FrontendCommon: Attempt two at hotkey translation

pull/927/head
Connor McLaughlin 5 years ago
parent d595d6b595
commit 7278f055cb

@ -184,6 +184,5 @@ protected:
};
#define TRANSLATABLE(context, str) str
#define TRANSLATABLE_NOOP(context, str)
extern HostInterface* g_host_interface;

@ -1540,46 +1540,46 @@ void CommonHostInterface::RegisterSaveStateHotkeys()
}
// Dummy strings for translation because we construct them in a loop.
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 1");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 2");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 3");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 4");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 5");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 6");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 7");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 8");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 9");
TRANSLATABLE_NOOP("Hotkeys", "Load Game State 10");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 1");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 2");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 3");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 4");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 5");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 6");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 7");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 8");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 9");
TRANSLATABLE_NOOP("Hotkeys", "Save Game State 10");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 1");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 2");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 3");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 4");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 5");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 6");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 7");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 8");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 9");
TRANSLATABLE_NOOP("Hotkeys", "Load Global State 10");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 1");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 2");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 3");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 4");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 5");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 6");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 7");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 8");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 9");
TRANSLATABLE_NOOP("Hotkeys", "Save Global State 10");
(void)TRANSLATABLE("Hotkeys", "Load Game State 1");
(void)TRANSLATABLE("Hotkeys", "Load Game State 2");
(void)TRANSLATABLE("Hotkeys", "Load Game State 3");
(void)TRANSLATABLE("Hotkeys", "Load Game State 4");
(void)TRANSLATABLE("Hotkeys", "Load Game State 5");
(void)TRANSLATABLE("Hotkeys", "Load Game State 6");
(void)TRANSLATABLE("Hotkeys", "Load Game State 7");
(void)TRANSLATABLE("Hotkeys", "Load Game State 8");
(void)TRANSLATABLE("Hotkeys", "Load Game State 9");
(void)TRANSLATABLE("Hotkeys", "Load Game State 10");
(void)TRANSLATABLE("Hotkeys", "Save Game State 1");
(void)TRANSLATABLE("Hotkeys", "Save Game State 2");
(void)TRANSLATABLE("Hotkeys", "Save Game State 3");
(void)TRANSLATABLE("Hotkeys", "Save Game State 4");
(void)TRANSLATABLE("Hotkeys", "Save Game State 5");
(void)TRANSLATABLE("Hotkeys", "Save Game State 6");
(void)TRANSLATABLE("Hotkeys", "Save Game State 7");
(void)TRANSLATABLE("Hotkeys", "Save Game State 8");
(void)TRANSLATABLE("Hotkeys", "Save Game State 9");
(void)TRANSLATABLE("Hotkeys", "Save Game State 10");
(void)TRANSLATABLE("Hotkeys", "Load Global State 1");
(void)TRANSLATABLE("Hotkeys", "Load Global State 2");
(void)TRANSLATABLE("Hotkeys", "Load Global State 3");
(void)TRANSLATABLE("Hotkeys", "Load Global State 4");
(void)TRANSLATABLE("Hotkeys", "Load Global State 5");
(void)TRANSLATABLE("Hotkeys", "Load Global State 6");
(void)TRANSLATABLE("Hotkeys", "Load Global State 7");
(void)TRANSLATABLE("Hotkeys", "Load Global State 8");
(void)TRANSLATABLE("Hotkeys", "Load Global State 9");
(void)TRANSLATABLE("Hotkeys", "Load Global State 10");
(void)TRANSLATABLE("Hotkeys", "Save Global State 1");
(void)TRANSLATABLE("Hotkeys", "Save Global State 2");
(void)TRANSLATABLE("Hotkeys", "Save Global State 3");
(void)TRANSLATABLE("Hotkeys", "Save Global State 4");
(void)TRANSLATABLE("Hotkeys", "Save Global State 5");
(void)TRANSLATABLE("Hotkeys", "Save Global State 6");
(void)TRANSLATABLE("Hotkeys", "Save Global State 7");
(void)TRANSLATABLE("Hotkeys", "Save Global State 8");
(void)TRANSLATABLE("Hotkeys", "Save Global State 9");
(void)TRANSLATABLE("Hotkeys", "Save Global State 10");
}
void CommonHostInterface::RegisterAudioHotkeys()

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