Commit Graph

1125 Commits (3c45603cb4b8e6253bf7858e0901444fda974a9b)
 

Author SHA1 Message Date
Connor McLaughlin 3c45603cb4 MemoryCard: Batch sector writes together 5 seconds at a time
Reduces disk writes for SSDs (assuming the OS didn't just cache all the
writes), and limits OSD spam.

Fixes #146.
5 years ago
Connor McLaughlin 0a004361fc Qt: Work around flip model swap chains being limited to vsync when parented
Fixes fast forward not working on some systems.
5 years ago
Connor McLaughlin 1f40d5f77d Qt: Implement memory card remove button 5 years ago
Connor McLaughlin 3272b37853 Qt: Implement browse button for memory card paths 5 years ago
Connor McLaughlin 9915d977e4 Qt: Fix memory card path not applying
Fixes #245.
5 years ago
Connor McLaughlin cbe9ef24b9 SettingWidgetBinder: Use QString instead of const char*
Fixes potential string lifetime issues.
5 years ago
Connor McLaughlin bc66b2691d CDImage: Linux build fix 5 years ago
Connor McLaughlin 0006052728 SPU: Fix some registers not being saved to state 5 years ago
Connor McLaughlin 08567fedf4 CDROM: Fix crash when loading save state from different system 5 years ago
Connor McLaughlin 9851b75368 CDImage: Fix crash on invalid cuesheet 5 years ago
Connor McLaughlin 32dbd173c5 Qt: Add link to Discord server in Help menu 5 years ago
Connor McLaughlin 1427e9f097 CMake: Add WITH_SDL2 option
This allows you to build the Qt frontend with controller support but
without building the SDL frontend
5 years ago
Connor McLaughlin 6c9e80cf43 CMake: Only build nativefiledialog when building SDL frontend 5 years ago
Connor McLaughlin e58c475fee
Update README.md with more notes about BIOS selection 5 years ago
Connor McLaughlin 610abc1a75 BIOS: Make SCPH-3000 BIOS known 5 years ago
Connor McLaughlin b4538b1d2e HostInterface: Add redump BIOS filenames to search list
ps-10x.bin, ps-30x.bin, etc.
5 years ago
Connor McLaughlin e91d760175 HostInterface: Fix crash on startup with controller connected 5 years ago
Connor McLaughlin f41475ae8f Build: Compile cubeb in C++14 mode on MSVC 5 years ago
Connor McLaughlin 0c1547d9e3 CDROM: Don't use valid bit for last subq, read on reset
Fixes GetlocP failing after resetting the system, causing some FMVs to
break/games to get wedged.
5 years ago
Connor McLaughlin b7cdaaf36a CDROM: Defer setting reading/playing bit until sector is read
Fixes softlock in Chicken Run.
5 years ago
Connor McLaughlin b418f880ab Android: It builds again, but needs a lot more work 5 years ago
Connor McLaughlin 411fbe8416 Common/Event: Add unit tests 5 years ago
Connor McLaughlin e7640d5367 HostInterface: Make SetUserDirectory() overridable by frontends 5 years ago
Connor McLaughlin 11e8a91e30 CommonHostInterface: Simplify fullscreen toggle 5 years ago
Connor McLaughlin bf6c1c4866 Qt: Implement render-to-seperate-window and render-to-main toggle 5 years ago
Connor McLaughlin abb87f497f Common: Port Event class from YBaseLib over 5 years ago
Connor McLaughlin 70ccdcfc30 INISettingsInterface: Make constructor parameter a std::string 5 years ago
Connor McLaughlin 45d7294c3c CDROM: Limit XA playback to first-identified file/channel
Fixes background music in initial menu of Tomb Raider III.
5 years ago
Connor McLaughlin cae2e09957 SDLControllerInterface: Pass player ID to hooks not joystick ID
Should fix controllers which show up as non-zero players.
5 years ago
Connor McLaughlin 3cfead36c4 Revert "GPU: Clamp coordinates to 11 bits after applying drawing offset"
This reverts commit 5302f83818.

This is not the correct fix, and breaks other games.
5 years ago
Connor McLaughlin 7ace31d05f Update README.md with description and Discord link 5 years ago
Connor McLaughlin 4ea3c994f6 GL/ShaderCache: Linux build fix 5 years ago
Connor McLaughlin ddf52cc8c7 GPU/SW: Implement interlaced display 5 years ago
Connor McLaughlin c483a78889 GPU: Implement interlaced VRAM fills 5 years ago
Connor McLaughlin 2aecb570c1 GPU: Implement interlaced rendering in hardware backends 5 years ago
Connor McLaughlin bb3c0a2ccc GPU/HW/OpenGLES: Use shader cache 5 years ago
Connor McLaughlin d0be5618ec GPU/HW/OpenGL: Use shader cache 5 years ago
Connor McLaughlin f566ca7a50 GL/ShaderCache: Recreate cache when creating program from binary fails
This is probably due to a driver or GPU change, so all programs will be
"bad" and if we don't start from scratch, we'll never cache any new
program versions.
5 years ago
Connor McLaughlin ca2f691dbe Common: Add GL Shader Cache class 5 years ago
Connor McLaughlin ef4808bbde GL/Program: Add program binary interface 5 years ago
Connor McLaughlin 256cb8a82c GL/Program: Make moveable 5 years ago
Connor McLaughlin 7f5c6f8b4f GPU/HW: Move some flush checks to command time 5 years ago
Connor McLaughlin 5302f83818 GPU: Clamp coordinates to 11 bits after applying drawing offset
Fixes flickering in some scenes (e.g. Galbadia Missile Base).
5 years ago
Connor McLaughlin 48fba47ee6 GPU: Implement skip-drawing-to-active-field for interlaced mode
Currently only in the software renderer.
5 years ago
Connor McLaughlin ba98bf345a CI: Remove unit tests before packaging 5 years ago
Connor McLaughlin 5b6027e6bb Add common-tests and rectangle class tests 5 years ago
Connor McLaughlin 26313b093c dep: Add googletest 5 years ago
Connor McLaughlin 643e429ad2
Merge pull request #211 from ggdrt/patch-0
GPU: Fix "Draw To Display Area" debug reporting
5 years ago
Connor McLaughlin 2a6e04988f GPU/HW: Simplify 24-bit scanout and interlacing shader
Has the added bonus of being faster (no downscale copy) and fixes the
edge case where the image is cropped in VRAM.
5 years ago
Connor McLaughlin 1d948a53e0 SPU: Reinitialize transfer event on loading state 5 years ago