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@ -675,7 +675,7 @@ bool HostDisplay::WriteScreenshotToFile(std::string filename, bool internal_reso
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u32 pixels_stride;
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u32 pixels_stride;
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GPUTexture::Format pixels_format;
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GPUTexture::Format pixels_format;
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if (!RenderScreenshot(width, height,
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if (!RenderScreenshot(width, height,
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Common::Rectangle<s32>::FromExtents(draw_top, draw_left, draw_width, draw_height), &pixels,
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Common::Rectangle<s32>::FromExtents(draw_left, draw_top, draw_width, draw_height), &pixels,
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&pixels_stride, &pixels_format))
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&pixels_stride, &pixels_format))
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{
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{
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Log_ErrorPrintf("Failed to render %ux%u screenshot", width, height);
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Log_ErrorPrintf("Failed to render %ux%u screenshot", width, height);
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