FullscreenUI: Fix change disc hotkey again

pull/3744/head
Stenzek 2 months ago
parent bff1851909
commit 8056dc7057
No known key found for this signature in database

@ -897,6 +897,9 @@ void FullscreenUI::StartChangeDiscFromFile(bool return_to_game)
OpenFileSelector(FSUI_ICONVSTR(ICON_FA_COMPACT_DISC, "Select Disc Image"), false, std::move(callback),
GetDiscImageFilters(), std::string(Path::GetDirectory(VideoThread::GetGamePath())));
// This can come from the core thread without the menu, so need to to trigger run idle.
UpdateRunIdleState();
}
void FullscreenUI::BeginChangeDiscOnCoreThread(bool return_to_game)
@ -996,9 +999,7 @@ void FullscreenUI::BeginChangeDiscOnCoreThread(bool return_to_game)
}
}
VideoThread::RunOnThread([return_to_game]() {
StartChangeDiscFromFile(return_to_game);
});
VideoThread::RunOnThread([return_to_game]() { StartChangeDiscFromFile(return_to_game); });
}
void FullscreenUI::DoToggleAnalogMode()

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