- A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64 otherwise you won't get a recompiler and it'll be slow.
- For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.1/Direct3D 11 Feature Level 10.0 (or Vulkan 1.1) and above. So, basically anything made in the last 10 years or so.
- A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
- For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.1/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.
- SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.
## Downloading and running
@ -108,12 +108,11 @@ To download:
You will need a device with armv7 (32-bit ARM), AArch64 (64-bit ARM), or x86_64 (64-bit x86). 64-bit is preferred, the requirements are higher for 32-bit, you'll probably want at least a 1.5GHz CPU.
Google Play is the preferred distribution mechanism and will result in smaller download sizes: https://play.google.com/store/apps/details?id=com.github.stenzek.duckstation
Download from Google Play: https://play.google.com/store/apps/details?id=com.github.stenzek.duckstation
APK and Beta Downloads: https://www.duckstation.org/android/
**No support is provided for the Android app**, it is free and your expectations should be in line with that. Please **do not** email me about issues about it, or ask for help, you will be ignored.
If you must use an APK, download links are listed in https://www.duckstation.org/android/