diff --git a/src/core/fullscreenui_achievements.cpp b/src/core/fullscreenui_achievements.cpp index 7d8f0cf49..7db79797b 100644 --- a/src/core/fullscreenui_achievements.cpp +++ b/src/core/fullscreenui_achievements.cpp @@ -235,7 +235,7 @@ void FullscreenUI::DrawAchievementsOverlays() NotificationLayout layout(g_gpu_settings.achievements_notification_location); DrawNotifications(layout); - if (Achievements::HasActiveGame()) + if (Achievements::HasActiveGame() && GetCurrentMainWindow() == MainWindowType::None) { // need to group them together if they're in the same location if (g_gpu_settings.achievements_indicator_location != layout.GetLocation())