosity 2 years ago
GreyXor 515e44f1fd
Data: Update SDL Game Controller DB (#3209)
Signed-off-by: GreyXor <greyxor@protonmail.com>
2 years ago
Juan Pablo Romero Mendoza bc67994654
Bump GitHub Actions and Ubuntu (#3208) 2 years ago
Stenzek 1adaea9005
GameList: Merge multi-disc games 2 years ago
Stenzek 9bdf23cba7
System: Load game settings from first disc of multi-disc games 2 years ago
Stenzek 073ac87be2
GameList: Use string_view for GetEntryForPath() 2 years ago
PowerDuckSamurai 23598e6a42
GameDB: Various fixes (#3207) 2 years ago
Anderson Cardoso 2dcf267142
Atualização Português do Brasil (#3206)
Atualizado para a última versão
2 years ago
Stenzek e1625d61f6
GameDB: PGXP-CPU for Lifeforce Tenka 2 years ago
Stenzek 9b086b7807
CPU: Fix disassembly of rtps/nclip 2 years ago
Stenzek 7476baced6
CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2 years ago
Stenzek ea4efb4e52
CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2 years ago
Stenzek 5672b0da95
CPU/PGXP: sub rd, rs, 0 => move rd, rs 2 years ago
Stenzek bbac7a60a0
CPU/PGXP: Don't set high bits of flags 2 years ago
Stenzek 37b1aa45dd
CPU/PGXP: Minor optimization to shift instructions 2 years ago
Stenzek 3fd86a69a4
CPU/PGXP: Use component enum 2 years ago
Stenzek e4bedbbbfa
CPU/PGXP: Readability improvements 2 years ago
Stenzek 29d4e04e3b
CPU/PGXP: Use bit math for flags instead of union 2 years ago
Stenzek 82f3e17b78
CPU: Value logging/tracing for PGXP 2 years ago
Stenzek c057e91825
CDImage: Open all image types as shared files 2 years ago