@ -1089,29 +1089,29 @@ ImGuiStyle::ImGuiStyle()
// Important: This operation is lossy because we round all sizes to integer. If you need to change your scale multiples, call this over a freshly initialized ImGuiStyle structure rather than scaling multiple times.
// Important: This operation is lossy because we round all sizes to integer. If you need to change your scale multiples, call this over a freshly initialized ImGuiStyle structure rather than scaling multiple times.
void ImGuiStyle : : ScaleAllSizes ( float scale_factor )
void ImGuiStyle : : ScaleAllSizes ( float scale_factor )
{
{
WindowPadding = ImFloor ( WindowPadding * scale_factor ) ;
WindowPadding = ImFloor ( WindowPadding * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
WindowRounding = ImFloor ( WindowRounding * scale_factor ) ;
WindowRounding = ImFloor ( WindowRounding * scale_factor + 0.5f ) ;
WindowMinSize = ImFloor ( WindowMinSize * scale_factor ) ;
WindowMinSize = ImFloor ( WindowMinSize * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
ChildRounding = ImFloor ( ChildRounding * scale_factor ) ;
ChildRounding = ImFloor ( ChildRounding * scale_factor + 0.5f ) ;
PopupRounding = ImFloor ( PopupRounding * scale_factor ) ;
PopupRounding = ImFloor ( PopupRounding * scale_factor + 0.5f ) ;
FramePadding = ImFloor ( FramePadding * scale_factor ) ;
FramePadding = ImFloor ( FramePadding * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
FrameRounding = ImFloor ( FrameRounding * scale_factor ) ;
FrameRounding = ImFloor ( FrameRounding * scale_factor + 0.5f ) ;
ItemSpacing = ImFloor ( ItemSpacing * scale_factor ) ;
ItemSpacing = ImFloor ( ItemSpacing * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
ItemInnerSpacing = ImFloor ( ItemInnerSpacing * scale_factor ) ;
ItemInnerSpacing = ImFloor ( ItemInnerSpacing * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
CellPadding = ImFloor ( CellPadding * scale_factor ) ;
CellPadding = ImFloor ( CellPadding * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
TouchExtraPadding = ImFloor ( TouchExtraPadding * scale_factor ) ;
TouchExtraPadding = ImFloor ( TouchExtraPadding * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
IndentSpacing = ImFloor ( IndentSpacing * scale_factor ) ;
IndentSpacing = ImFloor ( IndentSpacing * scale_factor + 0.5f ) ;
ColumnsMinSpacing = ImFloor ( ColumnsMinSpacing * scale_factor ) ;
ColumnsMinSpacing = ImFloor ( ColumnsMinSpacing * scale_factor + 0.5f ) ;
ScrollbarSize = ImFloor ( ScrollbarSize * scale_factor ) ;
ScrollbarSize = ImFloor ( ScrollbarSize * scale_factor + 0.5f ) ;
ScrollbarRounding = ImFloor ( ScrollbarRounding * scale_factor ) ;
ScrollbarRounding = ImFloor ( ScrollbarRounding * scale_factor + 0.5f ) ;
GrabMinSize = ImFloor ( GrabMinSize * scale_factor ) ;
GrabMinSize = ImFloor ( GrabMinSize * scale_factor + 0.5f ) ;
GrabRounding = ImFloor ( GrabRounding * scale_factor ) ;
GrabRounding = ImFloor ( GrabRounding * scale_factor + 0.5f ) ;
LogSliderDeadzone = ImFloor ( LogSliderDeadzone * scale_factor ) ;
LogSliderDeadzone = ImFloor ( LogSliderDeadzone * scale_factor + 0.5f ) ;
TabRounding = ImFloor ( TabRounding * scale_factor ) ;
TabRounding = ImFloor ( TabRounding * scale_factor + 0.5f ) ;
TabMinWidthForCloseButton = ( TabMinWidthForCloseButton ! = FLT_MAX ) ? ImFloor ( TabMinWidthForCloseButton * scale_factor ) : FLT_MAX ;
TabMinWidthForCloseButton = ( TabMinWidthForCloseButton ! = FLT_MAX ) ? ImFloor ( TabMinWidthForCloseButton * scale_factor + 0.5f ) : FLT_MAX ;
DisplayWindowPadding = ImFloor ( DisplayWindowPadding * scale_factor ) ;
DisplayWindowPadding = ImFloor ( DisplayWindowPadding * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
DisplaySafeAreaPadding = ImFloor ( DisplaySafeAreaPadding * scale_factor ) ;
DisplaySafeAreaPadding = ImFloor ( DisplaySafeAreaPadding * scale_factor + ImVec2 ( 0.5f , 0.5f ) ) ;
MouseCursorScale = ImFloor ( MouseCursorScale * scale_factor ) ;
MouseCursorScale = ImFloor ( MouseCursorScale * scale_factor + 0.5f ) ;
}
}
ImGuiIO : : ImGuiIO ( )
ImGuiIO : : ImGuiIO ( )