|
|
|
|
@ -128,7 +128,7 @@ static std::tuple<float, float> GetMinMax(gsl::span<const float> values)
|
|
|
|
|
|
|
|
|
|
static bool s_save_state_selector_ui_open = false;
|
|
|
|
|
|
|
|
|
|
void ImGuiManager::RenderOverlays()
|
|
|
|
|
void ImGuiManager::RenderTextOverlays()
|
|
|
|
|
{
|
|
|
|
|
const System::State state = System::GetState();
|
|
|
|
|
if (state != System::State::Shutdown)
|
|
|
|
|
@ -140,7 +140,14 @@ void ImGuiManager::RenderOverlays()
|
|
|
|
|
|
|
|
|
|
if (g_settings.display_show_inputs && state != System::State::Paused)
|
|
|
|
|
DrawInputsOverlay();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ImGuiManager::RenderOverlayWindows()
|
|
|
|
|
{
|
|
|
|
|
const System::State state = System::GetState();
|
|
|
|
|
if (state != System::State::Shutdown)
|
|
|
|
|
{
|
|
|
|
|
if (s_save_state_selector_ui_open)
|
|
|
|
|
SaveStateSelectorUI::Draw();
|
|
|
|
|
}
|
|
|
|
|
|