FullscreenUI: Add images to controller settings

pull/3745/head
Stenzek 4 months ago
parent 8fe9077ca0
commit de69bc496e
No known key found for this signature in database

@ -21,6 +21,7 @@
#include "util/gpu_device.h"
#include "util/http_cache.h"
#include "util/imgui_gsvector.h"
#include "util/imgui_manager.h"
#include "util/ini_settings_interface.h"
#include "util/input_manager.h"
@ -3603,6 +3604,13 @@ void FullscreenUI::DrawControllerSettingsPage()
StartClearBindingsForPort(global_slot);
}
if (ci->image_name)
{
const ImVec2 image_size =
GSVectorToImVec2(GSVector2(static_cast<float>(MenuButtonBounds::CalcAvailWidth()), LayoutScale(200.0f)));
ImGui::Image(GetCachedTexture(ci->image_name, image_size), image_size);
}
MenuHeading(FSUI_ICONVSTR(ICON_FA_MICROCHIP, "Bindings"));
for (const Controller::ControllerBindingInfo& bi : ci->bindings)

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