FullscreenUI: Fix a couple of missing strings

wip2
Stenzek 3 days ago
parent 3d6c042ffd
commit 9fa8b17cb5
No known key found for this signature in database

@ -8,6 +8,7 @@ START_IDENT = "// TRANSLATION-STRING-AREA-BEGIN"
END_IDENT = "// TRANSLATION-STRING-AREA-END"
SRC_FILES = ["src/core/fullscreenui.cpp",
"src/core/fullscreenui.h",
"src/core/fullscreenui_achievements.cpp",
"src/core/fullscreenui_game_list.cpp",
"src/core/fullscreenui_private.h",
"src/core/fullscreenui_settings.cpp",

@ -1994,7 +1994,10 @@ void FullscreenUI::DrawSummarySettingsPage(bool show_localized_titles)
{
if (MenuButton(FSUI_ICONVSTR(ICON_FA_WINDOW_MAXIMIZE, "Title"),
s_settings_locals.game_settings_entry->GetDisplayTitle(show_localized_titles), true))
CopyTextToClipboard(FSUI_STR("Game title copied to clipboard."), s_settings_locals.game_settings_entry->title);
{
CopyTextToClipboard(FSUI_STR("Game title copied to clipboard."),
s_settings_locals.game_settings_entry->GetDisplayTitle(show_localized_titles));
}
if (MenuButton(FSUI_ICONVSTR(ICON_FA_PAGER, "Serial"), s_settings_locals.game_settings_entry->serial, true))
CopyTextToClipboard(FSUI_STR("Game serial copied to clipboard."), s_settings_locals.game_settings_entry->serial);
if (MenuButton(FSUI_ICONVSTR(ICON_FA_COMPACT_DISC, "Type"),
@ -2704,7 +2707,7 @@ void FullscreenUI::DrawEmulationSettingsPage()
};
static constexpr const std::array emulation_speed_titles = {
FSUI_NSTR("Unlimited"),
"10% [6 FPS (NTSC) / 5 FPS (PAL)]",
FSUI_NSTR("10% [6 FPS (NTSC) / 5 FPS (PAL)]"),
FSUI_NSTR("20% [12 FPS (NTSC) / 10 FPS (PAL)]"),
FSUI_NSTR("30% [18 FPS (NTSC) / 15 FPS (PAL)]"),
FSUI_NSTR("40% [24 FPS (NTSC) / 20 FPS (PAL)]"),

@ -28,6 +28,7 @@ TRANSLATE_NOOP("FullscreenUI", "%u MB");
TRANSLATE_NOOP("FullscreenUI", "-");
TRANSLATE_NOOP("FullscreenUI", "1 Frame");
TRANSLATE_NOOP("FullscreenUI", "10 Frames");
TRANSLATE_NOOP("FullscreenUI", "10% [6 FPS (NTSC) / 5 FPS (PAL)]");
TRANSLATE_NOOP("FullscreenUI", "100% [60 FPS (NTSC) / 50 FPS (PAL)]");
TRANSLATE_NOOP("FullscreenUI", "1000% [600 FPS (NTSC) / 500 FPS (PAL)]");
TRANSLATE_NOOP("FullscreenUI", "10x");
@ -373,6 +374,7 @@ TRANSLATE_NOOP("FullscreenUI", "Game Quick Save");
TRANSLATE_NOOP("FullscreenUI", "Game Slot {0}##game_slot_{0}");
TRANSLATE_NOOP("FullscreenUI", "Game compatibility rating copied to clipboard.");
TRANSLATE_NOOP("FullscreenUI", "Game path copied to clipboard.");
TRANSLATE_NOOP("FullscreenUI", "Game properties is only available for scanned games.");
TRANSLATE_NOOP("FullscreenUI", "Game region copied to clipboard.");
TRANSLATE_NOOP("FullscreenUI", "Game serial copied to clipboard.");
TRANSLATE_NOOP("FullscreenUI", "Game settings have been cleared for '{}'.");

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