mirror of https://github.com/stenzek/duckstation
FrontendCommon: Move input binding and some other logic from Qt to common
parent
ccbe6f0c42
commit
f35970fcac
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#include "common_host_interface.h"
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#include "common/assert.h"
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#include "common/audio_stream.h"
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#include "common/log.h"
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#include "common/string_util.h"
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#include "core/controller.h"
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#include "core/game_list.h"
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#include "core/gpu.h"
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#include "core/system.h"
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#include "sdl_audio_stream.h"
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#include "sdl_controller_interface.h"
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#include <cstring>
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Log_SetChannel(CommonHostInterface);
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CommonHostInterface::CommonHostInterface() : HostInterface()
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{
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RegisterGeneralHotkeys();
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RegisterGraphicsHotkeys();
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RegisterSaveStateHotkeys();
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}
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CommonHostInterface::~CommonHostInterface() = default;
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void CommonHostInterface::SetFullscreen(bool enabled) {}
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void CommonHostInterface::ToggleFullscreen() {}
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std::unique_ptr<AudioStream> CommonHostInterface::CreateAudioStream(AudioBackend backend)
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{
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switch (backend)
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{
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case AudioBackend::Null:
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return AudioStream::CreateNullAudioStream();
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case AudioBackend::Cubeb:
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return AudioStream::CreateCubebAudioStream();
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case AudioBackend::SDL:
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return SDLAudioStream::Create();
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default:
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return nullptr;
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}
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}
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void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
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{
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HostInterface::SetDefaultSettings(si);
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si.SetStringValue("Controller1", "ButtonUp", "Keyboard/W");
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si.SetStringValue("Controller1", "ButtonDown", "Keyboard/S");
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si.SetStringValue("Controller1", "ButtonLeft", "Keyboard/A");
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si.SetStringValue("Controller1", "ButtonRight", "Keyboard/D");
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si.SetStringValue("Controller1", "ButtonSelect", "Keyboard/Backspace");
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si.SetStringValue("Controller1", "ButtonStart", "Keyboard/Return");
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si.SetStringValue("Controller1", "ButtonTriangle", "Keyboard/8");
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si.SetStringValue("Controller1", "ButtonCross", "Keyboard/2");
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si.SetStringValue("Controller1", "ButtonSquare", "Keyboard/4");
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si.SetStringValue("Controller1", "ButtonCircle", "Keyboard/6");
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si.SetStringValue("Controller1", "ButtonL1", "Keyboard/Q");
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si.SetStringValue("Controller1", "ButtonL2", "Keyboard/1");
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si.SetStringValue("Controller1", "ButtonR1", "Keyboard/E");
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si.SetStringValue("Controller1", "ButtonR2", "Keyboard/3");
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si.SetStringValue("Hotkeys", "FastForward", "Keyboard/Tab");
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si.SetStringValue("Hotkeys", "PowerOff", "Keyboard/Escape");
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si.SetStringValue("Hotkeys", "TogglePause", "Keyboard/Pause");
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si.SetStringValue("Hotkeys", "ToggleFullscreen", "Keyboard/Alt+Return");
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}
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#if 0
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void CommonHostInterface::refreshGameList(bool invalidate_cache /* = false */, bool invalidate_database /* = false */)
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{
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std::lock_guard<std::mutex> lock(m_qsettings_mutex);
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QtSettingsInterface si(m_qsettings);
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m_game_list->SetSearchDirectoriesFromSettings(si);
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m_game_list->Refresh(invalidate_cache, invalidate_database);
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emit gameListRefreshed();
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}
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#endif
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std::optional<CommonHostInterface::HostKeyCode>
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CommonHostInterface::GetHostKeyCode(const std::string_view key_code) const
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{
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return std::nullopt;
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}
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void CommonHostInterface::RegisterHotkey(String category, String name, String display_name, InputButtonHandler handler)
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{
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m_hotkeys.push_back(HotkeyInfo{std::move(category), std::move(name), std::move(display_name), std::move(handler)});
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}
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bool CommonHostInterface::HandleHostKeyEvent(HostKeyCode key, bool pressed)
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{
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const auto iter = m_keyboard_input_handlers.find(key);
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if (iter == m_keyboard_input_handlers.end())
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return false;
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iter->second(pressed);
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return true;
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}
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void CommonHostInterface::UpdateInputMap(SettingsInterface& si)
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{
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m_keyboard_input_handlers.clear();
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g_sdl_controller_interface.ClearControllerBindings();
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UpdateControllerInputMap(si);
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UpdateHotkeyInputMap(si);
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}
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void CommonHostInterface::UpdateControllerInputMap(SettingsInterface& si)
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{
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for (u32 controller_index = 0; controller_index < 2; controller_index++)
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{
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const ControllerType ctype = m_settings.controller_types[controller_index];
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if (ctype == ControllerType::None)
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continue;
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const auto category = TinyString::FromFormat("Controller%u", controller_index + 1);
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const auto button_names = Controller::GetButtonNames(ctype);
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for (const auto& it : button_names)
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{
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const std::string& button_name = it.first;
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const s32 button_code = it.second;
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const std::vector<std::string> bindings =
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si.GetStringList(category, TinyString::FromFormat("Button%s", button_name.c_str()));
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for (const std::string& binding : bindings)
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{
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AddButtonToInputMap(binding, [this, controller_index, button_code](bool pressed) {
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if (!m_system)
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return;
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Controller* controller = m_system->GetController(controller_index);
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if (controller)
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controller->SetButtonState(button_code, pressed);
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});
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}
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}
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const auto axis_names = Controller::GetAxisNames(ctype);
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for (const auto& it : axis_names)
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{
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const std::string& axis_name = it.first;
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const s32 axis_code = it.second;
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const std::vector<std::string> bindings =
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si.GetStringList(category, TinyString::FromFormat("Axis%s", axis_name.c_str()));
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for (const std::string& binding : bindings)
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{
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AddAxisToInputMap(binding, [this, controller_index, axis_code](float value) {
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if (!m_system)
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return;
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Controller* controller = m_system->GetController(controller_index);
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if (controller)
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controller->SetAxisState(axis_code, value);
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});
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}
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}
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}
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}
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void CommonHostInterface::UpdateHotkeyInputMap(SettingsInterface& si)
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{
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for (const HotkeyInfo& hi : m_hotkeys)
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{
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const std::vector<std::string> bindings = si.GetStringList("Hotkeys", hi.name);
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for (const std::string& binding : bindings)
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AddButtonToInputMap(binding, hi.handler);
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}
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}
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void CommonHostInterface::AddButtonToInputMap(const std::string& binding, InputButtonHandler handler)
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{
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const std::string::size_type slash_pos = binding.find('/');
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if (slash_pos == std::string::npos)
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{
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Log_WarningPrintf("Malformed button binding: '%s'", binding.c_str());
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return;
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}
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const auto device = std::string_view(binding).substr(0, slash_pos);
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const auto button = std::string_view(binding).substr(slash_pos + 1);
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if (device == "Keyboard")
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{
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std::optional<int> key_id = GetHostKeyCode(button);
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if (!key_id.has_value())
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{
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Log_WarningPrintf("Unknown keyboard key in binding '%s'", binding.c_str());
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return;
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}
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m_keyboard_input_handlers.emplace(key_id.value(), std::move(handler));
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}
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else if (device == "Controller")
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{
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const std::optional<int> controller_index = StringUtil::FromChars<int>(device.substr(10));
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if (!controller_index || *controller_index < 0)
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{
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Log_WarningPrintf("Invalid controller index in button binding '%s'", binding.c_str());
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return;
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}
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if (button.find_first_of("Button") == 0)
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{
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const std::optional<int> button_index = StringUtil::FromChars<int>(button.substr(6));
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if (!button_index ||
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!g_sdl_controller_interface.BindControllerButton(*controller_index, *button_index, std::move(handler)))
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{
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Log_WarningPrintf("Failed to bind controller button '%s' to button", binding.c_str());
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return;
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}
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}
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else if (button.find_first_of("+Axis") == 0 || button.find_first_of("-Axis"))
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{
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const std::optional<int> axis_index = StringUtil::FromChars<int>(button.substr(5));
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const bool positive = (button[0] == '+');
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if (!axis_index || !g_sdl_controller_interface.BindControllerAxisToButton(*controller_index, *axis_index,
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positive, std::move(handler)))
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{
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Log_WarningPrintf("Failed to bind controller axis '%s' to button", binding.c_str());
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return;
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}
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}
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else
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{
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Log_WarningPrintf("Malformed controller binding '%s' in button", binding.c_str());
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return;
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}
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}
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else
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{
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Log_WarningPrintf("Unknown input device in button binding '%s'", binding.c_str());
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return;
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}
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}
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void CommonHostInterface::AddAxisToInputMap(const std::string& binding, InputAxisHandler handler)
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{
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const std::string::size_type slash_pos = binding.find('/');
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if (slash_pos == std::string::npos)
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{
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Log_WarningPrintf("Malformed axis binding: '%s'", binding.c_str());
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return;
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}
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const auto device = std::string_view(binding).substr(0, slash_pos);
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const auto axis = std::string_view(binding).substr(slash_pos + 1);
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if (device == "Controller")
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{
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const std::optional<int> controller_index = StringUtil::FromChars<int>(device.substr(10));
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if (!controller_index || *controller_index < 0)
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{
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Log_WarningPrintf("Invalid controller index in axis binding '%s'", binding.c_str());
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return;
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}
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if (axis.find_first_of("Axis") == 0)
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{
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const std::optional<int> axis_index = StringUtil::FromChars<int>(axis.substr(4));
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if (!axis_index ||
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!g_sdl_controller_interface.BindControllerAxis(*controller_index, *axis_index, std::move(handler)))
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{
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Log_WarningPrintf("Failed to bind controller axis '%s' to axi", binding.c_str());
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return;
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}
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}
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else
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{
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Log_WarningPrintf("Malformed controller binding '%s' in button", binding.c_str());
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return;
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}
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}
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else
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{
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Log_WarningPrintf("Unknown input device in axis binding '%s'", binding.c_str());
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return;
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}
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}
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void CommonHostInterface::RegisterGeneralHotkeys()
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{
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RegisterHotkey(StaticString("General"), StaticString("FastForward"), StaticString("Toggle Fast Forward"),
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[this](bool pressed) {
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m_speed_limiter_temp_disabled = pressed;
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HostInterface::UpdateSpeedLimiterState();
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});
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RegisterHotkey(StaticString("General"), StaticString("ToggleFullscreen"), StaticString("Toggle Fullscreen"),
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[this](bool pressed) {
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if (!pressed)
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ToggleFullscreen();
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});
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RegisterHotkey(StaticString("General"), StaticString("TogglePause"), StaticString("Toggle Pause"),
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[this](bool pressed) {
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if (!pressed)
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PauseSystem(!m_paused);
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});
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RegisterHotkey(StaticString("General"), StaticString("PowerOff"), StaticString("Power Off System"),
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[this](bool pressed) {
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if (!pressed && m_system)
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{
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if (m_settings.confim_power_off)
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{
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SetFullscreen(false);
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SmallString confirmation_message("Are you sure you want to stop emulation?");
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if (m_settings.save_state_on_exit)
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confirmation_message.AppendString("\n\nThe current state will be saved.");
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if (!ConfirmMessage(confirmation_message))
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{
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if (m_settings.display_fullscreen)
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SetFullscreen(true);
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m_system->ResetPerformanceCounters();
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return;
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}
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}
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PowerOffSystem();
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}
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});
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}
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void CommonHostInterface::RegisterGraphicsHotkeys()
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{
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RegisterHotkey(StaticString("Graphics"), StaticString("ToggleSoftwareRendering"),
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StaticString("Toggle Software Rendering"), [this](bool pressed) {
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if (!pressed)
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ToggleSoftwareRendering();
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});
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RegisterHotkey(StaticString("Graphics"), StaticString("IncreaseResolutionScale"),
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StaticString("Increase Resolution Scale"), [this](bool pressed) {
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if (!pressed)
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ModifyResolutionScale(1);
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});
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RegisterHotkey(StaticString("Graphics"), StaticString("DecreaseResolutionScale"),
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StaticString("Decrease Resolution Scale"), [this](bool pressed) {
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if (!pressed)
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ModifyResolutionScale(-1);
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});
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}
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void CommonHostInterface::RegisterSaveStateHotkeys()
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{
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for (u32 global_i = 0; global_i < 2; global_i++)
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{
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const bool global = ConvertToBoolUnchecked(global_i);
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const u32 count = global ? GLOBAL_SAVE_STATE_SLOTS : PER_GAME_SAVE_STATE_SLOTS;
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for (u32 slot = 1; slot <= count; slot++)
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{
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RegisterHotkey(StaticString("Save States"),
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TinyString::FromFormat("Load%sState%u", global ? "Global" : "Game", slot),
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TinyString::FromFormat("Load %s State %u", global ? "Global" : "Game", slot),
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[this, global, slot](bool pressed) {
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if (!pressed)
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LoadState(global, slot);
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});
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RegisterHotkey(StaticString("Save States"),
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TinyString::FromFormat("Save%sState%u", global ? "Global" : "Game", slot),
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TinyString::FromFormat("Save %s State %u", global ? "Global" : "Game", slot),
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[this, global, slot](bool pressed) {
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if (!pressed)
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SaveState(global, slot);
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});
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}
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}
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}
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@ -0,0 +1,65 @@
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#pragma once
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#include "core/host_interface.h"
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#include "common/string.h"
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#include <atomic>
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#include <functional>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <string_view>
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#include <utility>
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#include <optional>
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#include <vector>
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class CommonHostInterface : public HostInterface
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{
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public:
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using HostKeyCode = s32;
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using InputButtonHandler = std::function<void(bool)>;
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using InputAxisHandler = std::function<void(float)>;
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struct HotkeyInfo
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{
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String category;
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String name;
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String display_name;
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InputButtonHandler handler;
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};
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using HotkeyInfoList = std::vector<HotkeyInfo>;
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/// Returns a list of all available hotkeys.
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const HotkeyInfoList& GetHotkeyInfoList() const { return m_hotkeys; }
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protected:
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CommonHostInterface();
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~CommonHostInterface();
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virtual void SetFullscreen(bool enabled);
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virtual void ToggleFullscreen();
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virtual std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend) override;
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virtual void SetDefaultSettings(SettingsInterface& si) override;
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virtual std::optional<HostKeyCode> GetHostKeyCode(const std::string_view key_code) const;
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void RegisterHotkey(String category, String name, String display_name, InputButtonHandler handler);
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bool HandleHostKeyEvent(HostKeyCode code, bool pressed);
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void UpdateInputMap(SettingsInterface& si);
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private:
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void RegisterGeneralHotkeys();
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void RegisterGraphicsHotkeys();
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void RegisterSaveStateHotkeys();
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void UpdateControllerInputMap(SettingsInterface& si);
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void UpdateHotkeyInputMap(SettingsInterface& si);
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void AddButtonToInputMap(const std::string& binding, InputButtonHandler handler);
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void AddAxisToInputMap(const std::string& binding, InputAxisHandler handler);
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HotkeyInfoList m_hotkeys;
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// input key maps
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std::map<HostKeyCode, InputButtonHandler> m_keyboard_input_handlers;
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};
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