Commit Graph

6813 Commits (24cb489a32b26426322c47df03cd751332164905)
 

Author SHA1 Message Date
Stenzek e08f888e72
OpenGLDevice: Fix incorrect scissor rect 2 years ago
Stenzek 6328d08c14
System: Don't unconditionally refresh save state UI 2 years ago
Stenzek 38777439c5
ShaderGen: Don't emit index qualifier when not using DSB
Fixes shader compile errors on Panfrost.
2 years ago
Stenzek e93fec49bb
Achievements: Reload settings after hardcode disabled 2 years ago
Stenzek 0632c3356c
OpenGLDevice: More Mali driver workarounds 2 years ago
Stenzek fb0ad26de8
Achievements: Fix incorrect fallback message 2 years ago
Connor McLaughlin f84f19664b
Merge pull request #3069 from andercard0/master
Atualização Português do Brasil
2 years ago
Stenzek aa658047f6
CPU/Recompiler: Fix jal/jalr to load delayed register
NewRec already handled this correctly.
2 years ago
Stenzek 87a7c09466
GPU/HW: Improve heuristics for draw/write when copying 2 years ago
Stenzek a499e21453
CPU/CodeCache: Don't try to compile direct double branches
Invalidation nightmare.
2 years ago
Stenzek b04578afee
ImGuiFullscreen: Fix menu background obscuring text 2 years ago
Anderson Cardoso 2eed013371 Atualização Português do Brasil
- Textos de sistema (incluidos)
2 years ago
Stenzek b79703d14e
GameDB: PGXP-CPU for Formula 1 2 years ago
Stenzek 98a96db1bd
GPU: Remove redundant fields 2 years ago
Stenzek 23d5b20da6
GPU/HW: Split dirty rect into draw/write
Significant performance improvement in Persona 2.
2 years ago
Stenzek 5218ac6944
GPU/HW: Fix incorrect mask in VRAM offset calc 2 years ago
Stenzek adfde45dc1
System: Add unsafe settings summary 2 years ago
Stenzek 2cd747983a
SmallString: Pass string_view by value 2 years ago
Stenzek 57aa138808
PostProcessing: Add compile progress indicator 2 years ago
Stenzek 7e2afe82b5
FullscreenUI: Fix opening while paused 2 years ago
Stenzek 7e1276fbac
GPUDevice: Fix binding deferred cleared textures
i.e. briefly flashing previous state after reset.
2 years ago
Connor McLaughlin 371c58dc72
Merge pull request #3068 from andercard0/master
Atualização Português do Brasil
2 years ago
Stenzek c20805f2be
VulkanDevice: Work around some mobile driver issues 2 years ago
Anderson Cardoso 82b71e8169 Atualização Português do Brasil
- Seleção de salvamento rápido (adicionado)
- Confirmação de textos movidos
- Correção de texto
2 years ago
Stenzek 4f84a98864
StringUtil: Pass string_views by value 2 years ago
Stenzek 710698f7e1
Misc: Remove StringUtil::{Starts,Ends}With, use C++20 2 years ago
Stenzek 79c226efff
SmallString: fmt -> format, format -> sprintf 2 years ago
Stenzek ad6e49998f
RegTest: Add PGXP/upscale/recompiler options 2 years ago
Stenzek bc2c334370
Misc: Combine some redundant functions 2 years ago
Stenzek 68d3cb5b4a
CI/AppImage: Bump libc6 downgrade version 2 years ago
Stenzek e14bf95043
Misc: Linux build fix 2 years ago
Connor McLaughlin 60e27a105c
Merge pull request #3067 from Mrlinkwii/update
Qt/WinUpdater: Remove "Update Complete" dialog
2 years ago
Stenzek ad96b1ec75
FullscreenUI: Improve menu button borders 2 years ago
Stenzek c467825791
SaveStateSelectorUI: Make less ugly 2 years ago
Mrlinkwii 53241b740b Qt/WinUpdater: Remove "Update Complete" dialog
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2 years ago
Stenzek dbaf49e4d4
VulkanDevice: Fix ARM32 build (again) 2 years ago
Stenzek 39913b2a39
GPUDevice: Fix incorrect positioning with PostFX and GL 2 years ago
Stenzek 27162e34a0
PostProcessing: Add Config::GetShaderOptions() 2 years ago
Stenzek c90de025bf
MetalDevice: Fix depth not storing 2 years ago
Stenzek 1a5865bf95
D3D12Device: Fix crash on SW renderer switch 2 years ago
Stenzek 1f4a37f8eb
VulkanDevice: Fix crash on SW renderer switch 2 years ago
Stenzek d068799515
VulkanDevice: Fix incomplete swap chain clear with dynamic rendering 2 years ago
Stenzek f1604db4a3
GPU/HW: Dynamically size downsampling textures 2 years ago
Stenzek ff37afef55
PostProcessing/FX: Support multiple render targets 2 years ago
Stenzek fdd3edf73a
Common: Add LLVM SmallVector 2 years ago
Stenzek 6b00bf016d
GPU/HW: Dynamically size display texture 2 years ago
Stenzek a907e1f550
GPUDevice: Pool textures 2 years ago
Stenzek 3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction 2 years ago
Stenzek a9ee2a34d8
SmallString: Add missing constructors/move operators 2 years ago
Stenzek 61783d4a34
GPU/HW: Remove unused variable 2 years ago