FullscreenUI: Disable postfx in loading screen

pull/3719/head
Stenzek 5 months ago
parent e3f6b48225
commit d3b174ab4c
No known key found for this signature in database

@ -1260,12 +1260,6 @@ void Achievements::ClientLoadGameCallback(int result, const char* error_message,
{
// We would've asked to re-authenticate, so leave HC on for now.
// Once we've done so, we'll reload the game.
if (!HasSavedCredentials())
{
DisableHardcoreMode(false, false);
return;
}
return;
}
else if (result == RC_HARDCORE_DISABLED)

@ -6029,7 +6029,7 @@ void FullscreenUI::RenderLoadingScreen(std::string_view image, std::string_view
GPUTexture* const blur_target = GetBlurRenderTexture();
if (blur_target)
{
VideoPresenter::RenderDisplay(blur_target, blur_target->GetSizeVec(), true, true);
VideoPresenter::RenderDisplay(blur_target, blur_target->GetSizeVec(), false, true);
RenderBlur(blur_target);
}
}

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