mirror of https://github.com/stenzek/duckstation
CMake: Always build Qt interface
And drop the mini interface. Turns out the reason I wrote this in the first place was kinda redundant since the low spec machines can just run a lightweight Wayland compositor, and it's generally reliable through that anyhow.pull/3706/head
parent
fedd294bde
commit
7b50681fa7
@ -1,20 +0,0 @@
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add_executable(duckstation-mini
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mini_host.cpp
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)
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target_include_directories(duckstation-mini PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
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target_link_libraries(duckstation-mini PRIVATE core util common imgui scmversion SDL3::SDL3)
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add_core_resources(duckstation-mini)
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if(WIN32)
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target_sources(duckstation-mini PRIVATE
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duckstation-mini.manifest
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resource.h
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)
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# We want a Windows subsystem application not console.
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set_target_properties(duckstation-mini PROPERTIES
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WIN32_EXECUTABLE TRUE
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DEBUG_POSTFIX "-debug")
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endif()
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Binary file not shown.
Binary file not shown.
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Before Width: | Height: | Size: 111 KiB |
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<asmv3:application>
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<asmv3:windowsSettings>
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<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
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</asmv3:windowsSettings>
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</asmv3:application>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
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<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
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<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
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</application>
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</compatibility>
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</assembly>
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@ -1,110 +0,0 @@
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// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (Australia) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENA)
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_AUS
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#pragma code_page(1252)
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,0,0,1
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PRODUCTVERSION 1,0,0,1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "0c0904b0"
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BEGIN
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VALUE "CompanyName", "https://github.com/stenzek/duckstation"
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VALUE "FileDescription", "DuckStation PS1 Emulator"
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VALUE "FileVersion", "1.0.0.1"
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VALUE "InternalName", "duckstation-mini.exe"
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VALUE "LegalCopyright", "Copyright (C) 2020-2025 Stenzek and collaborators"
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VALUE "OriginalFilename", "duckstation-mini.exe"
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VALUE "ProductName", "DuckStation"
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VALUE "ProductVersion", "1.0.0.1"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0xc09, 1200
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END
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON "duckstation-mini.ico"
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#endif // English (Australia) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -1,18 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<Manifest Include="duckstation-mini.manifest" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="duckstation-mini.ico" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="duckstation-mini.rc" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="mini_host.cpp" />
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</ItemGroup>
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</Project>
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File diff suppressed because it is too large
Load Diff
@ -1,16 +0,0 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by duckstation-sdl.rc
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//
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#define IDI_ICON1 102
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 103
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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Reference in New Issue