|
|
|
@ -16,11 +16,6 @@ void AchievementLoginDialog::loginClicked()
|
|
|
|
|
{
|
|
|
|
|
const std::string username(m_ui.userName->text().toStdString());
|
|
|
|
|
const std::string password(m_ui.password->text().toStdString());
|
|
|
|
|
if (username.empty() || password.empty())
|
|
|
|
|
{
|
|
|
|
|
QMessageBox::critical(this, tr("Login Error"), tr("A user name and password must be provided."));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// TODO: Make cancellable.
|
|
|
|
|
m_ui.status->setText(tr("Logging in..."));
|
|
|
|
@ -52,6 +47,10 @@ void AchievementLoginDialog::connectUi()
|
|
|
|
|
{
|
|
|
|
|
connect(m_ui.login, &QPushButton::clicked, this, &AchievementLoginDialog::loginClicked);
|
|
|
|
|
connect(m_ui.cancel, &QPushButton::clicked, this, &AchievementLoginDialog::cancelClicked);
|
|
|
|
|
|
|
|
|
|
auto enableLoginButton = [this](const QString&) { m_ui.login->setEnabled(canEnableLoginButton()); };
|
|
|
|
|
connect(m_ui.userName, &QLineEdit::textChanged, enableLoginButton);
|
|
|
|
|
connect(m_ui.password, &QLineEdit::textChanged, enableLoginButton);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AchievementLoginDialog::enableUI(bool enabled)
|
|
|
|
@ -59,5 +58,10 @@ void AchievementLoginDialog::enableUI(bool enabled)
|
|
|
|
|
m_ui.userName->setEnabled(enabled);
|
|
|
|
|
m_ui.password->setEnabled(enabled);
|
|
|
|
|
m_ui.cancel->setEnabled(enabled);
|
|
|
|
|
m_ui.login->setEnabled(enabled);
|
|
|
|
|
m_ui.login->setEnabled(enabled && canEnableLoginButton());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool AchievementLoginDialog::canEnableLoginButton() const
|
|
|
|
|
{
|
|
|
|
|
return !m_ui.userName->text().isEmpty() && !m_ui.password->text().isEmpty();
|
|
|
|
|
}
|
|
|
|
|