Commit Graph

7048 Commits (1097eab60025aaa910733f5a37d6a71a52b88957)
 

Author SHA1 Message Date
Stenzek 9ec3266f02
GPUDevice: Fix crash when using recycled targets 1 year ago
Stenzek 8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved 1 year ago
Stenzek b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP 1 year ago
Stenzek 8206b2b74a
CMake: RISC-V build fixes 1 year ago
Stenzek 36643fe78b
GameList: Add "File Size" field 1 year ago
Stenzek fd341f6a9d
dep/libchdr: Add chd_get_compressed_size() 1 year ago
Stenzek bbd021bd5f
DMA: Memory wraparound is unlikely 1 year ago
Stenzek 48a1282a08
GPU/HW: Fix incorrect layout for non-buffer VRAM write 1 year ago
Stenzek dc5e4120cd
GPUDevice: Improve texture pooling 1 year ago
Anderson Cardoso efaee4ab50
Atualização Português do Brasil
- Atalhos (atualizado)
- Big duck mode UI (atualizado)
1 year ago
zkdpower 4a4e33ed72 Update the Simple-Chinese Translation to latest. 1 year ago
Stenzek 5ef2ba0eb2
GPU/HW: Add fallback path for no-texture-buffers
Yay, old Mali drivers without SSBOs...
1 year ago
Stenzek 4942964e2f
OpenGLDevice: Fix texture creation issues w/o texture storage 1 year ago
Stenzek 717e0665ae
GPUDevice: Support R16I/R16U textures 1 year ago
Stenzek f5ddd7ba32
DMA: Template transfer functions
~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
1 year ago
Stenzek e736998f1e
CI: Bump actions versions 1 year ago
Stenzek b9665e83a3
MSBuild: Only link with Zydis in Debug builds 1 year ago
Stenzek 7fbf40a9fc
MSBuild: Purge 32-bit targets
This has never been supported.
1 year ago
Stenzek cf45047463
CI/Windows: Use Clang-CL instead of MSVC 1 year ago
Stenzek 21bbe5c76c
CPU/CodeCache: Fix page error when rewinding 1 year ago
Stenzek 05b42f34eb
JitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux 1 year ago
Stenzek 6a7dea6908
CPU/CodeCache: Fix rewinding on Apple Silicon 1 year ago
Stenzek 7829abc014
MSBuild: We don't need WinPixEventRuntime in Release builds 1 year ago
Stenzek df08e122c3
System: Fix rewind throttling at half speed 1 year ago
Stenzek 87d24d3259
System: Fix crash on emptying rewind buffer 1 year ago
Stenzek e6be0532cb
System: Fix incorrect rewind VRAM estimation 1 year ago
Stenzek 9e82c18559
MetalDevice: Defer release of layer drawables 1 year ago
Stenzek f4fb069216
MetalDevice: Explicitly bind fragment resources
Fixes adaptive downsampling with Metal renderer.
1 year ago
Stenzek 6fe2177ee7
MetalDevice: Fix incorrect mipmap texture creation 1 year ago
Stenzek 2d4191f8ce
Qt: Fix game properties dialogs keeping app open 1 year ago
Stenzek 8842a46a90
CPU: Fix namespacing in disassembler 1 year ago
Connor McLaughlin 95a9edaa65
Merge pull request #3070 from andercard0/master
Atualização Português do Brasil
1 year ago
Stenzek 73968ac526
SaveStateSelectorUI: Decouple current slot from list 1 year ago
Anderson Cardoso 737915821d Atualização Português do Brasil
Atualizado OSD para conquista em modo hardcore.
1 year ago
Stenzek cffb383c10
CPU: Add disassembly of GTE instructions 1 year ago
Stenzek e08f888e72
OpenGLDevice: Fix incorrect scissor rect 1 year ago
Stenzek 6328d08c14
System: Don't unconditionally refresh save state UI 1 year ago
Stenzek 38777439c5
ShaderGen: Don't emit index qualifier when not using DSB
Fixes shader compile errors on Panfrost.
1 year ago
Stenzek e93fec49bb
Achievements: Reload settings after hardcode disabled 1 year ago
Stenzek 0632c3356c
OpenGLDevice: More Mali driver workarounds 1 year ago
Stenzek fb0ad26de8
Achievements: Fix incorrect fallback message 1 year ago
Connor McLaughlin f84f19664b
Merge pull request #3069 from andercard0/master
Atualização Português do Brasil
1 year ago
Stenzek aa658047f6
CPU/Recompiler: Fix jal/jalr to load delayed register
NewRec already handled this correctly.
1 year ago
Stenzek 87a7c09466
GPU/HW: Improve heuristics for draw/write when copying 1 year ago
Stenzek a499e21453
CPU/CodeCache: Don't try to compile direct double branches
Invalidation nightmare.
1 year ago
Stenzek b04578afee
ImGuiFullscreen: Fix menu background obscuring text 1 year ago
Anderson Cardoso 2eed013371 Atualização Português do Brasil
- Textos de sistema (incluidos)
1 year ago
Stenzek b79703d14e
GameDB: PGXP-CPU for Formula 1 1 year ago
Stenzek 98a96db1bd
GPU: Remove redundant fields 1 year ago
Stenzek 23d5b20da6
GPU/HW: Split dirty rect into draw/write
Significant performance improvement in Persona 2.
1 year ago