Commit Graph

1673 Commits (511c3133f1a1263ace98e6709e1691956101b1d6)
 

Author SHA1 Message Date
Connor McLaughlin 8f82987341 Controller: Add basic PlayStation Mouse support
Still needs capture/relative movement for a better experience.
5 years ago
Connor McLaughlin b56546d8ad Qt: Always poll controllers even when not running
Fixes pause hotkey not unpausing when bound to controller.
5 years ago
Connor McLaughlin 5a1b00825d GPU: Fix timer 1 IRQs sometimes triggering late
Should hopefully fix missing voices in Akuji the Heartless.
5 years ago
Connor McLaughlin a5ff904b33 SPU: Clear ENDX flag on key on 5 years ago
Connor McLaughlin be9033b6c0 SPU: Add missing clamp in ADPCM decoder 5 years ago
Connor McLaughlin b16ecd7a86 SPU: ENDX register should get set when looping as well as muting 5 years ago
Connor McLaughlin ce46dbeeca GPU/HW: Fix another vertex culling error 5 years ago
Connor McLaughlin e20fd61f0b System: Add option to use per-game memory cards with game title as filename 5 years ago
Connor McLaughlin d04b252962 AnalogController: Reduce the number of commands which enable analog mode
Hopefully will fix those games where it's expecting digital outputs but
getting analog.
5 years ago
Connor McLaughlin 8605620c24 SPU: Force all voices off when SPUCNT.15=0 5 years ago
Connor McLaughlin 8c6cb877eb GPU: Disable display when CRTC configuration is invalid 5 years ago
Connor McLaughlin 79111e4e03 Qt: Add option for memory card type/mode 5 years ago
Connor McLaughlin bae4945c7a SDL: Add option for memory card type 5 years ago
Connor McLaughlin 74e455a5f7 System: Support per-game memory cards 5 years ago
Connor McLaughlin 39498849bd Common/String: Support casting to std::string_View 5 years ago
Connor McLaughlin 36444b264f GPU/D3D11: Restore API state after updating settings
Should fix the debug layer warnings when adjusting resolution scale.
5 years ago
Connor McLaughlin 304391bd00 GPU: Truncate sprite/rectangle positions to 12 bits before rendering
Fixes disappearing objects in Skullmonkeys.
5 years ago
Connor McLaughlin 63692a012f Qt: Add "New..." to input profile save button
This will ensure the profile gets saved to the correct location.
5 years ago
Connor McLaughlin a8c43b0c8c SDL: Only enable D3D11 break-on-error when debugger attached 5 years ago
Connor McLaughlin 84b8987105 Qt: Only enable D3D11 break-on-error when debugger attached 5 years ago
Connor McLaughlin 746a00743e GPU/HW: Don't emit dual-source colour writes on opaque pass
Fixes warnings triggering in D3D11 debug runtime.
5 years ago
Connor McLaughlin 341b163ca1 Common/BitField: Fix off-by-one error for signed types
Fixes Darkstalkers 3 character select screen.
5 years ago
Connor McLaughlin dc1e1b5adf GPU/HW: Fix too-large polygon culling
Fixes graphical corruption in some levels of Point Blank 2.
5 years ago
Connor McLaughlin 98ff136f67 GPU: Round texture coordinates instead of flooring
Fixes misaligned textures in some games such as Crash Bandicoot.

Currently, because the vertex offset is not applied at >1x resolution
scale, this will not work so it is disabled at >1x.
5 years ago
Connor McLaughlin d1e841f55d GTE: Use intrinsic CountLeadingZeros()
Super tiny micro-optimization.
5 years ago
Connor McLaughlin 28a022547f CommonTests: Add tests for BitUtils 5 years ago
Connor McLaughlin 5671fde1ae BitUtils: Make Count{Leading,Trailing}Zeros UB for value==0 5 years ago
Connor McLaughlin 38b075c014 NamcoGunCon: Use mouse position from host display 5 years ago
Connor McLaughlin 1000cb30a9 HostDisplay: Track mouse position 5 years ago
Connor McLaughlin 2502afc3f6 SDL: Hook up mouse button events to bindings 5 years ago
Connor McLaughlin 3723cd5867 Qt: Mouse button binding support 5 years ago
Connor McLaughlin ce46475e41 Qt: Use click event rather than pressed to rebind 5 years ago
Connor McLaughlin fce35d6dbe CommonHostInterface: Support mouse bindings 5 years ago
Connor McLaughlin 02db665d4a Common: Add bitutils.h 5 years ago
Connor McLaughlin e6bd6587fd Controller: Add emulation of Namco GunCon 5 years ago
Connor McLaughlin 2026ef99e8 MemoryCard: Last byte should not set /ACK 5 years ago
Connor McLaughlin fccc2dd295 DigitalController: Store button state/transfer state in save states 5 years ago
Connor McLaughlin 2ffcad3d37 GPU: Add method to convert from window coordinates to beam ticks/lines 5 years ago
Connor McLaughlin a111e36ad7 CommonHostInterface: Add proper fast forward toggle 5 years ago
Connor McLaughlin 194fc63232 GameList: Flush game list after re-scanning
Should hopefully fix random gamelist corruption.
5 years ago
Connor McLaughlin 25af5ef9d9 MemoryCard: Save FLAG to state 5 years ago
Connor McLaughlin 92255c8ddd System: Don't drop audio buffers when time lost 5 years ago
Connor McLaughlin f98c9b4084 GPU/HW: Fix display being cut off when cropping+upscaling 5 years ago
Connor McLaughlin 9e2331c52a Qt: Redraw window immediately when switching between fullscreen/windowed
Fixes content not showing when displaying a popup message.
5 years ago
Connor McLaughlin 1dd2e0f498 Qt: Fix assertion tripping when starting fullscreen 2nd time 5 years ago
Connor McLaughlin 9b402a9f5f
Add note to README.md about vcruntime140_1.dll 5 years ago
Connor McLaughlin 7fae169bbb Timer: Don't let writes affect IRQ state 5 years ago
Connor McLaughlin 72f6503bec CDROM: Reduce speed change delay 5 years ago
Connor McLaughlin a4416d8cf5 CDROM: Add seek time when starting reading/playing without setloc 5 years ago
Connor McLaughlin f7e2d98055 Qt: Add .psf to all files filter for open file 5 years ago