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@ -3807,6 +3807,7 @@ void FullscreenUI::DrawMemoryCardSettingsPage()
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const bool game_settings = IsEditingGameSettings(bsi);
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const bool game_settings = IsEditingGameSettings(bsi);
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BeginMenuButtons();
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BeginMenuButtons();
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ResetFocusHere();
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for (u32 i = 0; i < 2; i++)
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for (u32 i = 0; i < 2; i++)
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{
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{
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@ -3880,7 +3881,6 @@ void FullscreenUI::DrawMemoryCardSettingsPage()
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}
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}
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MenuHeading(FSUI_VSTR("Settings and Operations"));
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MenuHeading(FSUI_VSTR("Settings and Operations"));
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ResetFocusHere();
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DrawFolderSetting(bsi, FSUI_ICONVSTR(ICON_FA_FOLDER_OPEN, "Memory Card Directory"), "MemoryCards", "Directory",
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DrawFolderSetting(bsi, FSUI_ICONVSTR(ICON_FA_FOLDER_OPEN, "Memory Card Directory"), "MemoryCards", "Directory",
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EmuFolders::MemoryCards);
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EmuFolders::MemoryCards);
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