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					@ -193,7 +193,7 @@ void Settings::Load(SettingsInterface& si)
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					  gpu_per_sample_shading = si.GetBoolValue("GPU", "PerSampleShading", false);
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					  gpu_per_sample_shading = si.GetBoolValue("GPU", "PerSampleShading", false);
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					  gpu_use_thread = si.GetBoolValue("GPU", "UseThread", true);
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					  gpu_use_thread = si.GetBoolValue("GPU", "UseThread", true);
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					  gpu_use_software_renderer_for_readbacks = si.GetBoolValue("GPU", "UseSoftwareRendererForReadbacks", false);
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					  gpu_use_software_renderer_for_readbacks = si.GetBoolValue("GPU", "UseSoftwareRendererForReadbacks", false);
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					  gpu_threaded_presentation = si.GetBoolValue("GPU", "ThreadedPresentation", true);
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					  gpu_threaded_presentation = si.GetBoolValue("GPU", "ThreadedPresentation", DEFAULT_THREADED_PRESENTATION);
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					  gpu_true_color = si.GetBoolValue("GPU", "TrueColor", true);
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					  gpu_true_color = si.GetBoolValue("GPU", "TrueColor", true);
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					  gpu_debanding = si.GetBoolValue("GPU", "Debanding", false);
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					  gpu_debanding = si.GetBoolValue("GPU", "Debanding", false);
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					  gpu_scaled_dithering = si.GetBoolValue("GPU", "ScaledDithering", true);
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					  gpu_scaled_dithering = si.GetBoolValue("GPU", "ScaledDithering", true);
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