mirror of https://github.com/stenzek/duckstation
GLContext: Rename to OpenGLContext
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c1381cfda6
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ab83247de3
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "context_egl_x11.h"
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#include "common/error.h"
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namespace GL {
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ContextEGLX11::ContextEGLX11(const WindowInfo& wi) : ContextEGL(wi)
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{
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}
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ContextEGLX11::~ContextEGLX11() = default;
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std::unique_ptr<Context> ContextEGLX11::Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
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Error* error)
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{
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std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
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if (!context->Initialize(versions_to_try, error))
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return nullptr;
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return context;
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}
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std::unique_ptr<Context> ContextEGLX11::CreateSharedContext(const WindowInfo& wi, Error* error)
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{
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std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
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context->m_display = m_display;
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if (!context->CreateContextAndSurface(m_version, m_context, false))
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return nullptr;
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return context;
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}
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EGLDisplay ContextEGLX11::GetPlatformDisplay(const EGLAttrib* attribs, Error* error)
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{
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EGLDisplay dpy = TryGetPlatformDisplay(EGL_PLATFORM_X11_KHR, attribs);
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if (dpy == EGL_NO_DISPLAY)
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dpy = GetFallbackDisplay(error);
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return dpy;
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}
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} // namespace GL
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "context_egl.h"
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namespace GL {
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class ContextEGLX11 final : public ContextEGL
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{
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public:
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ContextEGLX11(const WindowInfo& wi);
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~ContextEGLX11() override;
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static std::unique_ptr<Context> Create(const WindowInfo& wi, std::span<const Version> versions_to_try, Error* error);
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std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi, Error* error) override;
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protected:
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EGLDisplay GetPlatformDisplay(const EGLAttrib* attribs, Error* error) override;
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};
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} // namespace GL
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@ -0,0 +1,42 @@
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "opengl_context_egl_x11.h"
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#include "common/error.h"
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OpenGLContextEGLX11::OpenGLContextEGLX11(const WindowInfo& wi) : OpenGLContextEGL(wi)
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{
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}
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OpenGLContextEGLX11::~OpenGLContextEGLX11() = default;
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std::unique_ptr<OpenGLContext> OpenGLContextEGLX11::Create(const WindowInfo& wi,
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std::span<const Version> versions_to_try, Error* error)
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{
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std::unique_ptr<OpenGLContextEGLX11> context = std::make_unique<OpenGLContextEGLX11>(wi);
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if (!context->Initialize(versions_to_try, error))
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return nullptr;
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return context;
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}
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std::unique_ptr<OpenGLContext> OpenGLContextEGLX11::CreateSharedContext(const WindowInfo& wi, Error* error)
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{
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std::unique_ptr<OpenGLContextEGLX11> context = std::make_unique<OpenGLContextEGLX11>(wi);
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context->m_display = m_display;
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if (!context->CreateContextAndSurface(m_version, m_context, false))
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return nullptr;
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return context;
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}
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EGLDisplay OpenGLContextEGLX11::GetPlatformDisplay(const EGLAttrib* attribs, Error* error)
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{
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EGLDisplay dpy = TryGetPlatformDisplay(EGL_PLATFORM_X11_KHR, attribs);
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if (dpy == EGL_NO_DISPLAY)
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dpy = GetFallbackDisplay(error);
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return dpy;
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}
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@ -0,0 +1,21 @@
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "opengl_context_egl.h"
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class OpenGLContextEGLX11 final : public OpenGLContextEGL
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{
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public:
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OpenGLContextEGLX11(const WindowInfo& wi);
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~OpenGLContextEGLX11() override;
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static std::unique_ptr<OpenGLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
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Error* error);
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std::unique_ptr<OpenGLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
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protected:
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EGLDisplay GetPlatformDisplay(const EGLAttrib* attribs, Error* error) override;
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};
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