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@ -7,6 +7,7 @@
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#include "host_display.h"
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#include "system.h"
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#include <filesystem>
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#include <imgui.h>
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Log_SetChannel(HostInterface);
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#ifdef _WIN32
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@ -82,7 +83,6 @@ void HostInterface::ResetSystem()
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AddOSDMessage("System reset.");
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}
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void HostInterface::DestroySystem()
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{
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m_system.reset();
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@ -100,6 +100,63 @@ void HostInterface::ReportMessage(const char* message)
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Log_InfoPrintf(message);
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}
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void HostInterface::AddOSDMessage(const char* message, float duration /*= 2.0f*/)
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{
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OSDMessage msg;
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msg.text = message;
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msg.duration = duration;
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std::unique_lock<std::mutex> lock(m_osd_messages_lock);
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m_osd_messages.push_back(std::move(msg));
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}
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void HostInterface::DrawOSDMessages()
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{
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constexpr ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
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ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing;
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std::unique_lock<std::mutex> lock(m_osd_messages_lock);
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const float scale = ImGui::GetIO().DisplayFramebufferScale.x;
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auto iter = m_osd_messages.begin();
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float position_x = 10.0f * scale;
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float position_y = (10.0f + (m_settings.display_fullscreen ? 0.0f : 20.0f)) * scale;
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u32 index = 0;
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while (iter != m_osd_messages.end())
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{
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const OSDMessage& msg = *iter;
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const double time = msg.time.GetTimeSeconds();
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const float time_remaining = static_cast<float>(msg.duration - time);
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if (time_remaining <= 0.0f)
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{
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iter = m_osd_messages.erase(iter);
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continue;
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}
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const float opacity = std::min(time_remaining, 1.0f);
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ImGui::SetNextWindowPos(ImVec2(position_x, position_y));
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ImGui::SetNextWindowSize(ImVec2(0.0f, 0.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, opacity);
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if (ImGui::Begin(SmallString::FromFormat("osd_%u", index++), nullptr, window_flags))
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{
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ImGui::TextUnformatted(msg.text.c_str());
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position_y += ImGui::GetWindowSize().y + (4.0f * scale);
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}
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ImGui::End();
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ImGui::PopStyleVar();
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++iter;
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}
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}
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void HostInterface::ClearImGuiFocus()
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{
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ImGui::SetWindowFocus(nullptr);
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}
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std::optional<std::vector<u8>> HostInterface::GetBIOSImage(ConsoleRegion region)
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{
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// Try the other default filenames in the directory of the configured BIOS.
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