Commit Graph

670 Commits (3f5dca5cec2d7375716e523619a8e5ab2b26a280)

Author SHA1 Message Date
Stenzek 3f5dca5cec
FullscreenUI: Use expand icon for dropdowns 2 weeks ago
Stenzek 06e6d4c2c8
Data: Update SDL game controller database 1 month ago
Stenzek e2823b4297
GameDB: Felony 11-79/Runabout
Needs PGXP CPU mode.
1 month ago
fakkuyuu a444b1265b
GameDB: Add hashes for multiple games (#3784)
* GameDB: Add HASH for Beyond the Beyond

* Multiple updates
1 month ago
fakkuyuu 8de6b0ac7b
GameDB: Add HASH for Beyond the Beyond (#3782) 1 month ago
Stenzek 400c269b40
GameDB: Sentou Kokka - Air Land Battle
Needs tighter DMA timing to avoid texture corruption.
1 month ago
Stenzek 5ee1d25690
GameDB: Disable PGXP/WS in Vanark
Crashes in first mission otherwise.
1 month ago
Stenzek d59fcfb9d5
ImGuiManager: Support rendering Hebrew text 1 month ago
Stenzek d92fe3dacf
Data: Move all PromptFont glyphs to unallocated range
They just keep conflicting with the text/emoji fonts otherwise.

Also drop some unused glyphs.
2 months ago
Stenzek 6d0feff2f5
Deps: Update to 20260805 2 months ago
Stenzek 42bf523e89
Data: Update SDL Game Controller DB
From https://github.com/mdqinc/SDL_GameControllerDB
2 months ago
crashGG e6694d1e23
Fix scanline flicker caused by precision drift at boundaries (#3758) 3 months ago
crashGG 6357732c8b
feat(shader): add Scanline Modern 4x2 adaptive retro filter (#3755) 3 months ago
Stenzek 1230c83989
Achievements: Update seed hash database 3 months ago
Stenzek 6efef5b664
GameDB: PGXP-CPU for Digimon World 2 3 months ago
Davide Pesavento 02a41fa063
GameDB: Add metadata to `King's Field 3 - Pilot Style` (#3749) 4 months ago
Stenzek 2f0cd4d4c0
DiscDB: Remove duplicate entries for some multi-disc games 4 months ago
Stenzek 8fe9077ca0
Qt: Store controller images in main data instead of qrc
Allows FullscreenUI to access it.

Also use SVGWidget for rendering for 1:1 DPR and avoiding scaling.
4 months ago
Stenzek f0ee834894
FullscreenUI: Optimize SVGs 4 months ago
Davide Pesavento dc5c5b7c3f
GameDB: A few more fixes (#3739)
* cdromMaxReadSpeedupCycles for Mega Man 8
* display active offset adjustments for CTR, R4, and Yu-Gi-Oh
4 months ago
crashGG 32af8280ba
optimization scanline-modern shader (#3742)
optimization scanline-modern shader
4 months ago
Stenzek 7e98f1717e
GameDB: Force Round Texture Coordinates for Lego Island 2 4 months ago
Davide Pesavento c71fdd60a1
GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
The game hangs with 70k cycles since ForceRecompilerICache was added in 1cb2ad5.
4 months ago
Davide Pesavento 8dad651a26
GameDB: Add disc set for `Persona 2 - Eternal Punishment (USA)` (#3735) 5 months ago
Davide Pesavento 717424209e
GameDB: Various fixes (#3734)
* Adjust display active offsets for Aconcagua, Echo Night, Persona 2,
  and Shin Megami Tensei
* Add sort titles to Persona games
* Drop ForcePGXPCPUMode from Persona 2 bonus disc since it's just FMVs
* Fix release date of Echo Night 2 and Policenauts
* Normalize spelling of "From Software"
5 months ago
crashGG b0c277b10b
optimization scanline-modern-ex.fx (#3733)
For PS1 games:Set to match the original internal resolution for pixel-perfect scanline alignment.
5 months ago
crashGG 2f35493d22
scanline-modern-ex.fx Minor optimizations and adjustments (#3732)
scanline-modern-ex Minor optimizations and adjustments
5 months ago
Stenzek 38bbc115c5
Data: Add additional fonts 5 months ago
crashGG 120d049588
Modern Lossless Dynamic Quantization Scanline Shader (#3731)
Update scanline-modern-ex.fx
5 months ago
Stenzek 0d60433e99
GameDB: Otona no Asobi again 5 months ago
Davide Pesavento e3f6b48225
GameDB: Sol Divide does not support analog (#3716) 5 months ago
Stenzek 3d6af6b4fc
GameDB: F1 games 5 months ago
bl@ck_m@ge c4481f5366
GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712) 5 months ago
Stenzek 9275e1ad77
Achievements: Add RA SVG icon variant
Can't be used for everything.
5 months ago
Stenzek 699922a370
Data: Update SDL Game Controller DB 6 months ago
Stenzek 1cb2ad5fda
GameDB: ICache for Resident Evil 1+2
Fixes missing dialogue lines.
7 months ago
Stenzek ab1fd51827
dep: Remove simpleini 7 months ago
Stenzek 5add36e4ef
GameDB: Add sort names for NFS/NASCAR games 7 months ago
Stenzek 91ba5ab2ed
GameDB: Add NeGconRumble to a bunch of supported games 7 months ago
Stenzek 4f6c42e0f7
Data: Add additional PromptFont glyphs
Fixes missing glyphs for guide/PS buttons.
7 months ago
Stenzek a52dcc7031
Data: Update SDL game controller database 7 months ago
Stenzek 0f81e595df
GameDB: Add sortName for NBA Live games 8 months ago
bl@ck_m@ge 5cf8d080c9
GameDB: Max speedup cycles for Disruptor and Rescue Shot (#3693) 8 months ago
Stenzek 6be96f6fd7
GameDB: PGXP CPU for World's Scariest Police Chases 8 months ago
Davide Pesavento 83b3a2ebb3 GameDB: Adjust cropping in Threads of Fate 8 months ago
Davide Pesavento dcebea1cbf GameDB: Adjust cropping in FF8 and FF9 8 months ago
Davide Pesavento 21dfa471a0
GameDB: Disable auto analog in `Mizzurna Falls` (#3689) 8 months ago
Stenzek 4d6932eb13
GameDB: Tighten timing in Wing Commander III
Prevents crash during area loading.
8 months ago
Stenzek ac8502ce50
ImGuiManager: Swap fixed-width font to Google Sans Code
More consistent and better looking at low-DPI.
8 months ago
Stenzek dedc59037f
ImGuiManager: Allow renderer switch without destroying context
Fixes UI getting reset when changing renderers, and works around being
left in an inconsistent state if FSUI wasn't started and renderers are
changed from the ingame settings menu.
8 months ago