Qt: Remove note about bilinear filtering being broken

pull/734/head
Connor McLaughlin 5 years ago
parent e59200b8c2
commit 9963bde034

@ -122,10 +122,8 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
"frame rate games, it may not affect the speed."));
dialog->registerWidgetHelp(
m_ui.linearTextureFiltering, tr("Bilinear Texture Filtering"), tr("Unchecked"),
tr("Smooths out the blockyness of magnified textures on 3D object by using bilinear "
"filtering. Will have a greater effect on higher resolution scales. Currently this option "
"produces artifacts around objects in many games and needs further work. Only applies to the hardware "
"renderers."));
tr("Smooths out the blockyness of magnified textures on 3D object by using bilinear filtering. Will have a "
"greater effect on higher resolution scales. Only applies to the hardware renderers."));
dialog->registerWidgetHelp(
m_ui.widescreenHack, tr("Widescreen Hack"), tr("Unchecked"),
tr("Scales vertex positions in screen-space to a widescreen aspect ratio, essentially "

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