From 9fa8b17cb562175e81d51b6d5723f78a296b4a77 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Mon, 20 Oct 2025 17:53:22 +1000 Subject: [PATCH] FullscreenUI: Fix a couple of missing strings --- scripts/generate_fullscreen_ui_translation_strings.py | 1 + src/core/fullscreenui_settings.cpp | 7 +++++-- src/core/fullscreenui_strings.h | 2 ++ 3 files changed, 8 insertions(+), 2 deletions(-) diff --git a/scripts/generate_fullscreen_ui_translation_strings.py b/scripts/generate_fullscreen_ui_translation_strings.py index e6271fa78..7564f5904 100644 --- a/scripts/generate_fullscreen_ui_translation_strings.py +++ b/scripts/generate_fullscreen_ui_translation_strings.py @@ -8,6 +8,7 @@ START_IDENT = "// TRANSLATION-STRING-AREA-BEGIN" END_IDENT = "// TRANSLATION-STRING-AREA-END" SRC_FILES = ["src/core/fullscreenui.cpp", "src/core/fullscreenui.h", + "src/core/fullscreenui_achievements.cpp", "src/core/fullscreenui_game_list.cpp", "src/core/fullscreenui_private.h", "src/core/fullscreenui_settings.cpp", diff --git a/src/core/fullscreenui_settings.cpp b/src/core/fullscreenui_settings.cpp index d4f92ae57..3a9711491 100644 --- a/src/core/fullscreenui_settings.cpp +++ b/src/core/fullscreenui_settings.cpp @@ -1994,7 +1994,10 @@ void FullscreenUI::DrawSummarySettingsPage(bool show_localized_titles) { if (MenuButton(FSUI_ICONVSTR(ICON_FA_WINDOW_MAXIMIZE, "Title"), s_settings_locals.game_settings_entry->GetDisplayTitle(show_localized_titles), true)) - CopyTextToClipboard(FSUI_STR("Game title copied to clipboard."), s_settings_locals.game_settings_entry->title); + { + CopyTextToClipboard(FSUI_STR("Game title copied to clipboard."), + s_settings_locals.game_settings_entry->GetDisplayTitle(show_localized_titles)); + } if (MenuButton(FSUI_ICONVSTR(ICON_FA_PAGER, "Serial"), s_settings_locals.game_settings_entry->serial, true)) CopyTextToClipboard(FSUI_STR("Game serial copied to clipboard."), s_settings_locals.game_settings_entry->serial); if (MenuButton(FSUI_ICONVSTR(ICON_FA_COMPACT_DISC, "Type"), @@ -2704,7 +2707,7 @@ void FullscreenUI::DrawEmulationSettingsPage() }; static constexpr const std::array emulation_speed_titles = { FSUI_NSTR("Unlimited"), - "10% [6 FPS (NTSC) / 5 FPS (PAL)]", + FSUI_NSTR("10% [6 FPS (NTSC) / 5 FPS (PAL)]"), FSUI_NSTR("20% [12 FPS (NTSC) / 10 FPS (PAL)]"), FSUI_NSTR("30% [18 FPS (NTSC) / 15 FPS (PAL)]"), FSUI_NSTR("40% [24 FPS (NTSC) / 20 FPS (PAL)]"), diff --git a/src/core/fullscreenui_strings.h b/src/core/fullscreenui_strings.h index 32f4538e4..9c528f8d2 100644 --- a/src/core/fullscreenui_strings.h +++ b/src/core/fullscreenui_strings.h @@ -28,6 +28,7 @@ TRANSLATE_NOOP("FullscreenUI", "%u MB"); TRANSLATE_NOOP("FullscreenUI", "-"); TRANSLATE_NOOP("FullscreenUI", "1 Frame"); TRANSLATE_NOOP("FullscreenUI", "10 Frames"); +TRANSLATE_NOOP("FullscreenUI", "10% [6 FPS (NTSC) / 5 FPS (PAL)]"); TRANSLATE_NOOP("FullscreenUI", "100% [60 FPS (NTSC) / 50 FPS (PAL)]"); TRANSLATE_NOOP("FullscreenUI", "1000% [600 FPS (NTSC) / 500 FPS (PAL)]"); TRANSLATE_NOOP("FullscreenUI", "10x"); @@ -373,6 +374,7 @@ TRANSLATE_NOOP("FullscreenUI", "Game Quick Save"); TRANSLATE_NOOP("FullscreenUI", "Game Slot {0}##game_slot_{0}"); TRANSLATE_NOOP("FullscreenUI", "Game compatibility rating copied to clipboard."); TRANSLATE_NOOP("FullscreenUI", "Game path copied to clipboard."); +TRANSLATE_NOOP("FullscreenUI", "Game properties is only available for scanned games."); TRANSLATE_NOOP("FullscreenUI", "Game region copied to clipboard."); TRANSLATE_NOOP("FullscreenUI", "Game serial copied to clipboard."); TRANSLATE_NOOP("FullscreenUI", "Game settings have been cleared for '{}'.");