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				@ -66,7 +66,6 @@ private:
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				  void DestroyDisplay();
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				  void CreateImGuiContext();
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				  void UpdateFramebufferScale();
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				  void RegisterHotkeys();
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				  /// Executes a callback later, after the UI has finished rendering. Needed to boot while rendering ImGui.
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				  void RunLater(std::function<void()> callback);
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				@ -80,7 +79,6 @@ private:
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				  void DrawImGuiWindows() override;
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				  void DoStartDisc();
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				  void DoChangeDisc();
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				  void DoFrameStep();
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				  void HandleSDLEvent(const SDL_Event* event);
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				  void ProcessEvents();
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				@ -101,7 +99,6 @@ private:
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				  bool m_fullscreen = false;
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				  bool m_quit_request = false;
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				  bool m_frame_step_request = false;
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				  bool m_settings_window_open = false;
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				  bool m_about_window_open = false;
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