Commit Graph

8024 Commits (4c31218d2b6e583b64901b3c82fe3330cd44d52e)
 

Author SHA1 Message Date
Stenzek 4c31218d2b
GPUDevice: Add API version field
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
1 year ago
Stenzek c42fb7c16e
GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
1 year ago
Stenzek 6a5f16d89a
VulkanDevice: Handle rare case of unaligned SPIR-V 1 year ago
Stenzek 432fd80f3d
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan 1 year ago
Stenzek 86bff869bc
dep/reshadefx: Update to 7bdfb03 1 year ago
Stenzek 3078339f64
Common: Extract out ryml helpers 1 year ago
Stenzek b10f043350
StringUtil: Fix typo 1 year ago
Stenzek 1d83e72887
Achievements: Fix incorrect plural string 1 year ago
Anderson Cardoso b6c4d6dda9
Atualização Português do Brasil (#3293)
Atualizado para última versão.
1 year ago
shikulja d29444e948
Update Russian translation (#3292)
* upd ts

* Update Russian translation

* Update Russian translation
1 year ago
Stenzek 1956575710
Cheats: Fix detection of ungrouped cheat import 1 year ago
Stenzek 32a3311208
System: Add option to automatically resize window 1 year ago
Stenzek 9d6ec23dc4
Common: Fix GSVector natvis 1 year ago
Stenzek 940cc636d6
GPU: Fix internal res screenshot AR with None cropping 1 year ago
Stenzek af777c16ff
MediaCapture: Log video size 1 year ago
Stenzek 47a3cd44f3
CDROM: Support reading MODE1 sectors 1 year ago
Stenzek 1b2ff7e0e8
CDImage: Support reading MODE1 sectors 1 year ago
Stenzek 6ea2bb1810
Qt/Debugger: Auto refresh memory every 100ms 1 year ago
Stenzek 71ec59be06
Qt/Debugger: Highlight changed bytes in memory view 1 year ago
Stenzek ac5a2a153a
GPUDevice: Remove BeginPresent() skip parameter
It wasn't used - System does its own present skipping.
1 year ago
Stenzek 4b0c1fdbf2
GPUDevice: Add recovery from lost device 1 year ago
Stenzek 1c1b82ed66
GPUDevice: Purge threaded presentation
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
1 year ago
Stenzek c5dd48474f
CI/MacOS: Don't use ninja for lunasvg 1 year ago
Mrlinkwii 95185b7308
FSUI : some misc fixes (#3291)
FullscreenUI: Some misc fixes
1 year ago
Stenzek 2e080d4998
Qt: Add edit function to debugger memory view 1 year ago
Stenzek 153d95982b
RegTest: Compile fix 1 year ago
Stenzek 929b049bd8
Qt: Save/restore additional window positions
Cheat Manager, Memory Scanner, CPU Debugger.
1 year ago
Stenzek ab1c85790c
CPU: Refactor execution mode switching
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
1 year ago
Stenzek 4c59513c79
GPUDevice: Fix pipeline cache loading
(again)
1 year ago
Stenzek a074699dab
Qt: Fix 'Boot and Debug' menu option 1 year ago
Bobby Smith 2d3c6ace31
GameDB: Fix MGS Premium Package (#3289) 1 year ago
spacepaw 5b4d625d23
Add *.psx as a supported PS-X EXE file type (#3290) 1 year ago
Anderson Cardoso 4a2714150e
Atualização Português do Brasil (#3288)
Atualizado para a última versão.
1 year ago
Stenzek 129df8410e
PostProcessing/FX: Log pipeline creation error description 1 year ago
Stenzek a53dc85035
GPUDevice: Fix initial pipeline cache not being created 1 year ago
Stenzek 0458dfe8be
MemoryCard: Don't display message for empty card 1 year ago
Stenzek a7d8e6d018
Host: Add disambiguation variants for translations 1 year ago
Stenzek 060c5553c0
INISettingsInterface: Use FileSystem atomic update routines 1 year ago
Stenzek 87eded4bce
FileSystem: Fix FD leak with atomic updated file on Linux
Also add the ability to explicitly commit and check for errors.
1 year ago
Stenzek 1eb1b03141
MemoryCard: Defer creation of card until first save
Also do not overwrite the card if it failed to load.
1 year ago
Stenzek 1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
1 year ago
Stenzek 94911abdca
System: Display disabled enhancements in safe mode 1 year ago
Stenzek 503004f17c
Data: Note third-party codecs in AppImage FFmpeg 1 year ago
Stenzek f9a594058f
Settings: Force Frame Timings => Force Video Timing
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
1 year ago
Stenzek 8274042bb1
CI/AppImage: Build shrunk ffmpeg for media capture 1 year ago
Stenzek 6d0f92d4fb
dep/fmt: Bump to v11.0.2 1 year ago
Stenzek 56dac5f52a
Deps: Bump SDL2 to 2.30.7 1 year ago
Stenzek 6a3b1a2725
MDEC: Vectorize 16 and 24-bit copy-out
Speedup of 15% and 6% in FMV playback respectively.
1 year ago
spacepaw 63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287) 1 year ago
Stenzek 4c51337edd
ImGuiManager: Don't rasterize full glyph range for debug font 1 year ago