SDL: Include frame times in status bar

pull/516/head
Connor McLaughlin 5 years ago
parent 13c3426148
commit fe364d5e8b

@ -690,6 +690,12 @@ void SDLHostInterface::DrawMainMenuBar()
if (!m_paused)
{
ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (420.0f * framebuffer_scale));
ImGui::Text("Average: %.2fms", m_system->GetAverageFrameTime());
ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (310.0f * framebuffer_scale));
ImGui::Text("Worst: %.2fms", m_system->GetWorstFrameTime());
ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (210.0f * framebuffer_scale));
const float speed = m_system->GetEmulationSpeed();

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