Commit Graph

1094 Commits (4ea3c994f62cb8c48bde84e1185bebf8e72c47dd)
 

Author SHA1 Message Date
Connor McLaughlin 4ea3c994f6 GL/ShaderCache: Linux build fix 5 years ago
Connor McLaughlin ddf52cc8c7 GPU/SW: Implement interlaced display 5 years ago
Connor McLaughlin c483a78889 GPU: Implement interlaced VRAM fills 5 years ago
Connor McLaughlin 2aecb570c1 GPU: Implement interlaced rendering in hardware backends 5 years ago
Connor McLaughlin bb3c0a2ccc GPU/HW/OpenGLES: Use shader cache 5 years ago
Connor McLaughlin d0be5618ec GPU/HW/OpenGL: Use shader cache 5 years ago
Connor McLaughlin f566ca7a50 GL/ShaderCache: Recreate cache when creating program from binary fails
This is probably due to a driver or GPU change, so all programs will be
"bad" and if we don't start from scratch, we'll never cache any new
program versions.
5 years ago
Connor McLaughlin ca2f691dbe Common: Add GL Shader Cache class 5 years ago
Connor McLaughlin ef4808bbde GL/Program: Add program binary interface 5 years ago
Connor McLaughlin 256cb8a82c GL/Program: Make moveable 5 years ago
Connor McLaughlin 7f5c6f8b4f GPU/HW: Move some flush checks to command time 5 years ago
Connor McLaughlin 5302f83818 GPU: Clamp coordinates to 11 bits after applying drawing offset
Fixes flickering in some scenes (e.g. Galbadia Missile Base).
5 years ago
Connor McLaughlin 48fba47ee6 GPU: Implement skip-drawing-to-active-field for interlaced mode
Currently only in the software renderer.
5 years ago
Connor McLaughlin ba98bf345a CI: Remove unit tests before packaging 5 years ago
Connor McLaughlin 5b6027e6bb Add common-tests and rectangle class tests 5 years ago
Connor McLaughlin 26313b093c dep: Add googletest 5 years ago
Connor McLaughlin 643e429ad2
Merge pull request #211 from ggdrt/patch-0
GPU: Fix "Draw To Display Area" debug reporting
5 years ago
Connor McLaughlin 2a6e04988f GPU/HW: Simplify 24-bit scanout and interlacing shader
Has the added bonus of being faster (no downscale copy) and fixes the
edge case where the image is cropped in VRAM.
5 years ago
Connor McLaughlin 1d948a53e0 SPU: Reinitialize transfer event on loading state 5 years ago
Albert Liu b27e030059 GPU: Fix "Draw To Display Area" debug reporting 5 years ago
Connor McLaughlin 3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
5 years ago
Connor McLaughlin 31581763a3 GPU: Correct starting position for polyline terminator search
Fixes broken visuals in Wild Arms, probably others.
5 years ago
Connor McLaughlin 0eb740a0aa Qt: Add CDROM Enable Region Check option 5 years ago
Connor McLaughlin 9933910312 SDL: Add CDROM Enable Region Check option 5 years ago
Connor McLaughlin 15c33ebedb CDROM: Add "Enable Region Check" option 5 years ago
Connor McLaughlin e36e70a266 CDROM: Drop sector buffer not read back to dev log level
This happens a lot in games and it's perfectly fine, but sometimes it
can mean the game is wedged and not receiving data.
5 years ago
Connor McLaughlin f6711cbafa CDROM: Pausing while seeking should be an error response
Confirmed by hardware test.
5 years ago
Connor McLaughlin 00c24c2501 CDROM: Adjust ACK timings to be closer to hardware test results
Fixes Shrek Treasure Hunt.
5 years ago
Connor McLaughlin 8439e1c54e GPU: Adjust visible ticks/lines, fix underflow in height 5 years ago
Connor McLaughlin 6bc91f2157 GPU: Polyline must have at least two vertices
Fixes GPU stream corruption in Lifeforce Tenka.
5 years ago
Connor McLaughlin eaf13a1461 GPU: Fix flipped MSB/LSB for single pixel reads 5 years ago
Connor McLaughlin f13cfce34d GPU: Fix incorrect polyline terminator check
Fixes Gran Turismo 2, maybe others.
5 years ago
Connor McLaughlin a9109c7552 System: Don't insert blank memory card if path unspecified 5 years ago
Connor McLaughlin 3f042cd477 CDROM: Fix play command with parameter forever seeking
Fixes audio playback when selecting track in BIOS CD player.
5 years ago
Connor McLaughlin 3a31282fe6 CDROM: GetTN should return first_track, last_track
Fixes CDDA playback in Street Sk8er, Jellyfish - The Healing Friend,
probably others.
5 years ago
Connor McLaughlin 7ecac6dbcf CDImage: Use track's control instead of last track's control for pregap 5 years ago
Connor McLaughlin 02f67a801e CDROM: Fix behavior of stat bit 5 according to hardware tests 5 years ago
Connor McLaughlin deb2865606 CDROM: Preserve header valid bit on more commands
Fixes Goryuujin Electro hanging on boot.
5 years ago
Connor McLaughlin 0e0bd2852f CDROM: Trigger INT5 on shell open
This behaviour has been verified on console.

Fixes disc swap detection in "Arc the Lad III"
5 years ago
Connor McLaughlin 2292292956 CDROM: Set mode to read raw sectors after reset
Fixes "This is Football 2", possibly others.
5 years ago
Connor McLaughlin 148279e2f2 GPU: Rewrite CRTC display modeling and overscan handling 5 years ago
Connor McLaughlin fe824d6c89 GPU: Display VRAM with 1:1 pixel ratio rather than scaling 5 years ago
Connor McLaughlin 21ddfacd40 Settings: Add missing crop mode save 5 years ago
Connor McLaughlin e6d5a9d3e4 GPU: Add missing blitter ticks reset to SoftReset() 5 years ago
Connor McLaughlin 10197506c5 CDROM: Implement 8-sector buffering behavior 5 years ago
Connor McLaughlin a988384423 Common/HeapArray: Fix move construction/assignment 5 years ago
Connor McLaughlin 46239e6758 GPU: Fix GP0(1Fh) locking up emulator 5 years ago
Connor McLaughlin 5dbdc0b60c DMA: Remove timing events
We'll probably need to revert/re-add a variant of this when we
eventually implement chopping. But for now it simplifies things.
5 years ago
Connor McLaughlin 423f04325f SPU: Implement timing for RAM reads/writes 5 years ago
Connor McLaughlin 20025b2ffd Qt: Hide mouse cursor in fullscreen mode
Fixes #135.
5 years ago