mirror of https://github.com/stenzek/duckstation
RegTest: Port to new host abstractions
parent
c9cba5e220
commit
5498ddfab7
@ -1,8 +1,7 @@
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add_executable(duckstation-regtest
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regtest_host_display.cpp
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regtest_host_display.h
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regtest_host_interface.cpp
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regtest_host_interface.h
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regtest_host.cpp
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)
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target_link_libraries(duckstation-regtest PRIVATE core common frontend-common scmversion)
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@ -1,11 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="regtest_host_interface.cpp" />
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<ClCompile Include="regtest_host.cpp" />
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<ClCompile Include="regtest_host_display.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="regtest_host_interface.h" />
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<ClInclude Include="regtest_host_display.h" />
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</ItemGroup>
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</Project>
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@ -0,0 +1,671 @@
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#include "common/assert.h"
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#include "common/crash_handler.h"
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#include "common/file_system.h"
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#include "common/log.h"
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#include "common/memory_settings_interface.h"
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#include "common/path.h"
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#include "common/string_util.h"
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#include "core/host.h"
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#include "core/host_display.h"
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#include "core/host_settings.h"
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#include "core/system.h"
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#include "frontend-common/common_host.h"
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#include "frontend-common/game_list.h"
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#include "frontend-common/input_manager.h"
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#include "regtest_host_display.h"
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#include "scmversion/scmversion.h"
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#include <csignal>
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#include <cstdio>
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Log_SetChannel(RegTestHost);
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#ifdef WITH_CHEEVOS
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#include "frontend-common/achievements.h"
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#endif
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namespace RegTestHost {
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static bool ParseCommandLineParameters(int argc, char* argv[], std::optional<SystemBootParameters>& autoboot);
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static void PrintCommandLineVersion();
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static void PrintCommandLineHelp(const char* progname);
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static bool InitializeConfig();
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static void InitializeEarlyConsole();
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static void HookSignals();
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static void SetAppRoot();
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static bool SetFolders();
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static std::string GetFrameDumpFilename(u32 frame);
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} // namespace RegTestHost
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static std::unique_ptr<MemorySettingsInterface> s_base_settings_interface;
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static u32 s_frames_to_run = 60 * 60;
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static u32 s_frame_dump_interval = 0;
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static std::string s_dump_base_directory;
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static std::string s_dump_game_directory;
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static GPURenderer s_renderer_to_use = GPURenderer::Software;
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bool RegTestHost::SetFolders()
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{
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std::string program_path(FileSystem::GetProgramPath());
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Log_InfoPrintf("Program Path: %s", program_path.c_str());
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EmuFolders::AppRoot = Path::Canonicalize(Path::GetDirectory(program_path));
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EmuFolders::DataRoot = EmuFolders::AppRoot;
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#ifndef __APPLE__
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// On Windows/Linux, these are in the binary directory.
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EmuFolders::Resources = Path::Combine(EmuFolders::AppRoot, "resources");
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#else
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// On macOS, this is in the bundle resources directory.
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EmuFolders::Resources = Path::Canonicalize(Path::Combine(EmuFolders::AppRoot, "../Resources"));
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#endif
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Log_DevPrintf("AppRoot Directory: %s", EmuFolders::AppRoot.c_str());
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Log_DevPrintf("DataRoot Directory: %s", EmuFolders::DataRoot.c_str());
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Log_DevPrintf("Resources Directory: %s", EmuFolders::Resources.c_str());
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// Write crash dumps to the data directory, since that'll be accessible for certain.
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CrashHandler::SetWriteDirectory(EmuFolders::DataRoot);
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// the resources directory should exist, bail out if not
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if (!FileSystem::DirectoryExists(EmuFolders::Resources.c_str()))
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{
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Log_ErrorPrintf("Error", "Resources directory is missing, your installation is incomplete.");
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return false;
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}
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return true;
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}
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bool RegTestHost::InitializeConfig()
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{
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SetFolders();
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s_base_settings_interface = std::make_unique<MemorySettingsInterface>();
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Host::Internal::SetBaseSettingsLayer(s_base_settings_interface.get());
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// default settings for runner
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SettingsInterface& si = *s_base_settings_interface.get();
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g_settings.Save(si);
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si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(GPURenderer::Software));
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si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(ControllerType::DigitalController));
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si.SetStringValue("Controller2", "Type", Settings::GetControllerTypeName(ControllerType::None));
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si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::NonPersistent));
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si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
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si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled));
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si.SetStringValue("Audio", "Backend", Settings::GetAudioBackendName(AudioBackend::Null));
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_VERBOSE));
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si.SetBoolValue("Logging", "LogToConsole", true);
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// disable all sources
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for (u32 i = 0; i < static_cast<u32>(InputSourceType::Count); i++)
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si.SetBoolValue("InputSources", InputManager::InputSourceToString(static_cast<InputSourceType>(i)), false);
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EmuFolders::LoadConfig(*s_base_settings_interface.get());
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EmuFolders::EnsureFoldersExist();
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return true;
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}
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void Host::ReportErrorAsync(const std::string_view& title, const std::string_view& message)
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{
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if (!title.empty() && !message.empty())
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{
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Log_ErrorPrintf("ReportErrorAsync: %.*s: %.*s", static_cast<int>(title.size()), title.data(),
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static_cast<int>(message.size()), message.data());
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}
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else if (!message.empty())
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{
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Log_ErrorPrintf("ReportErrorAsync: %.*s", static_cast<int>(message.size()), message.data());
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}
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}
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bool Host::ConfirmMessage(const std::string_view& title, const std::string_view& message)
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{
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if (!title.empty() && !message.empty())
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{
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Log_ErrorPrintf("ConfirmMessage: %.*s: %.*s", static_cast<int>(title.size()), title.data(),
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static_cast<int>(message.size()), message.data());
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}
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else if (!message.empty())
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{
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Log_ErrorPrintf("ConfirmMessage: %.*s", static_cast<int>(message.size()), message.data());
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}
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return true;
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}
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void Host::ReportDebuggerMessage(const std::string_view& message)
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{
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Log_ErrorPrintf("ReportDebuggerMessage: %.*s", static_cast<int>(message.size()), message.data());
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}
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TinyString Host::TranslateString(const char* context, const char* str, const char* disambiguation, int n)
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{
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return str;
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}
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std::string Host::TranslateStdString(const char* context, const char* str, const char* disambiguation, int n)
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{
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return str;
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}
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void Host::LoadSettings(SettingsInterface& si, std::unique_lock<std::mutex>& lock)
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{
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CommonHost::LoadSettings(si, lock);
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}
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void Host::CheckForSettingsChanges(const Settings& old_settings)
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{
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CommonHost::CheckForSettingsChanges(old_settings);
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}
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void Host::CommitBaseSettingChanges()
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{
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// noop, in memory
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}
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std::optional<std::vector<u8>> Host::ReadResourceFile(const char* filename)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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std::optional<std::vector<u8>> ret(FileSystem::ReadBinaryFile(path.c_str()));
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if (!ret.has_value())
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Log_ErrorPrintf("Failed to read resource file '%s'", filename);
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return ret;
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}
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std::optional<std::string> Host::ReadResourceFileToString(const char* filename)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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std::optional<std::string> ret(FileSystem::ReadFileToString(path.c_str()));
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if (!ret.has_value())
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Log_ErrorPrintf("Failed to read resource file to string '%s'", filename);
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return ret;
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}
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std::optional<std::time_t> Host::GetResourceFileTimestamp(const char* filename)
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{
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const std::string path(Path::Combine(EmuFolders::Resources, filename));
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FILESYSTEM_STAT_DATA sd;
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if (!FileSystem::StatFile(path.c_str(), &sd))
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{
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Log_ErrorPrintf("Failed to stat resource file '%s'", filename);
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return std::nullopt;
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}
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return sd.ModificationTime;
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}
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void Host::OnSystemStarting()
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{
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//
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}
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void Host::OnSystemStarted()
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{
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//
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}
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void Host::OnSystemDestroyed()
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{
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//
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}
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void Host::OnSystemPaused()
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{
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//
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}
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void Host::OnSystemResumed()
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{
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//
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}
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void Host::OnPerformanceCountersUpdated()
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{
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//
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}
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void Host::OnGameChanged(const std::string& disc_path, const std::string& game_serial, const std::string& game_name)
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{
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Log_InfoPrintf("Disc Path: %s", disc_path.c_str());
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Log_InfoPrintf("Game Serial: %s", game_serial.c_str());
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Log_InfoPrintf("Game Name: %s", game_name.c_str());
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if (!s_dump_base_directory.empty())
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{
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s_dump_game_directory = Path::Combine(s_dump_base_directory, game_name);
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if (!FileSystem::DirectoryExists(s_dump_game_directory.c_str()))
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{
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Log_InfoPrintf("Creating directory '%s'...", s_dump_game_directory.c_str());
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if (!FileSystem::CreateDirectory(s_dump_game_directory.c_str(), false))
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Panic("Failed to create dump directory.");
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}
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Log_InfoPrintf("Dumping frames to '%s'...", s_dump_game_directory.c_str());
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}
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}
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void Host::PumpMessagesOnCPUThread()
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{
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//
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}
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void Host::RunOnCPUThread(std::function<void()> function, bool block /* = false */)
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{
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// only one thread in this version...
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function();
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}
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void Host::RequestResizeHostDisplay(s32 width, s32 height)
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{
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//
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}
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void Host::RequestExit(bool save_state_if_running)
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{
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//
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}
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void Host::RequestSystemShutdown(bool allow_confirm, bool save_state)
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{
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//
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}
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bool Host::IsFullscreen()
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{
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return false;
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}
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void Host::SetFullscreen(bool enabled)
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{
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//
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}
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bool Host::AcquireHostDisplay(RenderAPI api)
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{
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g_host_display = std::make_unique<RegTestHostDisplay>();
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return true;
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}
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void Host::ReleaseHostDisplay()
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{
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g_host_display.reset();
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}
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void Host::RenderDisplay(bool skip_present)
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{
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const u32 frame = System::GetFrameNumber();
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if (s_frame_dump_interval > 0 && (s_frame_dump_interval == 1 || (frame % s_frame_dump_interval) == 0))
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{
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std::string dump_filename(RegTestHost::GetFrameDumpFilename(frame));
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g_host_display->WriteDisplayTextureToFile(std::move(dump_filename));
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}
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}
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void Host::InvalidateDisplay()
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{
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//
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}
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void Host::OpenURL(const std::string_view& url)
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{
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//
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}
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bool Host::CopyTextToClipboard(const std::string_view& text)
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{
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return false;
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}
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void Host::SetMouseMode(bool relative, bool hide_cursor)
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{
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//
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}
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#ifdef WITH_CHEEVOS
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void Host::OnAchievementsRefreshed()
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{
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// noop
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}
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#endif
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std::optional<u32> InputManager::ConvertHostKeyboardStringToCode(const std::string_view& str)
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{
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return std::nullopt;
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}
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std::optional<std::string> InputManager::ConvertHostKeyboardCodeToString(u32 code)
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{
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return std::nullopt;
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}
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void Host::OnInputDeviceConnected(const std::string_view& identifier, const std::string_view& device_name)
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{
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// noop
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}
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void Host::OnInputDeviceDisconnected(const std::string_view& identifier)
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{
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// noop
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}
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void* Host::GetTopLevelWindowHandle()
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{
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return nullptr;
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}
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void Host::RefreshGameListAsync(bool invalidate_cache)
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{
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// noop
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}
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void Host::CancelGameListRefresh()
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{
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// noop
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}
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BEGIN_HOTKEY_LIST(g_host_hotkeys)
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END_HOTKEY_LIST()
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#if 0
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void RegTestHostInterface::InitializeSettings()
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{
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SettingsInterface& si = m_settings_interface;
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HostInterface::SetDefaultSettings(si);
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// Set the settings we need for testing.
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si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(s_renderer_to_use));
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si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(ControllerType::DigitalController));
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si.SetStringValue("Controller2", "Type", Settings::GetControllerTypeName(ControllerType::None));
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si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::NonPersistent));
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si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
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si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled));
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si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_DEV));
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si.SetBoolValue("Logging", "LogToConsole", true);
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HostInterface::LoadSettings(si);
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}
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bool RegTestHostInterface::AcquireHostDisplay()
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{
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switch (g_settings.gpu_renderer)
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{
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#ifdef _WIN32
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case GPURenderer::HardwareD3D11:
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m_display = std::make_unique<FrontendCommon::D3D11HostDisplay>();
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break;
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case GPURenderer::HardwareD3D12:
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m_display = std::make_unique<FrontendCommon::D3D12HostDisplay>();
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break;
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#endif
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case GPURenderer::HardwareOpenGL:
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m_display = std::make_unique<FrontendCommon::OpenGLHostDisplay>();
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break;
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case GPURenderer::HardwareVulkan:
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m_display = std::make_unique<FrontendCommon::VulkanHostDisplay>();
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break;
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case GPURenderer::Software:
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default:
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m_display = std::make_unique<RegTestHostDisplay>();
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break;
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}
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WindowInfo wi;
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wi.type = WindowInfo::Type::Surfaceless;
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wi.surface_width = 640;
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wi.surface_height = 480;
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if (!m_display->CreateRenderDevice(wi, std::string_view(), false, false))
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{
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Log_ErrorPrintf("Failed to create render device");
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m_display.reset();
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return false;
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}
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if (!m_display->InitializeRenderDevice(std::string_view(), false, false))
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{
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Log_ErrorPrintf("Failed to initialize render device");
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m_display->DestroyRenderDevice();
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m_display.reset();
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return false;
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}
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return true;
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}
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void RegTestHostInterface::ReleaseHostDisplay()
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{
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if (!m_display)
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return;
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m_display->DestroyRenderDevice();
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m_display.reset();
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}
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#endif
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static void SignalHandler(int signal)
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{
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std::signal(signal, SIG_DFL);
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// MacOS is missing std::quick_exit() despite it being C++11...
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#ifndef __APPLE__
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std::quick_exit(1);
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#else
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_Exit(1);
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#endif
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}
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void RegTestHost::HookSignals()
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{
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std::signal(SIGINT, SignalHandler);
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std::signal(SIGTERM, SignalHandler);
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}
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void RegTestHost::InitializeEarlyConsole()
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{
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const bool was_console_enabled = Log::IsConsoleOutputEnabled();
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if (!was_console_enabled)
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Log::SetConsoleOutputParams(true);
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}
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void RegTestHost::PrintCommandLineVersion()
|
||||
{
|
||||
InitializeEarlyConsole();
|
||||
std::fprintf(stderr, "DuckStation Regression Test Runner Version %s (%s)\n", g_scm_tag_str, g_scm_branch_str);
|
||||
std::fprintf(stderr, "https://github.com/stenzek/duckstation\n");
|
||||
std::fprintf(stderr, "\n");
|
||||
}
|
||||
|
||||
void RegTestHost::PrintCommandLineHelp(const char* progname)
|
||||
{
|
||||
InitializeEarlyConsole();
|
||||
PrintCommandLineVersion();
|
||||
std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
|
||||
std::fprintf(stderr, "\n");
|
||||
std::fprintf(stderr, " -help: Displays this information and exits.\n");
|
||||
std::fprintf(stderr, " -version: Displays version information and exits.\n");
|
||||
std::fprintf(stderr, " -dumpdir: Set frame dump base directory (will be dumped to basedir/gametitle).\n");
|
||||
std::fprintf(stderr, " -dumpinterval: Dumps every N frames.\n");
|
||||
std::fprintf(stderr, " -frames: Sets the number of frames to execute.\n");
|
||||
std::fprintf(stderr, " -log <level>: Sets the log level. Defaults to verbose.\n");
|
||||
std::fprintf(stderr, " -renderer <renderer>: Sets the graphics renderer. Default to software.\n");
|
||||
std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
|
||||
" parameters make up the filename. Use when the filename contains\n"
|
||||
" spaces or starts with a dash.\n");
|
||||
std::fprintf(stderr, "\n");
|
||||
}
|
||||
|
||||
static std::optional<SystemBootParameters>& AutoBoot(std::optional<SystemBootParameters>& autoboot)
|
||||
{
|
||||
if (!autoboot)
|
||||
autoboot.emplace();
|
||||
|
||||
return autoboot;
|
||||
}
|
||||
|
||||
bool RegTestHost::ParseCommandLineParameters(int argc, char* argv[], std::optional<SystemBootParameters>& autoboot)
|
||||
{
|
||||
bool no_more_args = false;
|
||||
for (int i = 1; i < argc; i++)
|
||||
{
|
||||
if (!no_more_args)
|
||||
{
|
||||
#define CHECK_ARG(str) !std::strcmp(argv[i], str)
|
||||
#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
|
||||
|
||||
if (CHECK_ARG("-help"))
|
||||
{
|
||||
PrintCommandLineHelp(argv[0]);
|
||||
return false;
|
||||
}
|
||||
else if (CHECK_ARG("-version"))
|
||||
{
|
||||
PrintCommandLineVersion();
|
||||
return false;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-dumpdir"))
|
||||
{
|
||||
s_dump_base_directory = argv[++i];
|
||||
if (s_dump_base_directory.empty())
|
||||
{
|
||||
Log_ErrorPrintf("Invalid dump directory specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-dumpinterval"))
|
||||
{
|
||||
s_frame_dump_interval = StringUtil::FromChars<u32>(argv[++i]).value_or(0);
|
||||
if (s_frames_to_run <= 0)
|
||||
{
|
||||
Log_ErrorPrintf("Invalid dump interval specified: %s", argv[i]);
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-frames"))
|
||||
{
|
||||
s_frames_to_run = StringUtil::FromChars<u32>(argv[++i]).value_or(0);
|
||||
if (s_frames_to_run == 0)
|
||||
{
|
||||
Log_ErrorPrintf("Invalid frame count specified: %s", argv[i]);
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-log"))
|
||||
{
|
||||
std::optional<LOGLEVEL> level = Settings::ParseLogLevelName(argv[++i]);
|
||||
if (!level.has_value())
|
||||
{
|
||||
Log_ErrorPrintf("Invalid log level specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
Log::SetConsoleOutputParams(true, nullptr, level.value());
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-renderer"))
|
||||
{
|
||||
std::optional<GPURenderer> renderer = Settings::ParseRendererName(argv[++i]);
|
||||
if (!renderer.has_value())
|
||||
{
|
||||
Log_ErrorPrintf("Invalid renderer specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
s_base_settings_interface->SetStringValue("GPU", "Renderer", Settings::GetRendererName(renderer.value()));
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG("--"))
|
||||
{
|
||||
no_more_args = true;
|
||||
continue;
|
||||
}
|
||||
else if (argv[i][0] == '-')
|
||||
{
|
||||
Log_ErrorPrintf("Unknown parameter: '%s'", argv[i]);
|
||||
return false;
|
||||
}
|
||||
|
||||
#undef CHECK_ARG
|
||||
#undef CHECK_ARG_PARAM
|
||||
}
|
||||
|
||||
if (autoboot && !autoboot->filename.empty())
|
||||
autoboot->filename += ' ';
|
||||
AutoBoot(autoboot)->filename += argv[i];
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string RegTestHost::GetFrameDumpFilename(u32 frame)
|
||||
{
|
||||
return Path::Combine(s_dump_game_directory, fmt::format("frame_{:05d}.png", frame));
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
RegTestHost::InitializeEarlyConsole();
|
||||
|
||||
if (!RegTestHost::InitializeConfig())
|
||||
return EXIT_FAILURE;
|
||||
|
||||
std::optional<SystemBootParameters> autoboot;
|
||||
if (!RegTestHost::ParseCommandLineParameters(argc, argv, autoboot))
|
||||
return EXIT_FAILURE;
|
||||
|
||||
if (!autoboot || autoboot->filename.empty())
|
||||
{
|
||||
Log_ErrorPrintf("No boot path specified.");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
RegTestHost::HookSignals();
|
||||
|
||||
int result = -1;
|
||||
Log_InfoPrintf("Trying to boot '%s'...", autoboot->filename.c_str());
|
||||
if (!System::BootSystem(std::move(autoboot.value())))
|
||||
{
|
||||
Log_ErrorPrintf("Failed to boot system.");
|
||||
goto cleanup;
|
||||
}
|
||||
|
||||
if (s_frame_dump_interval > 0)
|
||||
{
|
||||
if (s_dump_base_directory.empty())
|
||||
{
|
||||
Log_ErrorPrint("Dump directory not specified.");
|
||||
goto cleanup;
|
||||
}
|
||||
|
||||
Log_InfoPrintf("Dumping every %dth frame to '%s'.", s_frame_dump_interval, s_dump_base_directory.c_str());
|
||||
}
|
||||
|
||||
Log_InfoPrintf("Running for %d frames...", s_frames_to_run);
|
||||
|
||||
for (u32 frame = 0; frame < s_frames_to_run; frame++)
|
||||
{
|
||||
System::RunFrame();
|
||||
Host::RenderDisplay(false);
|
||||
System::UpdatePerformanceCounters();
|
||||
}
|
||||
|
||||
Log_InfoPrintf("All done, shutting down system.");
|
||||
System::ShutdownSystem(false);
|
||||
|
||||
Log_InfoPrintf("Exiting with success.");
|
||||
result = 0;
|
||||
|
||||
cleanup:
|
||||
return result;
|
||||
}
|
||||
@ -1,530 +0,0 @@
|
||||
#include "regtest_host_interface.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/byte_stream.h"
|
||||
#include "common/file_system.h"
|
||||
#include "common/log.h"
|
||||
#include "common/path.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/system.h"
|
||||
#include "frontend-common/game_database.h"
|
||||
#include "frontend-common/game_settings.h"
|
||||
#include "regtest_host_display.h"
|
||||
#include "scmversion/scmversion.h"
|
||||
#include "util/audio_stream.h"
|
||||
#include <cstdio>
|
||||
Log_SetChannel(RegTestHostInterface);
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "frontend-common/d3d11_host_display.h"
|
||||
#include "frontend-common/d3d12_host_display.h"
|
||||
#endif
|
||||
|
||||
#include "frontend-common/opengl_host_display.h"
|
||||
#include "frontend-common/vulkan_host_display.h"
|
||||
|
||||
static int s_frames_to_run = 60 * 60;
|
||||
static int s_frame_dump_interval = 0;
|
||||
static std::shared_ptr<SystemBootParameters> s_boot_parameters;
|
||||
static std::string s_dump_base_directory;
|
||||
static std::string s_dump_game_directory;
|
||||
static GPURenderer s_renderer_to_use = GPURenderer::Software;
|
||||
static GameSettings::Database s_game_settings_db;
|
||||
static GameDatabase s_game_database;
|
||||
|
||||
RegTestHostInterface::RegTestHostInterface() = default;
|
||||
|
||||
RegTestHostInterface::~RegTestHostInterface() = default;
|
||||
|
||||
bool RegTestHostInterface::Initialize()
|
||||
{
|
||||
if (!HostInterface::Initialize())
|
||||
return false;
|
||||
|
||||
SetUserDirectoryToProgramDirectory();
|
||||
s_game_database.Load();
|
||||
LoadGameSettingsDatabase();
|
||||
InitializeSettings();
|
||||
return true;
|
||||
}
|
||||
|
||||
void RegTestHostInterface::Shutdown()
|
||||
{
|
||||
HostInterface::Shutdown();
|
||||
}
|
||||
|
||||
void RegTestHostInterface::ReportError(const char* message)
|
||||
{
|
||||
Log_ErrorPrintf("Error: %s", message);
|
||||
}
|
||||
|
||||
void RegTestHostInterface::ReportMessage(const char* message)
|
||||
{
|
||||
Log_InfoPrintf("Info: %s", message);
|
||||
}
|
||||
|
||||
void RegTestHostInterface::ReportDebuggerMessage(const char* message)
|
||||
{
|
||||
Log_DevPrintf("Debugger: %s", message);
|
||||
}
|
||||
|
||||
bool RegTestHostInterface::ConfirmMessage(const char* message)
|
||||
{
|
||||
Log_InfoPrintf("Confirm: %s", message);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RegTestHostInterface::AddOSDMessage(std::string message, float duration /*= 2.0f*/)
|
||||
{
|
||||
Log_InfoPrintf("OSD: %s", message.c_str());
|
||||
}
|
||||
|
||||
void RegTestHostInterface::AddKeyedOSDMessage(std::string key, std::string message, float duration /* = 2.0f */)
|
||||
{
|
||||
Log_InfoPrintf("OSD: %s", message.c_str());
|
||||
}
|
||||
|
||||
void RegTestHostInterface::RemoveKeyedOSDMessage(std::string key) {}
|
||||
|
||||
void RegTestHostInterface::DisplayLoadingScreen(const char* message, int progress_min /*= -1*/,
|
||||
int progress_max /*= -1*/, int progress_value /*= -1*/)
|
||||
{
|
||||
Log_InfoPrintf("Loading: %s (%d / %d)", message, progress_value + progress_min, progress_max);
|
||||
}
|
||||
|
||||
void RegTestHostInterface::GetGameInfo(const char* path, CDImage* image, std::string* code, std::string* title)
|
||||
{
|
||||
if (image)
|
||||
{
|
||||
GameDatabaseEntry database_entry;
|
||||
if (s_game_database.GetEntryForDisc(image, &database_entry))
|
||||
{
|
||||
*code = std::move(database_entry.serial);
|
||||
*title = std::move(database_entry.title);
|
||||
return;
|
||||
}
|
||||
|
||||
*code = System::GetGameIdFromImage(image, true);
|
||||
}
|
||||
|
||||
*title = Path::GetFileTitle(path);
|
||||
}
|
||||
|
||||
void RegTestHostInterface::OnRunningGameChanged(const std::string& path, CDImage* image, const std::string& game_code,
|
||||
const std::string& game_title)
|
||||
{
|
||||
Log_InfoPrintf("Game Path: %s", path.c_str());
|
||||
Log_InfoPrintf("Game Code: %s", game_code.c_str());
|
||||
Log_InfoPrintf("Game Title: %s", game_title.c_str());
|
||||
|
||||
if (!s_dump_base_directory.empty())
|
||||
{
|
||||
s_dump_game_directory = StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "%s",
|
||||
s_dump_base_directory.c_str(), game_title.c_str());
|
||||
|
||||
if (!FileSystem::DirectoryExists(s_dump_game_directory.c_str()))
|
||||
{
|
||||
Log_InfoPrintf("Creating directory '%s'...", s_dump_game_directory.c_str());
|
||||
if (!FileSystem::CreateDirectory(s_dump_game_directory.c_str(), false))
|
||||
Panic("Failed to create dump directory.");
|
||||
}
|
||||
|
||||
Log_InfoPrintf("Dumping frames to '%s'...", s_dump_game_directory.c_str());
|
||||
}
|
||||
|
||||
UpdateSettings();
|
||||
}
|
||||
|
||||
void RegTestHostInterface::OnSystemPerformanceCountersUpdated() {}
|
||||
|
||||
void RegTestHostInterface::OnDisplayInvalidated() {}
|
||||
|
||||
void RegTestHostInterface::OnAchievementsRefreshed() {}
|
||||
|
||||
std::string RegTestHostInterface::GetStringSettingValue(const char* section, const char* key,
|
||||
const char* default_value /*= ""*/)
|
||||
{
|
||||
return m_settings_interface.GetStringValue(section, key, default_value);
|
||||
}
|
||||
|
||||
bool RegTestHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /*= false*/)
|
||||
{
|
||||
return m_settings_interface.GetBoolValue(section, key, default_value);
|
||||
}
|
||||
|
||||
int RegTestHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /*= 0*/)
|
||||
{
|
||||
return m_settings_interface.GetIntValue(section, key, default_value);
|
||||
}
|
||||
|
||||
float RegTestHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /*= 0.0f*/)
|
||||
{
|
||||
return m_settings_interface.GetFloatValue(section, key, default_value);
|
||||
}
|
||||
|
||||
std::vector<std::string> RegTestHostInterface::GetSettingStringList(const char* section, const char* key)
|
||||
{
|
||||
return m_settings_interface.GetStringList(section, key);
|
||||
}
|
||||
|
||||
SettingsInterface* RegTestHostInterface::GetSettingsInterface()
|
||||
{
|
||||
return &m_settings_interface;
|
||||
}
|
||||
|
||||
std::lock_guard<std::recursive_mutex> RegTestHostInterface::GetSettingsLock()
|
||||
{
|
||||
return std::lock_guard<std::recursive_mutex>(m_settings_mutex);
|
||||
}
|
||||
|
||||
void RegTestHostInterface::UpdateSettings()
|
||||
{
|
||||
SettingsInterface& si = m_settings_interface;
|
||||
HostInterface::LoadSettings(si);
|
||||
|
||||
const std::string& serial = System::GetRunningSerial();
|
||||
if (!serial.empty())
|
||||
{
|
||||
const GameSettings::Entry* entry = s_game_settings_db.GetEntry(serial);
|
||||
if (entry)
|
||||
{
|
||||
Log_InfoPrintf("Applying game settings for '%s'", serial.c_str());
|
||||
entry->ApplySettings(true);
|
||||
}
|
||||
}
|
||||
|
||||
HostInterface::FixIncompatibleSettings(true);
|
||||
}
|
||||
|
||||
void RegTestHostInterface::LoadGameSettingsDatabase()
|
||||
{
|
||||
const char* path = "database" FS_OSPATH_SEPARATOR_STR "gamesettings.ini";
|
||||
std::unique_ptr<ByteStream> stream = OpenPackageFile(path, BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED);
|
||||
if (!stream)
|
||||
{
|
||||
Log_ErrorPrintf("Failed to open game settings database from '%s'. This could cause compatibility issues.", path);
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string data(ByteStream::ReadStreamToString(stream.get()));
|
||||
if (data.empty() || !s_game_settings_db.Load(data))
|
||||
{
|
||||
Log_ErrorPrintf("Failed to load game settings database from '%s'. This could cause compatibility issues.", path);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void RegTestHostInterface::InitializeSettings()
|
||||
{
|
||||
SettingsInterface& si = m_settings_interface;
|
||||
HostInterface::SetDefaultSettings(si);
|
||||
|
||||
// Set the settings we need for testing.
|
||||
si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(s_renderer_to_use));
|
||||
si.SetStringValue("Controller1", "Type", Settings::GetControllerTypeName(ControllerType::DigitalController));
|
||||
si.SetStringValue("Controller2", "Type", Settings::GetControllerTypeName(ControllerType::None));
|
||||
si.SetStringValue("MemoryCards", "Card1Type", Settings::GetMemoryCardTypeName(MemoryCardType::NonPersistent));
|
||||
si.SetStringValue("MemoryCards", "Card2Type", Settings::GetMemoryCardTypeName(MemoryCardType::None));
|
||||
si.SetStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(MultitapMode::Disabled));
|
||||
si.SetStringValue("Logging", "LogLevel", Settings::GetLogLevelName(LOGLEVEL_DEV));
|
||||
si.SetBoolValue("Logging", "LogToConsole", true);
|
||||
|
||||
HostInterface::LoadSettings(si);
|
||||
}
|
||||
|
||||
std::string RegTestHostInterface::GetBIOSDirectory()
|
||||
{
|
||||
return GetUserDirectoryRelativePath("bios");
|
||||
}
|
||||
|
||||
std::unique_ptr<ByteStream> RegTestHostInterface::OpenPackageFile(const char* path, u32 flags)
|
||||
{
|
||||
std::string full_path(GetProgramDirectoryRelativePath("%s", path));
|
||||
return ByteStream::OpenFile(full_path.c_str(), flags);
|
||||
}
|
||||
|
||||
bool RegTestHostInterface::AcquireHostDisplay()
|
||||
{
|
||||
switch (g_settings.gpu_renderer)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
case GPURenderer::HardwareD3D11:
|
||||
m_display = std::make_unique<FrontendCommon::D3D11HostDisplay>();
|
||||
break;
|
||||
|
||||
case GPURenderer::HardwareD3D12:
|
||||
m_display = std::make_unique<FrontendCommon::D3D12HostDisplay>();
|
||||
break;
|
||||
#endif
|
||||
|
||||
case GPURenderer::HardwareOpenGL:
|
||||
m_display = std::make_unique<FrontendCommon::OpenGLHostDisplay>();
|
||||
break;
|
||||
|
||||
case GPURenderer::HardwareVulkan:
|
||||
m_display = std::make_unique<FrontendCommon::VulkanHostDisplay>();
|
||||
break;
|
||||
|
||||
case GPURenderer::Software:
|
||||
default:
|
||||
m_display = std::make_unique<RegTestHostDisplay>();
|
||||
break;
|
||||
}
|
||||
|
||||
WindowInfo wi;
|
||||
wi.type = WindowInfo::Type::Surfaceless;
|
||||
wi.surface_width = 640;
|
||||
wi.surface_height = 480;
|
||||
if (!m_display->CreateRenderDevice(wi, std::string_view(), false, false))
|
||||
{
|
||||
Log_ErrorPrintf("Failed to create render device");
|
||||
m_display.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_display->InitializeRenderDevice(std::string_view(), false, false))
|
||||
{
|
||||
Log_ErrorPrintf("Failed to initialize render device");
|
||||
m_display->DestroyRenderDevice();
|
||||
m_display.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RegTestHostInterface::ReleaseHostDisplay()
|
||||
{
|
||||
if (!m_display)
|
||||
return;
|
||||
|
||||
m_display->DestroyRenderDevice();
|
||||
m_display.reset();
|
||||
}
|
||||
|
||||
std::unique_ptr<AudioStream> RegTestHostInterface::CreateAudioStream(AudioBackend backend)
|
||||
{
|
||||
return AudioStream::CreateNullAudioStream();
|
||||
}
|
||||
|
||||
void RegTestHostInterface::OnSystemCreated() {}
|
||||
|
||||
void RegTestHostInterface::OnSystemPaused(bool paused) {}
|
||||
|
||||
void RegTestHostInterface::OnSystemDestroyed() {}
|
||||
|
||||
void RegTestHostInterface::OnControllerTypeChanged(u32 slot) {}
|
||||
|
||||
void RegTestHostInterface::SetMouseMode(bool relative, bool hide_cursor) {}
|
||||
|
||||
static void PrintCommandLineVersion()
|
||||
{
|
||||
const bool was_console_enabled = Log::IsConsoleOutputEnabled();
|
||||
if (!was_console_enabled)
|
||||
Log::SetConsoleOutputParams(true);
|
||||
|
||||
std::fprintf(stderr, "DuckStation Regression Test Runner Version %s (%s)\n", g_scm_tag_str, g_scm_branch_str);
|
||||
std::fprintf(stderr, "https://github.com/stenzek/duckstation\n");
|
||||
std::fprintf(stderr, "\n");
|
||||
|
||||
if (!was_console_enabled)
|
||||
Log::SetConsoleOutputParams(false);
|
||||
}
|
||||
|
||||
static void PrintCommandLineHelp(const char* progname)
|
||||
{
|
||||
const bool was_console_enabled = Log::IsConsoleOutputEnabled();
|
||||
if (!was_console_enabled)
|
||||
Log::SetConsoleOutputParams(true);
|
||||
|
||||
PrintCommandLineVersion();
|
||||
std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
|
||||
std::fprintf(stderr, "\n");
|
||||
std::fprintf(stderr, " -help: Displays this information and exits.\n");
|
||||
std::fprintf(stderr, " -version: Displays version information and exits.\n");
|
||||
std::fprintf(stderr, " -dumpdir: Set frame dump base directory (will be dumped to basedir/gametitle).\n");
|
||||
std::fprintf(stderr, " -dumpinterval: Dumps every N frames.\n");
|
||||
std::fprintf(stderr, " -frames: Sets the number of frames to execute.\n");
|
||||
std::fprintf(stderr, " -log <level>: Sets the log level. Defaults to verbose.\n");
|
||||
std::fprintf(stderr, " -renderer <renderer>: Sets the graphics renderer. Default to software.\n");
|
||||
std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
|
||||
" parameters make up the filename. Use when the filename contains\n"
|
||||
" spaces or starts with a dash.\n");
|
||||
std::fprintf(stderr, "\n");
|
||||
|
||||
if (!was_console_enabled)
|
||||
Log::SetConsoleOutputParams(false);
|
||||
}
|
||||
|
||||
static bool ParseCommandLineArgs(int argc, char* argv[])
|
||||
{
|
||||
s_boot_parameters = std::make_shared<SystemBootParameters>();
|
||||
|
||||
bool no_more_args = false;
|
||||
for (int i = 1; i < argc; i++)
|
||||
{
|
||||
if (!no_more_args)
|
||||
{
|
||||
#define CHECK_ARG(str) !std::strcmp(argv[i], str)
|
||||
#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
|
||||
|
||||
if (CHECK_ARG("-help"))
|
||||
{
|
||||
PrintCommandLineHelp(argv[0]);
|
||||
return false;
|
||||
}
|
||||
else if (CHECK_ARG("-version"))
|
||||
{
|
||||
PrintCommandLineVersion();
|
||||
return false;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-dumpdir"))
|
||||
{
|
||||
s_dump_base_directory = argv[++i];
|
||||
if (s_dump_base_directory.empty())
|
||||
{
|
||||
Log_ErrorPrintf("Invalid dump directory specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-dumpinterval"))
|
||||
{
|
||||
s_frame_dump_interval = StringUtil::FromChars<int>(argv[++i]).value_or(0);
|
||||
if (s_frames_to_run <= 0)
|
||||
{
|
||||
Log_ErrorPrintf("Invalid dump interval specified: -1", s_frame_dump_interval);
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-frames"))
|
||||
{
|
||||
s_frames_to_run = StringUtil::FromChars<int>(argv[++i]).value_or(-1);
|
||||
if (s_frames_to_run <= 0)
|
||||
{
|
||||
Log_ErrorPrintf("Invalid frame count specified: %d", s_frames_to_run);
|
||||
return false;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-log"))
|
||||
{
|
||||
std::optional<LOGLEVEL> level = Settings::ParseLogLevelName(argv[++i]);
|
||||
if (!level.has_value())
|
||||
{
|
||||
Log_ErrorPrintf("Invalid log level specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
Log::SetConsoleOutputParams(true, nullptr, level.value());
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG_PARAM("-renderer"))
|
||||
{
|
||||
std::optional<GPURenderer> renderer = Settings::ParseRendererName(argv[++i]);
|
||||
if (!renderer.has_value())
|
||||
{
|
||||
Log_ErrorPrintf("Invalid renderer specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
s_renderer_to_use = renderer.value();
|
||||
continue;
|
||||
}
|
||||
else if (CHECK_ARG("--"))
|
||||
{
|
||||
no_more_args = true;
|
||||
continue;
|
||||
}
|
||||
else if (argv[i][0] == '-')
|
||||
{
|
||||
Log_ErrorPrintf("Unknown parameter: '%s'", argv[i]);
|
||||
return false;
|
||||
}
|
||||
|
||||
#undef CHECK_ARG
|
||||
#undef CHECK_ARG_PARAM
|
||||
}
|
||||
|
||||
if (!s_boot_parameters->filename.empty())
|
||||
s_boot_parameters->filename += ' ';
|
||||
s_boot_parameters->filename += argv[i];
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static std::string GetFrameDumpFilename(int frame)
|
||||
{
|
||||
return StringUtil::StdStringFromFormat("%s" FS_OSPATH_SEPARATOR_STR "frame_%05d.png", s_dump_game_directory.c_str(),
|
||||
frame);
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
Log::SetConsoleOutputParams(true, nullptr, LOGLEVEL_VERBOSE);
|
||||
|
||||
if (!ParseCommandLineArgs(argc, argv))
|
||||
return -1;
|
||||
|
||||
int result = -1;
|
||||
|
||||
Log_InfoPrintf("Initializing...");
|
||||
g_host_interface = new RegTestHostInterface();
|
||||
if (!g_host_interface->Initialize())
|
||||
goto cleanup;
|
||||
|
||||
if (s_boot_parameters->filename.empty())
|
||||
{
|
||||
Log_ErrorPrintf("No boot path specified.");
|
||||
goto cleanup;
|
||||
}
|
||||
|
||||
Log_InfoPrintf("Trying to boot '%s'...", s_boot_parameters->filename.c_str());
|
||||
if (!g_host_interface->BootSystem(std::move(s_boot_parameters)))
|
||||
{
|
||||
Log_ErrorPrintf("Failed to boot system.");
|
||||
goto cleanup;
|
||||
}
|
||||
|
||||
if (s_frame_dump_interval > 0)
|
||||
{
|
||||
if (s_dump_base_directory.empty())
|
||||
{
|
||||
Log_ErrorPrint("Dump directory not specified.");
|
||||
goto cleanup;
|
||||
}
|
||||
|
||||
Log_InfoPrintf("Dumping every %dth frame to '%s'.", s_frame_dump_interval, s_dump_base_directory.c_str());
|
||||
}
|
||||
|
||||
Log_InfoPrintf("Running for %d frames...", s_frames_to_run);
|
||||
|
||||
for (int frame = 1; frame <= s_frames_to_run; frame++)
|
||||
{
|
||||
System::RunFrame();
|
||||
|
||||
if (s_frame_dump_interval > 0 && (s_frame_dump_interval == 1 || (frame % s_frame_dump_interval) == 0))
|
||||
{
|
||||
std::string dump_filename(GetFrameDumpFilename(frame));
|
||||
g_host_interface->GetDisplay()->WriteDisplayTextureToFile(std::move(dump_filename));
|
||||
}
|
||||
|
||||
g_host_interface->GetDisplay()->Render();
|
||||
|
||||
System::UpdatePerformanceCounters();
|
||||
}
|
||||
|
||||
Log_InfoPrintf("All done, shutting down system.");
|
||||
g_host_interface->DestroySystem();
|
||||
|
||||
Log_InfoPrintf("Exiting with success.");
|
||||
result = 0;
|
||||
|
||||
cleanup:
|
||||
delete g_host_interface;
|
||||
return result;
|
||||
}
|
||||
@ -1,65 +0,0 @@
|
||||
#pragma once
|
||||
#include "core/host_interface.h"
|
||||
#include "common/memory_settings_interface.h"
|
||||
|
||||
class RegTestHostInterface final : public HostInterface
|
||||
{
|
||||
public:
|
||||
RegTestHostInterface();
|
||||
~RegTestHostInterface();
|
||||
|
||||
bool Initialize() override;
|
||||
void Shutdown() override;
|
||||
|
||||
void ReportError(const char* message) override;
|
||||
void ReportMessage(const char* message) override;
|
||||
void ReportDebuggerMessage(const char* message) override;
|
||||
bool ConfirmMessage(const char* message) override;
|
||||
|
||||
void AddOSDMessage(std::string message, float duration = 2.0f) override;
|
||||
void AddKeyedOSDMessage(std::string key, std::string message, float duration = 2.0f) override;
|
||||
void RemoveKeyedOSDMessage(std::string key) override;
|
||||
void DisplayLoadingScreen(const char* message, int progress_min = -1, int progress_max = -1,
|
||||
int progress_value = -1) override;
|
||||
void GetGameInfo(const char* path, CDImage* image, std::string* code, std::string* title) override;
|
||||
|
||||
void OnRunningGameChanged(const std::string& path, CDImage* image, const std::string& game_code,
|
||||
const std::string& game_title);
|
||||
|
||||
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
|
||||
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
|
||||
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
|
||||
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
|
||||
std::vector<std::string> GetSettingStringList(const char* section, const char* key) override;
|
||||
SettingsInterface* GetSettingsInterface() override;
|
||||
std::lock_guard<std::recursive_mutex> GetSettingsLock() override;
|
||||
|
||||
std::string GetBIOSDirectory() override;
|
||||
|
||||
std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override;
|
||||
|
||||
void OnSystemPerformanceCountersUpdated() override;
|
||||
void OnDisplayInvalidated() override;
|
||||
void OnAchievementsRefreshed() override;
|
||||
|
||||
protected:
|
||||
bool AcquireHostDisplay() override;
|
||||
void ReleaseHostDisplay() override;
|
||||
|
||||
std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend) override;
|
||||
|
||||
void OnSystemCreated() override;
|
||||
void OnSystemPaused(bool paused) override;
|
||||
void OnSystemDestroyed() override;
|
||||
void OnControllerTypeChanged(u32 slot) override;
|
||||
|
||||
void SetMouseMode(bool relative, bool hide_cursor) override;
|
||||
|
||||
private:
|
||||
void LoadGameSettingsDatabase();
|
||||
void InitializeSettings();
|
||||
void UpdateSettings();
|
||||
|
||||
MemorySettingsInterface m_settings_interface;
|
||||
std::recursive_mutex m_settings_mutex;
|
||||
};
|
||||
Loading…
Reference in New Issue