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@ -66,7 +66,6 @@ private:
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void DestroyDisplay();
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void CreateImGuiContext();
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void UpdateFramebufferScale();
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void RegisterHotkeys();
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/// Executes a callback later, after the UI has finished rendering. Needed to boot while rendering ImGui.
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void RunLater(std::function<void()> callback);
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@ -80,7 +79,6 @@ private:
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void DrawImGuiWindows() override;
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void DoStartDisc();
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void DoChangeDisc();
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void DoFrameStep();
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void HandleSDLEvent(const SDL_Event* event);
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void ProcessEvents();
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@ -101,7 +99,6 @@ private:
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bool m_fullscreen = false;
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bool m_quit_request = false;
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bool m_frame_step_request = false;
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bool m_settings_window_open = false;
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bool m_about_window_open = false;
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