Commit Graph

18 Commits (5f6490f68b8f4bfeb6ac858b3edf3f8569f6f6b9)

Author SHA1 Message Date
Connor McLaughlin 5f6490f68b GPU/Vulkan: Fix downloads messing up later commands 3 years ago
Connor McLaughlin a9038133c8 HostDisplay: Common texture base class for all APIs 3 years ago
Connor McLaughlin 971bba07d6 GPU: Make perspective-correct color interpolation toggleable 3 years ago
Connor McLaughlin 84917ec6aa Common/Image: Add resize methods 3 years ago
Connor McLaughlin cb1e15da58 GPU/D3D12: Fix incorrect stream buffer upload size 3 years ago
Connor McLaughlin 1aa7facda8 Frontends: Pick best render API based on renderer
Stops unnecessary display recreation in big picture UI.
3 years ago
Connor McLaughlin 8af4f4f01a Common: ScopeGuard -> ScopedGuard 3 years ago
Connor McLaughlin b42b5501f6 UI: Massive revamp, new features and improvements 3 years ago
Connor McLaughlin 1e88d04430 GPU: Set display parameters even when disabled 4 years ago
Connor McLaughlin 89a11519fb D3D12: Use clears instead of draws for simple VRAM fills 4 years ago
Connor McLaughlin 70209db402 GPU/HW: Implement oversized VRAM fills in hardware
Fixes downscaling in Bugs and Taz PAL.
4 years ago
Connor McLaughlin 9723e617f9 GPU/D3D12: Implement VRAM write replacements 4 years ago
Connor McLaughlin 928b5694ed GPU/D3D12: Fix VRAM getting trashed on interlace switch 4 years ago
Connor McLaughlin bf63be27c6 GPU/D3D12: Fix incorrect descriptor for VRAM copy 4 years ago
Connor McLaughlin 096a92ba84 GPU/HW: Simplify shader compile progress updates 4 years ago
Connor McLaughlin 719710ef98 GPU/D3D12: Fix multisampled resolve 4 years ago
Connor McLaughlin 2937c72721 GPU/D3D12: Fix incorrect samples for textures 4 years ago
Connor McLaughlin 14e7f8fd13 GPU: Add D3D12 renderer 4 years ago