diff --git a/data/resources/gamedb.yaml b/data/resources/gamedb.yaml index e64320ec1..65830c88e 100644 --- a/data/resources/gamedb.yaml +++ b/data/resources/gamedb.yaml @@ -54417,7 +54417,7 @@ SLES-03428: - DigitalController traits: - DisableWidescreen # Static backgrounds. - - DisableUpscaledDirectTextures: # Fixes part of background texture filtering. + - DisableUpscaledDirectTextures # Fixes part of background texture filtering. settings: gpuPGXPPreserveProjFP: true # Fixes jitter in character models. gpuFilterFramebufferUploads: 16x208 # Fixes part of background texture filtering. @@ -54443,7 +54443,7 @@ SLES-13428: - DigitalController traits: - DisableWidescreen # Static backgrounds. - - DisableUpscaledDirectTextures: # Fixes part of background texture filtering. + - DisableUpscaledDirectTextures # Fixes part of background texture filtering. settings: gpuPGXPPreserveProjFP: true # Fixes jitter in character models. gpuFilterFramebufferUploads: 16x208 # Fixes part of background texture filtering. @@ -54472,7 +54472,7 @@ SLUS-01072: - DigitalController traits: - DisableWidescreen # Static backgrounds. - - DisableUpscaledDirectTextures: # Fixes part of background texture filtering. + - DisableUpscaledDirectTextures # Fixes part of background texture filtering. settings: gpuPGXPPreserveProjFP: true # Fixes jitter in character models. gpuFilterFramebufferUploads: 16x208 # Fixes part of background texture filtering. @@ -54501,7 +54501,7 @@ SLUS-01326: - DigitalController traits: - DisableWidescreen # Static backgrounds. - - DisableUpscaledDirectTextures: # Fixes part of background texture filtering. + - DisableUpscaledDirectTextures # Fixes part of background texture filtering. settings: gpuPGXPPreserveProjFP: true # Fixes jitter in character models. gpuFilterFramebufferUploads: 16x208 # Fixes part of background texture filtering.