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@ -2049,14 +2049,16 @@ void FullscreenUI::DrawSettingsWindow()
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if (IsGamepadInputSource())
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{
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SetFullscreenFooterText(std::array{std::make_pair(ICON_PF_XBOX_DPAD_LEFT_RIGHT, FSUI_VSTR("Change Page")),
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std::make_pair(ICON_PF_XBOX_DPAD_UP_DOWN, FSUI_VSTR("Navigate")),
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std::make_pair(ICON_PF_BUTTON_A, FSUI_VSTR("Select")),
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std::make_pair(ICON_PF_BUTTON_B, FSUI_VSTR("Back"))});
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SetFullscreenFooterText(std::array{
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std::make_pair(ICON_PF_LEFT_TRIGGER_LT ICON_PF_RIGHT_TRIGGER_RT, FSUI_VSTR("Scroll Page")),
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std::make_pair(ICON_PF_XBOX_DPAD_LEFT_RIGHT, FSUI_VSTR("Change Page")),
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std::make_pair(ICON_PF_XBOX_DPAD_UP_DOWN, FSUI_VSTR("Navigate")),
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std::make_pair(ICON_PF_BUTTON_A, FSUI_VSTR("Select")), std::make_pair(ICON_PF_BUTTON_B, FSUI_VSTR("Back"))});
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}
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else
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{
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SetFullscreenFooterText(std::array{std::make_pair(ICON_PF_ARROW_LEFT ICON_PF_ARROW_RIGHT, FSUI_VSTR("Change Page")),
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SetFullscreenFooterText(std::array{std::make_pair(ICON_PF_PAGE_UP ICON_PF_PAGE_DOWN, FSUI_VSTR("Scroll Page")),
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std::make_pair(ICON_PF_ARROW_LEFT ICON_PF_ARROW_RIGHT, FSUI_VSTR("Change Page")),
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std::make_pair(ICON_PF_ARROW_UP ICON_PF_ARROW_DOWN, FSUI_VSTR("Navigate")),
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std::make_pair(ICON_PF_ENTER, FSUI_VSTR("Select")),
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std::make_pair(ICON_PF_ESC, FSUI_VSTR("Back"))});
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