Commit Graph

7982 Commits (503004f17c21dd0b4d6f11a34e3966823be06267)
 

Author SHA1 Message Date
Stenzek 6e795c8977
CMake: Fix duplicate SPIRV-Cross library on MacOS 7 months ago
Stenzek c23ea4b2ad
CI/AppImage: Pin versions 7 months ago
Stenzek 35dd4fde36
Qt: Fix incorrect list access for async cover load 7 months ago
Stenzek 0c15c9eaa8
Qt: Fix bug where config-based RAIntegration occasionally failed 7 months ago
Stenzek c3bf267936
System: Remove redundant remap 7 months ago
Stenzek 02fbfae6a0
System: Add advanced 'Export Shared Memory' option
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
7 months ago
Stenzek c538df317a
GameDatabase: Add crop mode override 7 months ago
Stenzek 6c0a0e6203
GPU: Fix incorrect lightgun line with force progressive 7 months ago
Stenzek 59a1cca858
dep/rcheevos: Bump to v11.5.0 + local changes
https://github.com/stenzek/rcheevos
7 months ago
Stenzek ec5d8cb1d6
Achievements: Use badge IDs from server
Fixes icons not invalidating if they're changed/reassigned in the RA
database.
7 months ago
Stenzek f9079b0151
CDROM: Display XA coding info in debug window 7 months ago
Stenzek ee538ae0ea
CDROM: Improve resampling quality of 18900hz XA 7 months ago
Stenzek a2f98541b3
Misc: Slim down some header includes 7 months ago
Stenzek 143acca03b
Core: Purge resources.cpp
Save around 64KB in binary size.
7 months ago
Stenzek 5b590d434b
D3D11Device: Fix blend state not applying to MRTs 7 months ago
Stenzek 30c5ebae72
GPUDevice: Fix instances of RWTexture not clearing 7 months ago
Stenzek 1b9b4699d9
Qt: Fix render-window-resize with 270deg rotation 7 months ago
Stenzek 7cbd67ecf1
MSBuild: Remove redundant include 7 months ago
Stenzek a793741747
Qt: Slightly bump grid view font size 7 months ago
Stenzek 9a626caad9
Qt: Reduce game list jank after shutting down VM
Prevents progress bar briefly appearing, and the list scrolling to the
top when you exit a game.
7 months ago
Stenzek 3a83c4265c
Misc: Fix a bunch of code analysis warnings
Some of which were even actual errors.
7 months ago
Stenzek 4eb3b2a9a7
dep: Remove soundtouch 7 months ago
Stenzek 0518bfb60f
Data: Update SDL game controller DB 7 months ago
Stenzek 75cf877b0d
Deps: Bump SDL2 to 2.30.6 7 months ago
Stenzek 6d70d24bc4
AudioStream: Swap to shared soundtouch library
Yay licensing requirements.
7 months ago
bl@ck_m@ge aa400f12ae
GameDB: Analog support for Nightmare Creatures (#3270) 7 months ago
shikulja 0afcbd3acc
Update Russian translation (#3269)
* upd ts

* Update Russian translation
7 months ago
John Novak 24abd108f6
Add CRT-Guest-NTSC (#3268)
* Add ReShade port of CRT-Guest-NTSC

* Reformat CRT-Guest-NTSC

* Organise CRT-Guest-NTSC shader params into categories

* Adapt CRT-Guest-NTSC to Duckstation

- The shader is now native resolution based
- Native height triggered fake interlace/hi-res mode works
- The scaling of all effects (vignette, border, blur, etc.) now work
  mostly correctly with all window/viewport sizes and scaling modes

* Further clean up of CRT-Guest-NTSC

* Fix uneven scanline sampling bug in CRT-Guest-NTSC

The bug only manifested at specific window sizes

* Use drop-down controls in CRT-Guest-NTSC

---------

Co-authored-by: HelelSingh <96559140+HelelSingh@users.noreply.github.com>
Co-authored-by: John Novak <john@johnovak.net>
7 months ago
Anderson Cardoso f1f57d88ce
Atualização Português do Brasil (#3267)
Atualizado para a última versão.
7 months ago
Víctor "IlDucci 2f90651c3f
Spanish (Spain) update - 2024/07/29 (#3266)
- More backported terms from PCSX2: save states and save state slots now share the same names.
- Backports of the Achievement texts.
- Added myself to the CONTRIBUTORS list, as all the Latin American Spanish translators were present and I was not.
7 months ago
Stenzek 33f6cc246e
System: Use default compression level
I'd intended to make this an option.
7 months ago
Stenzek 534a82d091
dep/reshadefx: Fix float printing regression 7 months ago
Stenzek 8c9a885032
GameDB: Add missing hash 7 months ago
Stenzek 410cea0f12
PostProcessing/FX: Use ToChars instead of to_string()
More locale mess.
7 months ago
Stenzek 2d2bc93ada
dep/reshadefx: Avoid snprintf() when writing float constants
Locale-specific, causes breakage on some systems.
7 months ago
Stenzek e0911d7f54
GPU/HW: Fix spec violation with Vulkan fbfetch 7 months ago
Stenzek 998f77c590
GameDB: More WS disables 7 months ago
Stenzek 0321a2cdc4
Common: Purge ByteStream 7 months ago
Stenzek 6ce9e571ed
Misc: Purge remaining ByteStream references 7 months ago
Stenzek a6518ff9dc
System: Rewrite save state I/O
No more ByteStream or virtual calls for every piece of data.
7 months ago
Stenzek dd8bf2c9d9
MemoryCard: Purge use of ByteStream 7 months ago
Stenzek b5009da2bc
GameList: Purge use of ByteStream 7 months ago
Stenzek 7aaaf7c575
GameDatabase: Purge use of ByteStream 7 months ago
Stenzek c83b5fdd05
FileSystem: Add AtomicRenamedFile 7 months ago
Stenzek ab7a3e1934
BinaryReaderWriter: Add class for files as well as spans 7 months ago
KamFretoZ a3f8162488
Qt: Add a new Justifier controller icon (#3264) 7 months ago
Stenzek 6da84bf5d0
GameDB: Disable WS for Rally de Europe 7 months ago
Connor McLaughlin 11c6f89162
gitignore: Add /deps/ 7 months ago
Stenzek b6b0997e70
Build: Favor git repositories over in-tree patches
Too messy.
7 months ago
Stenzek 876f212685
DynamicLibrary: Add patch to versioned filename 7 months ago