| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -517,9 +517,10 @@ void MainWindow::updateDisplayWidgetCursor()
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void MainWindow::updateDisplayRelatedActions(bool has_surface, bool fullscreen)
 | 
					 | 
					 | 
					 | 
					void MainWindow::updateDisplayRelatedActions(bool has_surface, bool fullscreen)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					{
 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  // rendering to main, or switched to gamelist/grid
 | 
					 | 
					 | 
					 | 
					  // rendering to main, or switched to gamelist/grid
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.actionViewSystemDisplay->setEnabled(wantsDisplayWidget() && QtHost::CanRenderToMainWindow());
 | 
					 | 
					 | 
					 | 
					  m_ui.actionViewSystemDisplay->setEnabled(wantsDisplayWidget() && QtHost::CanRenderToMainWindow() &&
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.menuWindowSize->setEnabled(s_system_valid && has_surface && !fullscreen);
 | 
					 | 
					 | 
					 | 
					                                           !s_system_starting);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.actionFullscreen->setEnabled(has_surface);
 | 
					 | 
					 | 
					 | 
					  m_ui.menuWindowSize->setEnabled(s_system_valid && !s_system_starting && has_surface && !fullscreen);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  m_ui.actionFullscreen->setEnabled(has_surface && !s_system_starting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.actionFullscreen->setChecked(fullscreen);
 | 
					 | 
					 | 
					 | 
					  m_ui.actionFullscreen->setChecked(fullscreen);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -551,6 +552,7 @@ void MainWindow::onSystemStarting()
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  switchToEmulationView();
 | 
					 | 
					 | 
					 | 
					  switchToEmulationView();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  updateEmulationActions(true, false, s_achievements_hardcore_mode);
 | 
					 | 
					 | 
					 | 
					  updateEmulationActions(true, false, s_achievements_hardcore_mode);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  updateDisplayRelatedActions(m_display_widget != nullptr, isRenderingFullscreen());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void MainWindow::onSystemStarted()
 | 
					 | 
					 | 
					 | 
					void MainWindow::onSystemStarted()
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -560,6 +562,7 @@ void MainWindow::onSystemStarted()
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  s_system_valid = true;
 | 
					 | 
					 | 
					 | 
					  s_system_valid = true;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  updateEmulationActions(false, true, s_achievements_hardcore_mode);
 | 
					 | 
					 | 
					 | 
					  updateEmulationActions(false, true, s_achievements_hardcore_mode);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  updateDisplayRelatedActions(m_display_widget != nullptr, isRenderingFullscreen());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  updateWindowTitle();
 | 
					 | 
					 | 
					 | 
					  updateWindowTitle();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  updateStatusBarWidgetVisibility();
 | 
					 | 
					 | 
					 | 
					  updateStatusBarWidgetVisibility();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  updateDisplayWidgetCursor();
 | 
					 | 
					 | 
					 | 
					  updateDisplayWidgetCursor();
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -610,6 +613,7 @@ void MainWindow::onSystemStopping()
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  s_undo_state_timestamp.reset();
 | 
					 | 
					 | 
					 | 
					  s_undo_state_timestamp.reset();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  updateEmulationActions(false, false, s_achievements_hardcore_mode);
 | 
					 | 
					 | 
					 | 
					  updateEmulationActions(false, false, s_achievements_hardcore_mode);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  updateDisplayRelatedActions(m_display_widget != nullptr, isRenderingFullscreen());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  updateStatusBarWidgetVisibility();
 | 
					 | 
					 | 
					 | 
					  updateStatusBarWidgetVisibility();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -2010,9 +2014,13 @@ void MainWindow::updateEmulationActions(bool starting, bool running, bool achiev
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.actionDumpVRAM->setDisabled(starting_or_not_running || achievements_hardcore_mode);
 | 
					 | 
					 | 
					 | 
					  m_ui.actionDumpVRAM->setDisabled(starting_or_not_running || achievements_hardcore_mode);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.actionDumpSPURAM->setDisabled(starting_or_not_running || achievements_hardcore_mode);
 | 
					 | 
					 | 
					 | 
					  m_ui.actionDumpSPURAM->setDisabled(starting_or_not_running || achievements_hardcore_mode);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  m_ui.actionLoadState->setDisabled(starting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  m_ui.menuLoadState->setDisabled(starting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.actionSaveState->setDisabled(starting_or_not_running);
 | 
					 | 
					 | 
					 | 
					  m_ui.actionSaveState->setDisabled(starting_or_not_running);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.menuSaveState->setDisabled(starting_or_not_running);
 | 
					 | 
					 | 
					 | 
					  m_ui.menuSaveState->setDisabled(starting_or_not_running);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.menuWindowSize->setDisabled(starting_or_not_running);
 | 
					 | 
					 | 
					 | 
					  m_ui.menuWindowSize->setDisabled(starting_or_not_running);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  m_ui.actionViewGameList->setDisabled(starting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					  m_ui.actionViewGameGrid->setDisabled(starting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					  m_ui.actionViewGameProperties->setDisabled(starting_or_not_running);
 | 
					 | 
					 | 
					 | 
					  m_ui.actionViewGameProperties->setDisabled(starting_or_not_running);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
 
 |