|
|
|
|
@ -307,7 +307,6 @@ bool DisplayWidget::event(QEvent* event)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case QEvent::MouseButtonPress:
|
|
|
|
|
case QEvent::MouseButtonDblClick:
|
|
|
|
|
case QEvent::MouseButtonRelease:
|
|
|
|
|
{
|
|
|
|
|
if (!m_relative_mouse_enabled || !InputManager::IsUsingRawInput())
|
|
|
|
|
@ -316,9 +315,22 @@ bool DisplayWidget::event(QEvent* event)
|
|
|
|
|
emit windowMouseButtonEvent(static_cast<int>(button_index), event->type() != QEvent::MouseButtonRelease);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case QEvent::MouseButtonDblClick:
|
|
|
|
|
{
|
|
|
|
|
// since we don't get press and release events for double-click, we need to send both the down and up
|
|
|
|
|
// otherwise the second click in a double click won't be registered by the input system
|
|
|
|
|
if (!m_relative_mouse_enabled || !InputManager::IsUsingRawInput())
|
|
|
|
|
{
|
|
|
|
|
const u32 button_index = CountTrailingZeros(static_cast<u32>(static_cast<const QMouseEvent*>(event)->button()));
|
|
|
|
|
emit windowMouseButtonEvent(static_cast<int>(button_index), true);
|
|
|
|
|
emit windowMouseButtonEvent(static_cast<int>(button_index), false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// don't toggle fullscreen when we're bound.. that wouldn't end well.
|
|
|
|
|
if (event->type() == QEvent::MouseButtonDblClick &&
|
|
|
|
|
static_cast<const QMouseEvent*>(event)->button() == Qt::LeftButton && QtHost::IsSystemValid() &&
|
|
|
|
|
if (static_cast<const QMouseEvent*>(event)->button() == Qt::LeftButton && QtHost::IsSystemValid() &&
|
|
|
|
|
((!QtHost::IsSystemPaused() && !m_relative_mouse_enabled &&
|
|
|
|
|
!InputManager::HasAnyBindingsForKey(InputManager::MakePointerButtonKey(0, 0))) ||
|
|
|
|
|
(QtHost::IsSystemPaused() && !ImGuiManager::WantsMouseInput())) &&
|
|
|
|
|
|