CommonHostInterface: Compress screenshots in background/use worker thread

pull/1109/head
Connor McLaughlin 4 years ago
parent 125dfa7c40
commit 24fef20485

@ -2318,7 +2318,7 @@ void CommonHostInterface::StopDumpingAudio()
}
bool CommonHostInterface::SaveScreenshot(const char* filename /* = nullptr */, bool full_resolution /* = true */,
bool apply_aspect_ratio /* = true */)
bool apply_aspect_ratio /* = true */, bool compress_on_thread /* = true */)
{
if (System::IsShutdown())
return false;
@ -2342,7 +2342,14 @@ bool CommonHostInterface::SaveScreenshot(const char* filename /* = nullptr */, b
filename = auto_filename.c_str();
}
const bool screenshot_saved = m_display->WriteDisplayTextureToFile(filename, full_resolution, apply_aspect_ratio);
if (FileSystem::FileExists(filename))
{
AddFormattedOSDMessage(10.0f, TranslateString("OSDMessage", "Screenshot file '%s' already exists."), filename);
return false;
}
const bool screenshot_saved =
m_display->WriteDisplayTextureToFile(filename, full_resolution, apply_aspect_ratio, compress_on_thread);
if (!screenshot_saved)
{
AddFormattedOSDMessage(10.0f, TranslateString("OSDMessage", "Failed to save screenshot to '%s'"), filename);

@ -151,7 +151,8 @@ public:
void StopDumpingAudio();
/// Saves a screenshot to the specified file. IF no file name is provided, one will be generated automatically.
bool SaveScreenshot(const char* filename = nullptr, bool full_resolution = true, bool apply_aspect_ratio = true);
bool SaveScreenshot(const char* filename = nullptr, bool full_resolution = true, bool apply_aspect_ratio = true,
bool compress_on_thread = true);
/// Loads the cheat list from the specified file.
bool LoadCheatList(const char* filename);

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