Android: Empty audio buffers when returning from activity

pull/1049/head
Connor McLaughlin 5 years ago
parent f68ad7d0c3
commit 8cb89636eb

@ -473,9 +473,9 @@ void AndroidHostInterface::SurfaceChanged(ANativeWindow* surface, int format, in
m_display->ChangeRenderWindow(wi);
if (surface && System::GetState() == System::State::Paused)
System::SetState(System::State::Running);
PauseSystem(false);
else if (!surface && System::IsRunning())
System::SetState(System::State::Paused);
PauseSystem(true);
}
}

@ -164,7 +164,10 @@ void CommonHostInterface::PauseSystem(bool paused)
return;
System::SetState(paused ? System::State::Paused : System::State::Running);
if (!paused)
m_audio_stream->EmptyBuffers();
m_audio_stream->PauseOutput(paused);
OnSystemPaused(paused);
UpdateSpeedLimiterState();

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