@ -4407,7 +4407,8 @@ void FullscreenUI::DrawConsoleSettingsPage()
static constexpr std : : array cdrom_read_seek_speed_values = { 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 10 , 0 } ;
SettingsInterface * bsi = GetEditingSettingsInterface ( ) ;
SettingsInterface * const bsi = GetEditingSettingsInterface ( ) ;
const bool game_settings = IsEditingGameSettings ( bsi ) ;
BeginMenuButtons ( ) ;
ResetFocusHere ( ) ;
@ -4492,10 +4493,17 @@ void FullscreenUI::DrawConsoleSettingsPage()
bsi , FSUI_ICONVSTR ( ICON_FA_DOWNLOAD , " Preload Images to RAM " ) ,
FSUI_VSTR ( " Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay. " ) ,
" CDROM " , " LoadImageToRAM " , false ) ;
DrawToggleSetting (
bsi , FSUI_ICONVSTR ( ICON_FA_VEST_PATCHES , " Apply Image Patches " ) ,
FSUI_VSTR ( " Automatically applies patches to disc images when they are present, currently only PPF is supported. " ) ,
" CDROM " , " LoadImagePatches " , false ) ;
if ( ! game_settings )
{
DrawToggleSetting (
bsi , FSUI_ICONVSTR ( ICON_FA_VEST_PATCHES , " Apply Image Patches " ) ,
FSUI_VSTR ( " Automatically applies patches to disc images when they are present, currently only PPF is supported. " ) ,
" CDROM " , " LoadImagePatches " , false ) ;
DrawToggleSetting ( bsi , FSUI_ICONVSTR ( ICON_FA_BAN , " Ignore Drive Subcode " ) ,
FSUI_VSTR ( " Ignores the subchannel provided by the drive when using physical discs, instead "
" always generating subchannel data. Can improve read reliability on some drives. " ) ,
" CDROM " , " IgnoreHostSubcode " , false ) ;
}
DrawToggleSetting ( bsi , FSUI_ICONVSTR ( ICON_FA_LIST_OL , " Switch to Next Disc on Stop " ) ,
FSUI_VSTR ( " Automatically switches to the next disc in the game when the game stops the CD-ROM "
" motor. Does not work for all games. " ) ,
@ -9675,6 +9683,8 @@ TRANSLATE_NOOP("FullscreenUI", "Identifies any new files added to the game direc
TRANSLATE_NOOP ( " FullscreenUI " , " If enabled, the display will be blended with the transparency of the overlay image. " ) ;
TRANSLATE_NOOP ( " FullscreenUI " , " If enabled, the transparency of the overlay image will be applied. " ) ;
TRANSLATE_NOOP ( " FullscreenUI " , " If not enabled, the current post processing chain will be ignored. " ) ;
TRANSLATE_NOOP ( " FullscreenUI " , " Ignore Drive Subcode " ) ;
TRANSLATE_NOOP ( " FullscreenUI " , " Ignores the subchannel provided by the drive when using physical discs, instead always generating subchannel data. Can improve read reliability on some drives. " ) ;
TRANSLATE_NOOP ( " FullscreenUI " , " Image Path " ) ;
TRANSLATE_NOOP ( " FullscreenUI " , " In the form below, specify the URLs to download covers from, with one template URL per line. The following variables are available: " ) ;
TRANSLATE_NOOP ( " FullscreenUI " , " Includes the elapsed time since the application start in file logs. " ) ;