ImGuiHoveredFlagsHoverFlagsForTooltipMouse;// Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using mouse.
ImGuiHoveredFlagsHoverFlagsForTooltipNav;// Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad.
floatScrollSmooth;// Smooth scrolling amount: 1.0f no smoothing. Anything above 1.0f will make the scroll delta more smooth.
ImGuiIDChildId;// ID of corresponding item in parent window (for navigation to return from child window to parent window)
ImGuiIDPopupId;// ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling)
ImVec2Scroll;
ImVec2Scroll;// Current Visible Scroll position
ImVec2ScrollExpected;// Current Expected Scroll position
ImVec2ScrollMax;
ImVec2ScrollTarget;// target scroll position. stored as cursor position with scrolling canceled out, so the highest point is always 0.0f. (FLT_MAX for no change)
ImVec2ScrollTargetCenterRatio;// 0.0f = scroll so that target position is at top, 0.5f = scroll so that target position is centered
HoverDelayNormal=0.40f;// Delay for IsItemHovered(ImGuiHoveredFlags_DelayNormal). "
HoverFlagsForTooltipMouse=ImGuiHoveredFlags_Stationary|ImGuiHoveredFlags_DelayShort|ImGuiHoveredFlags_AllowWhenDisabled;// Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using mouse.
HoverFlagsForTooltipNav=ImGuiHoveredFlags_NoSharedDelay|ImGuiHoveredFlags_DelayNormal|ImGuiHoveredFlags_AllowWhenDisabled;// Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad.
ScrollSmooth=1.0f;// Disabled by default. It's just immediate jump from ScrollExpected to the visual Scroll.
@ -7381,6 +7389,7 @@ TRANSLATE_NOOP("FullscreenUI", "Enables alignment and bus exceptions. Not needed
TRANSLATE_NOOP("FullscreenUI","Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles.");
TRANSLATE_NOOP("FullscreenUI","Enables an additional three controller slots on each port. Not supported in all games.");
TRANSLATE_NOOP("FullscreenUI","Enables more precise frame pacing at the cost of battery life.");
TRANSLATE_NOOP("FullscreenUI","Enables smooth scrolling of menus in Big Picture UI.");
TRANSLATE_NOOP("FullscreenUI","Enables the older, less accurate MDEC decoding routines. May be required for old replacement backgrounds to match/load.");
TRANSLATE_NOOP("FullscreenUI","Enables the replacement of background textures in supported games.");
TRANSLATE_NOOP("FullscreenUI","Encore Mode");
@ -7704,6 +7713,7 @@ TRANSLATE_NOOP("FullscreenUI", "Simulates the system ahead of time and rolls bac