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@ -894,9 +894,11 @@ const char* Settings::GetCPUFastmemModeDisplayName(CPUFastmemMode mode)
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return Host::TranslateToCString("CPUFastmemMode", s_cpu_fastmem_mode_display_names[static_cast<u8>(mode)]);
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}
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static constexpr auto s_gpu_renderer_names = make_array(
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static constexpr std::array<const char*, static_cast<u32>(GPURenderer::Count)> s_gpu_renderer_names = {{
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"Automatic",
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#ifdef _WIN32
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"D3D11", "D3D12",
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"D3D11",
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"D3D12",
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#endif
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#ifdef __APPLE__
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"Metal",
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@ -907,10 +909,13 @@ static constexpr auto s_gpu_renderer_names = make_array(
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#ifdef ENABLE_OPENGL
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"OpenGL",
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#endif
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"Software");
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static constexpr auto s_gpu_renderer_display_names = make_array(
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"Software",
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}};
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static constexpr std::array<const char*, static_cast<u32>(GPURenderer::Count)> s_gpu_renderer_display_names = {{
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TRANSLATE_NOOP("GPURenderer", "Automatic"),
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#ifdef _WIN32
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TRANSLATE_NOOP("GPURenderer", "Hardware (D3D11)"), TRANSLATE_NOOP("GPURenderer", "Hardware (D3D12)"),
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TRANSLATE_NOOP("GPURenderer", "Hardware (D3D11)"),
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TRANSLATE_NOOP("GPURenderer", "Hardware (D3D12)"),
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#endif
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#ifdef __APPLE__
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TRANSLATE_NOOP("GPURenderer", "Hardware (Metal)"),
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@ -921,7 +926,8 @@ static constexpr auto s_gpu_renderer_display_names = make_array(
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#ifdef ENABLE_OPENGL
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TRANSLATE_NOOP("GPURenderer", "Hardware (OpenGL)"),
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#endif
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TRANSLATE_NOOP("GPURenderer", "Software"));
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TRANSLATE_NOOP("GPURenderer", "Software"),
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}};
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std::optional<GPURenderer> Settings::ParseRendererName(const char* str)
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{
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@ -969,6 +975,7 @@ RenderAPI Settings::GetRenderAPIForRenderer(GPURenderer renderer)
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return RenderAPI::OpenGL;
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#endif
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case GPURenderer::Software:
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case GPURenderer::Automatic:
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default:
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return GPUDevice::GetPreferredAPI();
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}
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