GameList: Add function to query whether database exists

pull/22/head
Connor McLaughlin 6 years ago
parent f6fee86f1c
commit c5faa36f43

@ -689,6 +689,11 @@ void GameList::SetSearchDirectoriesFromSettings(SettingsInterface& si)
m_search_directories.push_back({std::move(dir), true});
}
bool GameList::IsDatabasePresent() const
{
return FileSystem::FileExists(m_database_filename.c_str());
}
void GameList::Refresh(bool invalidate_cache, bool invalidate_database)
{
if (invalidate_cache)

@ -65,8 +65,10 @@ public:
void SetCacheFilename(std::string filename) { m_cache_filename = std::move(filename); }
void SetDatabaseFilename(std::string filename) { m_database_filename = std::move(filename); }
void SetSearchDirectoriesFromSettings(SettingsInterface& si);
bool IsDatabasePresent() const;
void AddDirectory(std::string path, bool recursive);
void Refresh(bool invalidate_cache, bool invalidate_database);

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