GPU: Pull page attributes from GPUSTAT if texturing is not enabled

pull/22/head
Connor McLaughlin 6 years ago
parent b7209eafb1
commit 7254d48835

@ -495,6 +495,10 @@ void GPU_HW::DispatchRenderCommand(RenderCommand rc, u32 num_vertices)
break; break;
} }
} }
else
{
m_render_state.SetFromPageAttribute(Truncate16(m_GPUSTAT.bits));
}
// has any state changed which requires a new batch? // has any state changed which requires a new batch?
const bool rc_transparency_enable = rc.IsTransparencyEnabled(); const bool rc_transparency_enable = rc.IsTransparencyEnabled();

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