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@ -57,7 +57,7 @@ DisplaySettingsWidget::DisplaySettingsWidget(SettingsWindow* dialog, QWidget* pa
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.showGPU, "Display", "ShowGPU", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.showInput, "Display", "ShowInputs", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.showGPUStatistics, "Display", "ShowGPUStatistics", false);
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connect(m_ui.renderer, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&DisplaySettingsWidget::populateGPUAdaptersAndResolutions);
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connect(m_ui.adapter, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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@ -129,6 +129,10 @@ DisplaySettingsWidget::DisplaySettingsWidget(SettingsWindow* dialog, QWidget* pa
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tr("Shows the host's CPU usage based on threads in the top-right corner of the display. This does not display the "
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"emulated system CPU's usage. If a value close to 100% is being displayed, this means your host's CPU is likely "
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"the bottleneck. In this case, you should reduce enhancement-related settings such as overclocking."));
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dialog->registerWidgetHelp(m_ui.showGPUStatistics, tr("Show GPU Statistics"), tr("Unchecked"),
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tr("Shows information about the emulated GPU in the top-right corner of the display."));
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dialog->registerWidgetHelp(m_ui.showGPU, tr("Show GPU Usage"), tr("Unchecked"),
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tr("Shows the host's GPU usage in the top-right corner of the display."));
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dialog->registerWidgetHelp(
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m_ui.showInput, tr("Show Controller Input"), tr("Unchecked"),
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tr("Shows the current controller state of the system in the bottom-left corner of the display."));
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