@ -14466,7 +14466,7 @@ static void ImGui::NavUpdateWindowing()
const bool nav_keyboard_active = ( io . ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard ) ! = 0 ;
const bool keyboard_next_window = allow_windowing & & g . ConfigNavWindowingKeyNext & & Shortcut ( g . ConfigNavWindowingKeyNext , ImGuiInputFlags_Repeat | ImGuiInputFlags_RouteAlways , owner_id ) ;
const bool keyboard_prev_window = allow_windowing & & g . ConfigNavWindowingKeyPrev & & Shortcut ( g . ConfigNavWindowingKeyPrev , ImGuiInputFlags_Repeat | ImGuiInputFlags_RouteAlways , owner_id ) ;
const bool start_toggling_with_gamepad = nav_gamepad_active & & ! g . NavWindowingTarget & & Shortcut ( ImGuiKey_NavGamepadMenu , ImGuiInputFlags_RouteAlways , owner_id ) ;
const bool start_toggling_with_gamepad = false ; // nav_gamepad_active && !g.NavWindowingTarget && Shortcut(ImGuiKey_NavGamepadMenu, ImGuiInputFlags_RouteAlways, owner_id);
const bool start_windowing_with_gamepad = allow_windowing & & start_toggling_with_gamepad ;
const bool start_windowing_with_keyboard = allow_windowing & & ! g . NavWindowingTarget & & ( keyboard_next_window | | keyboard_prev_window ) ; // Note: enabled even without NavEnableKeyboard!
bool just_started_windowing_from_null_focus = false ;