<string>Adjusts LED settings for controllers with configurable LEDs.</string>
</property>
<property name="icon">
<iconset theme="lightbulb-line"/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableSDLSource">
<property name="toolTip">
<string><html><head/><body><p>Enables the SDL input source and detection of controllers.</p></body></html></string>
<string>Enables the player LED on DualSense controllers.</string>
<string><html><head/><body><p>Allows rumble and LED effects for DualShock 4 / DualSense controllers in Bluetooth mode. This option is not required for wired connections.</p><p><span style=" font-weight:700;">Enabling enhanced reports may result in your controller being unusable in other applications until it is turned off and on again.</span></p></body></html></string>
<string><html><head/><body><p>The SDL input source supports most controllers, and is the preferred option. Enhanced mode may be required for the Vibration/LED functionality of DualShock 4 / DualSense pads in Bluetooth mode. You can also edit <a href="ADVANCED_SDL_OPTIONS"><span style=" text-decoration: underline; color:#99ebff;">advanced options</span></a> which control device-specific behavior.</p></body></html></string>
<string>Adjusts LED settings for controllers with configurable LEDs.</string>
<string>Allows use of the touchpad for DualShock 4 / DualSense controllers.</string>
</property>
<property name="icon">
<iconset theme="lightbulb-line"/>
<property name="text">
<string>Enable Touchpad</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableSDLSource">
<property name="toolTip">
<string><html><head/><body><p>Enables the SDL input source and detection of controllers.</p></body></html></string>
<string><html><head/><body><p>Allows rumble and LED effects for DualShock 4 / DualSense controllers in Bluetooth mode. This option is not required for wired connections.</p><p><span style=" font-weight:700;">Enabling enhanced reports may result in your controller being unusable in other applications until it is turned off and on again.</span></p></body></html></string>
<string><html><head/><body><p>The SDL input source supports most controllers, and is the preferred option. Enhanced mode may be required for the Vibration/LED functionality of DualShock 4 / DualSense pads in Bluetooth mode. You can also edit <a href="ADVANCED_SDL_OPTIONS"><span style=" text-decoration: underline; color:#99ebff;">advanced options</span></a> which control device-specific behavior.</p></body></html></string>
<string>Allows use of the touchpad for DualShock 4 / DualSense controllers.</string>
</property>
<property name="text">
<string>Enable Touchpad</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="xinputGroup">
<property name="title">
<string>XInput Source</string>
</property>
<layout class="QGridLayout" name="xinputLayout">
<item row="0" column="0">
<widget class="QLabel" name="xinputDescription">
<property name="text">
<string><html><head/><body><p>The XInput source provides support for controllers that use the XInput protocol. This source should <span style=" font-weight:700;">only</span> be used if you are using a XInput wrapper library.</p></body></html></string>
<string>The DirectInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL is recommended instead.</string>
<string><html><head/><body><p>The XInput source provides support for controllers that use the XInput protocol. This source should <span style=" font-weight:700;">only</span> be used if you are using a XInput wrapper library.</p></body></html></string>
<string>The DirectInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL is recommended instead.</string>
<string>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</string>
<string>When these options are enabled, input sources and hotkeys can be set in this input profile, and will be used instead of the global source/hotkey configuration. By default, sources and hotkeys are always shared between all profiles.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enableRawInput">
<property name="toolTip">
<string>Uses raw input for mice input. Enable if you wish to use multiple mice/lightguns.</string>
<string>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</string>
<string>When these options are enabled, input sources and hotkeys can be set in this input profile, and will be used instead of the global source/hotkey configuration. By default, sources and hotkeys are always shared between all profiles.</string>