GameList: Remove unused function

pull/3730/head
Stenzek 5 months ago
parent 692e7ce031
commit cac0eac05b
No known key found for this signature in database

@ -1007,25 +1007,6 @@ const GameList::Entry* GameList::GetEntryBySerial(std::string_view serial)
return fallback_entry;
}
const GameList::Entry* GameList::GetEntryBySerialAndHash(std::string_view serial, u64 hash)
{
const Entry* fallback_entry = nullptr;
for (const Entry& entry : s_state.entries)
{
if (!entry.IsDiscSet() && entry.serial == serial && entry.hash == hash)
{
// prefer actual discs
if (!entry.IsDisc())
fallback_entry = fallback_entry ? fallback_entry : &entry;
else
return &entry;
}
}
return nullptr;
}
std::vector<const GameList::Entry*> GameList::GetDiscSetMembers(const GameDatabase::DiscSetEntry* dsentry,
bool sort_by_most_recent)
{

@ -109,7 +109,6 @@ std::span<const Entry> GetEntries();
const Entry* GetEntryByIndex(size_t index);
const Entry* GetEntryForPath(std::string_view path);
const Entry* GetEntryBySerial(std::string_view serial);
const Entry* GetEntryBySerialAndHash(std::string_view serial, u64 hash);
std::vector<const Entry*> GetDiscSetMembers(const GameDatabase::DiscSetEntry* dsentry,
bool sort_by_most_recent = false);
const Entry* GetFirstDiscSetMember(const GameDatabase::DiscSetEntry* dsentry);

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